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<DIV><FONT face=Arial size=2>Making you a quick install script. I need an ip
that you will be using for your game that we shall test.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV> </DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=defilm@acm.org href="mailto:defilm@acm.org">Mark J. DeFilippis</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> ; <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, December 24, 2004 11:30
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [cod] Anyone running a good
COD or UO with 1.5x???</DIV>
<DIV><BR></DIV><BR>Very Nice Jay!<BR><BR>I don't get a choice of MB or CPU
with EV1 or servermatrix.<BR>Who you using?<BR><BR>Also, you are 100% correct
on everythign you stated.<BR>(All my MB's at home and Chips and Tyan, and
AMD.<BR>People look at me like I am crazy to prefer AMD over<BR>Intel, but you
have what is really called "Virtual CPU Provisioning".<BR>These features are
on the high end machines. The DEC<BR>16 CPU servers that run critical
financial apps with big Sybase<BR>backend's. You do not get tied to one
CPU.<BR><BR>This of course is not the case with these INtel HT POS!<BR><BR>I
also saw the "woot" on running "Jays" set up. How do I obtain?<BR>I
don't have many customers, but I got a clan, and a few servers.<BR>Servers
that are not cutting it for me. <BR><BR>I also have NO love for RH. Hate
em. Esp ES3.0.<BR>I will gladly flip to fedora.<BR><BR>Let me know what you
are running, where you get the servers<BR>with Tyan and AMD, I will gladly
switch. My sons and the clan<BR>are getting to me, and I don't have the
time to spend to make<BR>it all right.<BR><BR>Any help would be very
appreciated. (If you wish, please send<BR>to my email.)<BR><BR>My humble
thanks!<BR><BR>Mark<BR><BR><BR>At 11:22 AM 12/24/2004, Jay Vasallo wrote:<BR>
<BLOCKQUOTE class=cite cite="" type="cite">Dr. D,<BR> <BR>Before I
started building these machines to run my business, I kissed a lot of arse.
No joke. Fragged with some hot shots from AMD for years and still frag with
them from time to time.<BR> <BR>I did a lot of studying on 1/0 transfer
and also AMD's ability to handle and tranfer information 2 -8 times,
depending on the style of chip you get. For example:<BR> <BR>248's can
handle two way traffic - two cpu's on tyan<BR>448's can handle four
way traffic - four cpu's<BR>848's can handle eight way traffic -
eight cpu's<BR> <BR>People used to laugh at me when I told them we had
two way traffic. "Oh you full of shit Jay the game doesn't support it!" Game
doesn't have to support for you to get two to four way transfer. This is
where AMD & Tyan make a graceful marriage. While no one is wathcing,
Tyan is swapping wives! The program never gets binded to a cpu. It goes to
the cpu for cruch time, does it thing and leave. When it needs to get more
info cruched, it goies back. If that cpu is used, it goes to the next one.
Always takes the cpu freed first. Never has to wai because cpu 1 is still
screwing around processing info for ET game. <BR> <BR>Now if I have a
crashed proggy on cpu1, all the programs that started on cpu1 will now goto
cpu2. This eliminates a great deal of stress for CPU1. <BR> <BR>So now
not only have we eliminated the need to wait in line, but we also have
50,000 1/0 a second utilizing Tyan Motherboards before we ever decided to go
with a OS. So now My system will out perform yours at any day or time and we
haven't even picked the bitch to take us there.<BR> <BR> <BR>Three
years ago, I met a person by the name of Nelson Marques. This person to me
is one of the most trusted people I have ever met on the net. Being both
from European decent, we hit it off from the start. Nelson always told me,
screw Red Hat, kiss Fedora! So now I go ahead and learn Fedora Cora and its
concorde, the FC2 -64. "apt-get" rpm will update the software and install
most of everything that you may need to run games. If not, the forums do a
great job of teaching as they are many Fedora geeks who are way to fat to
leave their homes, so they sit around all day and help people - this is
good.<BR> <BR>So now I have good cpu's, a great MB , OS and now it is
time to choose the drives. This is where 10 to 15 thousand rpm drives take
command. Having the ability to do 50,000 I/O a second and goto a 5000 rpm
drive, well doesn't make sense. We choose Seagate Barracudas. Never ever
have any issues with the drives and they are superfast.<BR> <BR>Last
