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Jay is tha man! It is going to be critical to have Jay around<br>
for COD2. His R&D skills are impeccable. If he were in
NY,<br>
as CTO of a technology firm, would hire him in an
instant.<br><br>
Say hello to him at clanwarz.net!<br><br>
This is because the subject does not matter. I try to get<br>
guys that can analyze themselves out of a box all the time,<br>
hundreds of interviews and still always looking. And yea,<br>
we pay well.<br><br>
OK Jay. Spit it out. What did you change. I am not
having<br>
major issues like 80% CPU, but UO FOY with all things a<br>
blazing and 20 users will bring one CPU to 80%.<br><br>
I currently run COD max_rate at 15000<br>
COD:UO max_rate at 25000<br><br>
What is the latest tweaked Cvars that made him a happy
camper?<br><br>
Dr. D<br><br>
At 06:39 PM 6/16/2005, you wrote:<br>
<blockquote type=cite class=cite cite>I would like to say a HUGE thank
you to Jay Vasallo, the server is a whole<br>
lot better then it ever was. I can't thank you enough Jay.
This guy knows<br>
his stuff :D<br><br>
Sike<br><br>
-----Original Message-----<br>
From: Geoff Goas
[<a href="mailto:gitman@gmail.com" eudora="autourl">mailto:gitman@gmail.com</a>]
<br>
Sent: Friday, 17 June 2005 2:21 AM<br>
To: cod@icculus.org<br>
Subject: Re: [cod] Laggy CoD:UO Server any updates???<br><br>
cassino has always been a laggy map<br><br>
On 6/16/05, Jay Vasallo <jayco1@charter.net> wrote:<br>
> Currently we are running a 14 slot server on a dual opteron 242
server,<br>
and<br>
> it still reaches 70-80% cpu usage.<br>
> <br>
> I would say something is wrong, definately wrong. You have
msn?<br>
> <br>
> <br>
> ----- Original Message ----- <br>
> From: Craig Finck <br>
> To: cod@icculus.org <br>
> Sent: Thursday, June 16, 2005 2:56 AM<br>
> Subject: RE: [cod] Laggy CoD:UO Server any updates???<br>
> <br>
> <br>
> <br>
> We're running a dual opetron 242 server with 2gb ram (we do host
other<br>
> servers on this box as well), we're using fedora core 2 as our
OS.<br>
> <br>
> <br>
> <br>
> Any other info on the box you need?<br>
> <br>
> <br>
> <br>
> Running a top command while the CoD:uo server is on the map Cassino
with<br>
> 12-14 players shows CoD:UO with 70-80% CPU usage. I have tried
looking<br>
> around to see what could be causing such high CPU usage, but I can
not<br>
find<br>
> anything.<br>
> <br>
> <br>
> <br>
> I hope this is enough info.<br>
> <br>
> <br>
> <br>
> Thanks<br>
> <br>
> <br>
> <br>
> Sike<br>
> <br>
> <br>
> ________________________________<br>
> <br>
> <br>
> From: Jay Vasallo
[<a href="mailto:jayco1@charter.net" eudora="autourl">mailto:jayco1@charter.net</a>]
<br>
> Sent: Thursday, 16 June 2005 5:31 PM<br>
> To: cod@icculus.org<br>
> Subject: Re: [cod] Laggy CoD:UO Server any updates???<br>
> <br>
> <br>
> <br>
> <br>
> Hmm, high cpu usage? <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> Well explain high cpu usage? What type of box, specs and os are
you<br>
running<br>
> now?<br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> ----- Original Message ----- <br>
> <br>
> <br>
> From: Craig Finck <br>
> <br>
> <br>
> To: cod@icculus.org <br>
> <br>
> <br>
> Sent: Thursday, June 16, 2005 2:22 AM<br>
> <br>
> <br>
> Subject: RE: [cod] Laggy CoD:UO Server any updates???<br>
> <br>
> <br>
> <br>
> <br>
> Sorry, I didn't explain myself properly. We do currently run
