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<a href="http://www.ebgames.com/" eudora="autourl">www.ebgames.com</a>
lol<br><br>
My pre-order receipt from the location in the building where<br>
I work was 8/15/2005. It is not end of October. That is
convincing<br>
enough for me. ;-)<br><br>
At 01:46 AM 8/22/2005, you wrote:<br>
<blockquote type=cite class=cite cite>who's your source?<br><br>
On 8/21/05, Mark J. DeFilippis <defilm@acm.org> wrote:<br>
> <br>
> Well, looks like it was pushed out.<br>
> <br>
> Well, honestly, I would rather wait until October, or November<br>
> and see the release of a COD2 with a working Windows server<br>
> and Linux server day 1. <br>
> <br>
> Of course I expect some issues, but not the BIG ones with
COD:UO.<br>
> Missing big ones is not unique to AV or IWN, look at BF2 Linux<br>
> server by EA. (Nice Memory leak, and nice they are so
responsive<br>
> to their own forums the put up for bug reports....)<br>
> <br>
> I don't know about the rest, but BF2 was no COD killer!<br>
> They break away to play BF2 for change, but back to COD<br>
> and UO. To some extent, I have seen that a large portion
of<br>
> the COD playership (A Bush word - defined as "made up" ;-)
)<br>
> has migrated back to playing COD, or COD:UO with much of<br>
> the big fire power items missing. Something to be said about<br>
> skill with a rifle vs a tank.<br>
> <br>
> My busy servers are ironically my rifles only (Bolt), Snipers
only,<br>
> and maps that don't have PPSH, aka n00b weapons in them.<br>
> I don't find that very strange, but I do find the return back to
COD<br>
> somewhat odd, or using UO, but without the hardware and it
does<br>
> not all see to be driven by lag issues if you have tons of tanks
a<br>
> blazing in Cassino. It appears driven towards skills developed
to be<br>
> a good infantry player. I suspect this training will not go
wasted in<br>
> the upcoming COD2.<br>
> <br>
> When tanks are available, and a player keeps grabbing a tank,
the<br>
> guys that know their stuff, and have the skill, know where all
the<br>
> anti-tank weapons are, and the tank don't last long with a shot
up<br>
> the old "back bone". Eventually they get the hint
and move on.<br>
> <br>
> I thought perhaps a COD2 would look a lot like a BF2 with COD
skins<br>
> and engine. Perhaps hot for a while if it was, but I would
suspect it would<br>
> somehow default back to basics and skill and tactics, especially if
the<br>
> campaigns are more detailed and infantry based.<br>
> <br>
> Whatever it turns out to be, I am sure it will be great, and I
will<br>
> gladly wait until the Windows and Linux versions can be released at
the<br>
> same time and actually work. And unlike what we just went
through<br>
> with BF2 and EA, AV and IWN make them look sooooo bad.<br>
> <br>
> Anyone have any thoughts about this? Noticed it? Thoughts
about<br>
> COD2 push-back? I would like to think it was because ALL was
not<br>
> ready, and not the Windows was not ready and no one gives a
lick<br>
> about the Linux server at AV....<br>
> <br>
> Dr. D<br>
> <br>
> <br>
> <br>
>
S4,-------------------------------------------------------------------------------<br>
> Mark J.
DeFilippis
defilm@acm.org<br>
>
defilm@ieee.org<br>
> <br>
> <br>
> </font></blockquote>
<x-sigsep><p></x-sigsep>
<tt>S4,-------------------------------------------------------------------------------<br>
Mark J.
DeFilippis
defilm@acm.org<br>
defilm@ieee.org<br><br>
<br>
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