Agreed the pure command checks the stock iwd files (the iw_XXX.iwd and localizedXXX.iwd files) installed with the game. Any extra files will generally be ignored unless they are part of a mod running on the server.<br><br>
<div><span class="gmail_quote">On 25/04/06, <b class="gmail_sendername">Click Bouyow</b> <<a href="mailto:click@deadboneplatoon.com">click@deadboneplatoon.com</a>> wrote:</span>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"><a href="mailto:colin@bell-pc.com">colin@bell-pc.com</a> wrote:<br>> Hi,<br>> Is the sv_pure function working ok in
1.2c ? I have the patch<br>> running ok and sv_pure set to 1and punkbuster enabled but I know that<br>> clients can connect with all sorts of rubbish in their main folder. My<br>> understanding of the sv_pure function is that clients can only connect
<br>> when the the iwd files in their main folder match the servers exactly ??<br>><br>><br>><br>> whats going on there ?<br>It is my understanding that PURE does not check all files, just certain<br>.iwd files and monitors them for changes.
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