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At 10:37 PM 5/25/2005, you wrote:<br>
<blockquote type=cite class=cite cite>From: |PxR| TazAnimal
<tazanimal@rifleteam.com><br>
Subject: RE: [cod] IS COD and other FPS's DEAD? On topic and off
topic<br>
unfortunately!<br>
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Original-recipient: rfc822;defilm@optonline.net<br><br>
<font face="verdana" color="#000080">Mark:<br>
In my personal experience, the FPS "Genre" has never
gotten it right. The discrepancy between<br>
players systems and internet connections causes lag which makes the game
hard to play on<br>
an even level. However, I would still be playing COD and / or
COD:UO even with the "lag" issues<br>
IF the cheating community was not ruining the experience for me. No
matter what PunkBuster has done<br>
in COD and UO, there are still cheats that can get around PB. And
for me, playing games cheat free is the only way I enjoy playing.<br>
</font> <br>
<font face="verdana" color="#000080">TazAnimal<br>
Brett Stinson<br>
<a href="mailto:tazanimal@rifleteam.com">tazanimal@rifleteam.com</a>
</font></blockquote><br><br>
I hear you 100%. It is very frustrating. I even saw an listing on Rent A Coder (<a href="http://www.rentacoder.com/" eudora="autourl">www.rentacoder.com</a>), for a COD wall hack that can "not be detected by PB". Bad enough the people that write these cheats, and the ones that download them and use them. But to go out and hire a programmer to write one, that had to be an all time low for me.<br><br>
I too have watched my first string guys (The ones that can easily dominate with bolt rifles against<br>
those with PPSH's), fall left and right to a person clearly with an aimbot. You know.. The one that you shoot at, he turns does a quick down-sight for a split second, not even bringing it above his chest before the rifle is moved back to hold position. Fires your way, walks away with a head shot. WOW! What a sniper shot with a M1. Yea, it happens. But then it happens 10-15+ times, and he is the board leader.<br><br>
Very frustrating.<br><br>
I recall reading so much material about MOH, specifically Spearhead. What many called the near perfect balanced weapon FPS. However much of the death was attributed to lack of EA follow-through anywhere near the level of follow-up COD and COD:UO have received, and the inability to resolve the chronic cheating dilemma.<br><br>
The US is somewhere in the middle. We are better off in home broadband connectivity than Russian Republics, India, China, Western Europe. But we lag places like the U.K., and Canada. In Canada<br>
you can get SDSL at 6Mbs for about the same price we pay here in the states for cable/broadband.<br>
U.K. hopped on the Ethernet local loop provider access for business early, and hence is able to deliver<br>
it residentially for about 45# (Which currently is $90US approx), but similar in UK #'s, and they<br>
get 3Mbs down, 1Mbs up.<br><br>
I have Optimum On-line cable and Verizon ADSL. (Optimum used to be at inception 10Mbs down, 2-3Mbs up), but quoted "10Mbs down from their data center, and 1Mbs up". Their hubs are overloaded and now you get lack of consistency, which is worse than "slower". Anywhere from 700Kbs - 2.5Mbs down, 768Kbs up, policed). ADSL, at < 12000' from the CO, you get 3Mbs down, 768Kbs up, otherwise you get the regular 1.5Mbs down/384Kbs up, which is normally the case, but at 1/2 the price of cable.<br><br>
We are not there yet for the next leap in bandwidth in residential service. VOIP with QOS is "really,<br>
QOS over other traffic in/out of your home, but still best effort if your local ISP is not the company<br>
providing your service. Voice is low throughput, and can sustain relatively high jitter (Or what I call high jitter at 10-20ms+) so there is little business reason to drive higher bandwidth to the residence. We really can not include "Content on demand", although IMHO, I believe in the long run, "Content on Demand" will be the venue to provide us with more bandwidth to the home.... But not tomorrow....<br><br>
Thanks for your insightful observations. I agree, it is a part of it. <br><br>
Md<br><br>
<tt>-------------------------------------------------------------------------------<br>
Mark J. DeFilippis,Ph. D EE defilm@acm.org<br>
defilm@ieee.org<br><br>
<br>
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