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<font size=3>I work in Rockefeller Ctr, NYC, so there is one right in the
basement of<br>
my building. I put 3 copies on pre-order the week it went up on
pre-order.<br>
My receipt says "Expected Ship: 8/15/2005". But that is
really<br>
meaningless right? ;-)<br><br>
MY whole point was "I want it to be right without major (How could
you miss<br>
that!! bugs, and release Windows and Linux at same time. For this,
I will<br>
wait how ever long it takes.<br><br>
<br><br>
At 09:19 AM 8/22/2005, you wrote:<br>
<blockquote type=cite class=cite cite>A clanmate of mine works for
EBGames, he's been telling me October for<br>
months now. As long as they get it out for the holiday rush
:-)<br><br>
--Rob<br><br>
On 8/22/05, Mark J. DeFilippis <defilm@acm.org> wrote:<br>
> <br>
>
<a href="http://www.ebgames.com /" eudora="autourl">www.ebgames.com </a>
lol<br>
> <br>
> My pre-order receipt from the location in the building where<br>
> I work was 8/15/2005. It is not end of October. That is convincing<br>
> enough for me. ;-)<br>
> <br>
> <br>
> At 01:46 AM 8/22/2005, you wrote:<br>
> <br>
> who's your source?<br>
> <br>
> On 8/21/05, Mark J. DeFilippis <defilm@acm.org> wrote:<br>
> > <br>
> > Well, looks like it was pushed out.<br>
> > <br>
> > Well, honestly, I would rather wait until October, or November<br>
> > and see the release of a COD2 with a working Windows server<br>
> > and Linux server day 1. <br>
> > <br>
> > Of course I expect some issues, but not the BIG ones with COD:UO.<br>
> > Missing big ones is not unique to AV or IWN, look at BF2 Linux<br>
> > server by EA. (Nice Memory leak, and nice they are so responsive<br>
> > to their own forums the put up for bug reports....)<br>
> > <br>
> > I don't know about the rest, but BF2 was no COD killer!<br>
> > They break away to play BF2 for change, but back to COD<br>
> > and UO. To some extent, I have seen that a large portion of<br>
> > the COD playership (A Bush word - defined as "made up" ;-) )<br>
> > has migrated back to playing COD, or COD:UO with much of<br>
> > the big fire power items missing. Something to be said about<br>
> > skill with a rifle vs a tank.<br>
> > <br>
> > My busy servers are ironically my rifles only (Bolt), Snipers only,<br>
> > and maps that don't have PPSH, aka n00b weapons in them.<br>
> > I don't find that very strange, but I do find the return back to COD<br>
> > somewhat odd, or using UO, but without the hardware and it does<br>
> > not all see to be driven by lag issues if you have tons of tanks a<br>
> > blazing in Cassino. It appears driven towards skills developed to be<br>
> > a good infantry player. I suspect this training will not go wasted in<br>
> > the upcoming COD2.<br>
> > <br>
> > When tanks are available, and a player keeps grabbing a tank, the<br>
> > guys that know their stuff, and have the skill, know where all the<br>
> > anti-tank weapons are, and the tank don't last long with a shot up<br>
> > the old "back bone". Eventually they get the hint and move on.<br>
> > <br>
> > I thought perhaps a COD2 would look a lot like a BF2 with COD skins<br>
> > and engine. Perhaps hot for a while if it was, but I would suspect it<br>
> would<br>
> > somehow default back to basics and skill and tactics, especially if the<br>
> > campaigns are more detailed and infantry based.<br>
> > <br>
> > Whatever it turns out to be, I am sure it will be great, and I will<br>
> > gladly wait until the Windows and Linux versions can be released at the<br>
> > same time and actually work. And unlike what we just went through<br>
> > with BF2 and EA, AV and IWN make them look sooooo bad.<br>
> > <br>
> > Anyone have any thoughts about this? Noticed it? Thoughts about<br>
> > COD2 push-back? I would like to think it was because ALL was not<br>
> > ready, and not the Windows was not ready and no one gives a lick<br>
> > about the Linux server at AV....<br>
> > <br>
> > Dr. D<br>
> > <br>
> > <br>
> > <br>
> ><br>
> S4,-------------------------------------------------------------------------------<br>
> > Mark J. DeFilippis defilm@acm.org<br>
> > defilm@ieee.org<br>
> > <br>
> > <br>
> > <br>
> <br>
> <br>
> S4,-------------------------------------------------------------------------------<br>
> Mark J. DeFilippis defilm@acm.org<br>
> defilm@ieee.org<br>
> <br>
> <br>
> </font></blockquote><tt>S4-------------------------------------------------------------------------------<br>
Mark J. DeFilippis defilm@acm.org<br>
defilm@ieee.org<br><br>
<br>
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