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<font size=3>lol, Thanks Jay. Good to cya still around.<br><br>
One on one?? You have not visited my clans website<br>
have you?? My Kill/Death ratio is 30%. In fact, they<br>
don't let me play in matches. ;-)) UNLESS, the other<br>
side is short a player...they offer me.<br><br>
But I can clear a room of 15 guys.......... problem is<br>
"Ole jitter Fingers" does not discriminate. :)<br><br>
How you think I got the name "MFrag"? Well, on<br>
teamspeak, when I play, you hear a lot of<br>
'MMooottth$#&###$$ Fragger!".<br>
(I thought they said Fragger, perhaps it was<br>
some other word??.?? 8-))<br><br>
Interesting thing with COD2 is, IMHO, we are awaiting it,<br>
but do we know really how we want it to be? It would<br>
appear ACT has visions in to COD3! We have seen<br>
BF2, I can't stand watching my sons play WOW<br>
so it better stay far away from anything like WOW)<br>
(I am sorry, you can't be "run and gunner", and then<br>
the next minute mope around in slow mo like a<br>
Lion with a monkey tail. Everyone is running in<br>
circles looking at one another, and no one has<br>
even a M60 or something to greet others with! <8-)<br><br>
The question is simple: If we don't know what we<br>
really want a COD2 to be, how will we know if we<br>
are happy with what it is??? If it were a BF2 like<br>
without EA's stupidity rank/no rank, would that be<br>
excellent? I really don't know...<br><br>
Mark<br><br>
<br>
At 08:46 AM 9/10/2005, you wrote:<br>
</font><blockquote type=cite class=cite cite><font face="arial" size=2>lol,
Mark...can't sleep?</font><font size=3><br>
</font><font face="arial" size=2>You have sof2? Wanna do some one on one
?</font><font size=3><br>
<dl>
<dd>----- Original Message -----
<dd>From: <a href="mailto:defilm@acm.org">Mark J. DeFilippis</a>
<dd>To: <a href="mailto:cod@icculus.org">cod@icculus.org</a>
<dd>Sent: Saturday, September 10, 2005 7:17 AM
<dd>Subject: Re: [cod] [coduo] 64-bit linux and cod/coduo servers,
cod2<br>
<dd>Sheww! For a moment there visions of "slow map
traversal", and
<dd>other nasties came to mind...<br>
<dd>Glad to hear it. But we still don't know what it's resource
requirements
<dd>will look like.. :). I recall initial Linux server Ryan released was
"rough",
<dd>but it wasn't long before it was under control and humming much
<dd>better. Excellent job as usual.<br>
<dd>Lots of ss's around, but seems there seems to not be as much
anticipation
<dd>and chatter about COD2, and I have noticed COD and UO
<dd>competition ladder membership continue to dwindle which is a
<dd>major bummer. I love COD. & UO. It appears for
some reason
<dd>I am clueless about, SOF2 going on 4+ years old has about the
<dd>same competition membership, and COD is only half it's age.
:-((<br>
<dd>Month to go, and very quiet...<br>
<br>
<dd>At 08:49 PM 9/9/2005, you wrote:<br><br>
<blockquote type=cite class=cite cite>
<dd>i need another server for different global positioning, not because
<dd>i'm running out of resources </blockquote></font>
<dd><tt>-------------------------------------------------------------------------------
<dd>Mark J.
DeFilippis
defilm@acm.org
<dd>
defilm@ieee.org<br>
</blockquote>
<x-sigsep><p></x-sigsep>
</dl>S4-------------------------------------------------------------------------------<br>
Mark J.
DeFilippis
defilm@acm.org<br>
defilm@ieee.org<br><br>
<br>
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