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Reality is, EA will get it right. As Jay pointed out, the history<br>
of their Linux servers is good, but they all start out bumpy.<br><br>
I just wish they would hold it an extra 2 weeks, and use the<br>
resources at their disposal. Lots of smaller server vendors...<br>
Note that excludes me, but I have every confidence in the folks<br>
on these lists. I know they will do a great job with COD2 as<br>
well.<br><br>
The only real diff that bothers me is when Ryan released code<br>
he did the best he could and he was very open. Even the PM<br>
was up to 2am.<br><br>
I recall Jay, myself, and a bunch of us sitting on this list, using
it<br>
like a darn chat system, and they couldn't get the patch out fast<br>
enough, so the PM offered to email it to anyone that sent him an<br>
email. We were like a bunch of hungry chicks waiting for
mommy<br>
to give us the worm. (ROFLAMAO!). Geez, were we pathetic.<br>
Of course I emailed him! ;-)<br><br>
But in reality, that is going above and beyond. I just wish EA
would<br>
"Go...??". Remember when DICE was the same way.<br>
Humm.... Makes you wonder what Valve really has in store for<br>
us with DOD:Source. They are kind of worse than EA!<br><br>
<br>
About COD2... It has been very very quiet. I sure hope Ryan will<br>
get the ability to pass us the first servers before they
distribute.<br>
I estimate we could get a good sense in less than 24 hours,<br>
they would have the critical feedback, and could go back<br>
for however long they need to resolve the "bad bad"
ones.<br><br>
I would certainly be willing to sign a non-disclosure to only<br>
submit to a particular private list or something of that nature.<br>
I bet most on this list would.<br><br>
Just with the "Way EA has worked this thing w/ BF2", It makes
me<br>
look forward even more to COD2.<br><br>
One last note... I have a game here, played once, "Brothers in<br>
Arms". I remember seeing the impressive walk through the<br>
developers did. I wonder why that never took off? Seems<br>
there is a sequel coming out as well...<br><br>
What made COD, like a movie you see 30 times and when<br>
you flip the channel and it is on, you still will watch it again<br>
from any point. Yet Brothers in Arms fell flat on it's face??<br>
I have not quite figured that out yet... <br><br>
BTW.. Has there been any word from Ryan on scheduling?<br>
I mean, all software runs behind.... just wondering by how
much?<br><br>
Regards<br><br>
Mark<br><br>
<br>
At 08:35 AM 7/11/2005, you wrote:<br>
<blockquote type=cite class=cite cite>For the record, EA doesn't make any
money directly from ranked servers<br>
that 3rd party GSPs lease. They require the GSP to put up 10
public<br>
ranked servers, then 1 additional public for each 10 ranked they<br>
lease.<br><br>
This is not to say that they aren't benefiting from that, but you
know...<br><br>
But i agree with everything else you said :-) I got word to
"roll<br>
back to build 2442 (v 1.0)" and just about puked. All my
linux<br>
servers are toast. I turned away two orders where i could
only<br>
provide linux. It was a long week, patch then remove patch...<br>
grrr....<br><br>
--Rob<br><br>
On 7/9/05, Mark J. DeFilippis <defilm@acm.org> wrote:<br>
> The ranked Windows servers are printing money again for EA!
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<tt>S1,-------------------------------------------------------------------------------<br>
Mark J. DeFilippis, Ph. D
EE
defilm@acm.org<br>
defilm@ieee.org<br><br>
<br>
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