aCoD:UO<br>
server<br>
> on the box, just thought the 64bit code might help with the high
CPU<br>
usage.<br>
> <br>
> <br>
> <br>
> Sike<br>
> <br>
> <br>
> ________________________________<br>
> <br>
> <br>
> From: Jay Vasallo
[<a href="mailto:jayco1@charter.net" eudora="autourl">mailto:jayco1@charter.net</a>]
<br>
> Sent: Thursday, 16 June 2005 5:19 PM<br>
> To: cod@icculus.org<br>
> Subject: Re: [cod] Laggy CoD:UO Server any updates???<br>
> <br>
> <br>
> <br>
> <br>
> Errr...hault.<br>
> <br>
> <br>
> <br>
> <br>
> <br>
> 32 bit games runs on 64 bit linux. So go for it. We have 28
machines<br>
running<br>
> 64 bit gentoo and fc3 and it is a beautiful thing.<br>
> <br>
> <br>
> <br>
> <br>
> <br>
> Enjoy!<br>
> <br>
> <br>
> <br>
> <br>
> <br>
> =o)<br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> <br>
> ----- Original Message ----- <br>
> <br>
> <br>
> From: Craig Finck <br>
> <br>
> <br>
> To: cod@icculus.org <br>
> <br>
> <br>
> Sent: Thursday, June 16, 2005 1:24 AM<br>
> <br>
> <br>
> Subject: [cod] Laggy CoD:UO Server any updates???<br>
> <br>
> <br>
> <br>
> <br>
> Hey guys,<br>
> <br>
> <br>
> <br>
> Long time reader, first time poster. I have a question that I
hope<br>
someone<br>
> can answer. Does anyone know if they are going to release a 64
bit CoD:UO<br>
> Linux binary?<br>
> <br>
> <br>
> <br>
> Failing that an updated binary that doesn't use huge amounts of CPU
on<br>
maps<br>
> like Cassino would be nice.<br>
> <br>
> <br>
> <br>
> Currently we are running a 14 slot server on a dual opteron 242
server,<br>
and<br>
> it still reaches 70-80% cpu usage.<br>
> <br>
> <br>
> <br>
> Anyone know how to remedy this without having to wait for a new
patch?<br>
> <br>
> <br>
> <br>
> <br>
> <br>
> Thanks<br>
> <br>
> <br>
> <br>
> Sike<br>
> <br>
> USFTechgaming.com<br>
> <br>
> Server Admin<br>
> <br>
> <br>
> <br>
> <br>
> <br>
> --<br>
> No virus found in this outgoing message.<br>
> Checked by AVG Anti-Virus.<br>
> Version: 7.0.323 / Virus Database: 267.7.5/18 - Release Date:
15/06/2005<br>
> <br>
> <br>
> <br>
> --<br>
> No virus found in this incoming message.<br>
> Checked by AVG Anti-Virus.<br>
> Version: 7.0.323 / Virus Database: 267.7.5/18 - Release Date:
15/06/2005<br>
> <br>
> <br>
> <br>
> --<br>
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> Checked by AVG Anti-Virus.<br>
> Version: 7.0.323 / Virus Database: 267.7.5/18 - Release Date:
15/06/2005<br>
> <br>
> <br>
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> Version: 7.0.323 / Virus Database: 267.7.5/18 - Release Date:
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> <br>
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15/06/2005<br>
><br><br>
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No virus found in this incoming message.<br>
Checked by AVG Anti-Virus.<br>
Version: 7.0.323 / Virus Database: 267.7.5/18 - Release Date:
15/06/2005<br>
<br><br>
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No virus found in this outgoing message.<br>
Checked by AVG Anti-Virus.<br>
Version: 7.0.323 / Virus Database: 267.7.5/18 - Release Date:
15/06/2005<br>
</font></blockquote><tt>S1,-------------------------------------------------------------------------------<br>
Mark J. DeFilippis, Ph. D
EE
defilm@acm.org<br>
defilm@ieee.org<br><br>
<br>
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