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<DIV><FONT color=#000080 size=2>Unload the mod and wait for the dev. to update
it then?</FONT></DIV>
<DIV> </DIV>
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<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=mu.llamas@gmail.com href="mailto:mu.llamas@gmail.com">Ian mu</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, April 14, 2006 11:42
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [cod] Fixed linux binary
still crashes when running a mod</DIV>
<DIV><BR></DIV>We get server crashing with admiral_mod (with latest release),
couple of other mods seem to have errors but not sure how severe yet, think
some may be playable with still.<BR><BR>
<DIV><SPAN class=gmail_quote>On 4/14/06, <B
class=gmail_sendername>Stierenoog</B> <<A
href="mailto:stierenoog@silverbulletclan.nl">stierenoog@silverbulletclan.nl</A>>
wrote:</SPAN>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">I
noticed that the new binary doesn't crash on a map_restart or a
map<BR>change. But when I use a mod (this one works on a 1.2 windows
server)<BR>and I set some dvars like: seta sv_announcement "welcome", the
server<BR>will crash again at a map_restart or
change.<BR><BR>map_restart<BR>Segmentation fault<BR><BR>So I guess we all
have to run cod2 vanilla, because I think this will be <BR>happening with
all mods.<BR>Are there more people with this
problem?<BR><BR><BR>Robert<BR><BR></BLOCKQUOTE></DIV><BR></BLOCKQUOTE></BODY></HTML>