thing - memory. I have seen a server with one gig of ram and three cod games
lag the living shit out of everyone connecting. Warp speed Mr. Zulu. Yea
right. Funny playing catch-up on a server because you were killed 5 minutes
ago but you don't know it yet. A great deal of memory on surplus will
releave any stress the cpu may encounter under heavy load.<BR> <BR>For
instance: I like to do this test... Wait till I about about 50 percent load
capacity, then I would go and do something crazy like tar up the home drive,
or even start a network backup! Now we have all server connecting to each
other and transferrring info at 10mbs a second right after a good bz2. This
will cause some faces to crack in the wind, let me tell you! If I do not see
my system load rise to 100 percent, then I know I am fine. I seen a three
gig memory server hit 100 almost instantly untill I dropped another gig of
ram!<BR> <BR>Here's another thing I would never do, is put the same
game on one box. I know that it seems logical to have only one game on a
box, but it is far from practical. Imagine a box with 10 COD uo's running on
it at the same time. lol. Good luck if you don't have a quad four! But I
normally get between 10 - 15 games on a box smoothly. I do swtch from COD to
sof2 to Ut2004 to BF to whatever..never just one game.<BR> <BR>Some can
say it is luck. Negative! Some can bash but I couldn't care less. I spent
close to quarter million on my network between machines and learning the
hard way, for there is no website you can go to, that will make you a server
provider by purchasing a subscription.<BR> <BR>So now I turn to my next
move, complete automation. I looked towards <A
href="http://www.game-panel.com">www.game-panel.com</A> for a clue. But
those people need help in a big way. I mean they don't have a clue. Their
program is straight up crap. Sorry don't mean to bash but I only call it as
I see it. A duck is a duck and it doesn't matter how you dress it. After
about a three hour install, I noticed that they would have access to my
servers any anytime. You have to be a straight up idiot to let a program
have root access at all time and them have root access to hundres of
machines. Did someone say Hacker...yes I did becasuse this is exactlys
exactly what we seen happening to our machines. So I requested my five
dollars back from them for their initial try package. <BR> <BR>Fiance
tugging at my shirt, "My biological clock is ticking ...." OMFG, Lisa has
nothing on my fiance when she says it. It stops sound!<BR> <BR>So I
decided to use a bunch of commands, like sed, grap, awk and so on to make my
first automated site. <A
href="https://www.ventriloservers.biz">https://www.ventriloservers.biz</A> .
After about two months of programming, testing and more testing, we now have
a perfect site! No Flaws and completely automated. This site will eventually
be my Kid's college fund. I never have to worry about anything as all
servers are fully secured, fc 64 and they all chat with each other. the
minute one stops chatting, the others shut down. Nice little secuity
feature...almost like stealing a Porche only to run out of gas as the cops
get on your ass. =o)<BR> <BR>This is another reason why I use daemon
tools! Great to restart once a week and have 400 plus ventrilo servers kick
on instanly! Why restart? Why not? I paid for it, I can start it when i
want.. =o)<BR> <BR>So now with my fiance tugging at me, I know the day
is coming soom where I will have to give up the other 50 woman I am dating!
So now I must finish making clanwarzgamingservers.com completely automated.
Once this is done, I am taking off to Rome!! <BR> <BR>This is my story
and I am sticking to it.<BR> <BR><FONT face=arial size=2>Call me if you
need anything, fo i may be just watching the boob tube for most of today and
then tonight family things.</FONT><BR> <BR><FONT face=arial
size=2>1-314-495-4840</FONT><BR> <BR>=o)<BR> <BR> <BR>
<DL>
<DD>----- Original Message ----- <BR>
<DD>From:</B> <A href="mailto:defilm@acm.org">Mark J. DeFilippis</A> <BR>
<DD>To:</B> <A href="mailto:cod@icculus.org">cod@icculus.org</A> <BR>
<DD>Sent:</B> Friday, December 24, 2004 8:49 AM<BR>
<DD>Subject:</B> Re: [cod] Anyone running a good COD or UO with
1.5x???<BR><BR><BR>
<DD>Jay,<BR><BR>
<DD>I would be crazy to pass up your gracious offer. I am certain I
can<BR>
<DD>learn a lot. Reality is I am just a Dad trying to run a clan for my
boys<BR>
<DD>and the friends he has made. It is costing me a bundle right
now, because<BR>
<DD>I don't think I have the right machines/configs. I will gladly
take you up on<BR>
<DD>your offer. You are never too old to learn! I am not a server rental
company, but<BR>
<DD>beginning to feel like one. At over $300/mo in servers, cause you
can't get the<BR>
<DD>server configs and combinations for what U want to do correct, it is
frustrating.<BR><BR>
<DD>Perhaps I should follow the leader. Both my machines have only 1
Gig Ram,<BR>
<DD>and indeed that may be part of the problem. Setting up the server to
run a<BR>
<DD>few different servers should not be so difficult, but you need to
spend the<BR>
<DD>time, and really get in to the QIII stuff, and I don't have it, and
didn't do it. Guilty.<BR><BR>
<DD>I need to walk however before I can run. If I wish to run 2 UO,
2 COD, a BF1942,<BR>
<DD>I am going to need more ram, that I know. But I tested
yesterday...<BR><BR>
<DD>I ran a single 30U wide open UO on a single 3.2Ghz P4 HT, 1GB Ram,
100Mbs<BR>
<DD>and full on FOY, everyone ina darn jeep or tank (except the same guy
that<BR>
<DD>snipers from the tower ;-))<BR><BR>
<DD>I ran the same config on a 2xDual Pent 2.4Ghz HT, 1GB, 100Mbs, and it
lags<BR>
<DD>badly. CPU on the 3.2 is 50-60%. CPU on the 2.4 is 70-75%-80%
but one<BR>
<DD>CPU of the two, the other sitting there, shares once in a while, but
otherwise is idle.<BR><BR>
<DD>A bit perplexing, but perhaps I am indeed hitting the CPU limit on the
one processor...<BR><BR>
<DD>David Fuess, if you recall his post on 12/2 stated he is running
3 UO server on one machine along with several other game types (1 UT2k4, 3
SOF2, 3-WET, 3 COD, 1 CSS) and showed the IP's, etc, and it seems to check
out. (3 are private others public)... See below:<BR><BR><BR>
<DD>Md<BR><BR>
<DD>From: David A. Fuess [<A href="mailto:david@fuess.net"
eudora="autourl">mailto:david@fuess.net</A>]<BR>
<DD>Sent: Thursday, December 02, 2004 2:27 PM<BR>
<DD>To: cod@icculus.org<BR>
<DD>Subject: Re: [cod] Multiple service server + Going off list due to<BR>
<DD>"spamming"<BR><BR>
<DD>I run 3 UO servers on one machine along with several other game
types<BR>
<DD>(1-UT2k4, 3-SOF2, 3-WET, 3 COD:UO, 1-CSS)<BR><BR>
<DD>Team Judge UT2004 67.18.122.226 7777 10000 24 8 ut4s xCTFGame
CTF-SMOTE<BR>
<DD>Team Judge Public CTF 67.18.122.226 20100 15000 30 0 sof2s ctf
mp_kam4<BR>
<DD>Team Judge Public Custom 67.18.122.226 20200 15000 30 0 sof2s ctf
mp_Italy3<BR>
<DD>Team Judge L337 Match Server 67.18.122.226 20300 10000 20 0 sof2s
ctf<BR>
<DD>arioche/mp_small<BR>
<DD>Team Judge 9 Map Campaign ETPro 3.0 67.18.122.227 27960 25000 28 1 ets
et<BR>
<DD>supplydepot<BR>
<DD>Team Judge Custom/Stock 67.18.122.227 27961 100000 28 0 ets et
oasis<BR>
<DD>Team Judge Match Server 67.18.122.227 27962 15000 18 0 ets et
battery<BR>
<DD>Team Judge L337 COD/UO Server 67.18.122.228 28960 25000 24 5 cods
tdm<BR>
<DD>mp_saint-rush<BR>
<DD>Team Judge L337 COD/UO CTF-HQ 67.18.122.228 28961 25000 24 0 cods
ctf<BR>
<DD>mp_cassino<BR>
<DD>Team Judge L337 COD/UO Match 67.18.122.228 28962 25000 24 0 cods
dom<BR>
<DD>mp_arnhem<BR>
<DD>Team Judge L337 HL2 CS 67.18.122.229 27015 - 24 0 hl2s
cs_italy<BR><BR>
<DD>You see the three UO servers are on ports 28960, 28961, and 28962.
Each<BR>
<DD>game is a separate install on Linux so the connection is defined
uniquely<BR>
<DD>for each.<BR><BR>
<DD>Dave<BR><BR><BR>
<DD>At 10:08 PM 12/23/2004, you wrote:<BR>
<BLOCKQUOTE class=cite cite="" type="cite">
<DD><FONT face=arial size=2>I can give you a link so you can dl my
entire setup. Should take you 12 minutes ...<BR></FONT>
<DD><BR>
<DD><FONT face=arial size=2>I use that one script for my daemon
customers... and add a screen command for the customers that like to
switch from mod to mod.<BR></FONT>
<DD><BR>
<DD><FONT face=arial size=2>I don't allow downloads straight from the
servers. Every config file has a redirect so all the customers can grab
whatever maps we have at <A
href="http://www.codmaps.net">www.codmaps.net</A> .<BR></FONT>
<DD><BR>
<DD><FONT face=arial size=2>Let me know if you want my set up. I also
use <BR></FONT>
<DD> </DD></BLOCKQUOTE><BR>
<DD><TT>S1-------------------------------------------------------------------------------<BR>
<DD>Mark J. DeFilippis, Ph. D
EE
defilm@acm.org<BR>
<DD>
defilm@ieee.org<BR><BR></DD></DL></BLOCKQUOTE>
<DL></DL>S1-------------------------------------------------------------------------------<BR>Mark
J. DeFilippis, Ph. D EE
defilm@acm.org<BR>
defilm@ieee.org<BR><BR><BR></BLOCKQUOTE></TT></BODY></HTML>