<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=Content-Type content="text/html; charset=us-ascii">
<META content="MSHTML 6.00.2900.2523" name=GENERATOR></HEAD>
<BODY>
<DIV dir=ltr align=left><SPAN class=005081914-25112004><FONT face=Arial
color=#0000ff size=2>Its the max amount of kbytes (as far as I know) >per
client< a server sends out. </FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=005081914-25112004><FONT face=Arial
color=#0000ff size=2>If the amount is reached, packets
will </FONT></SPAN><SPAN class=005081914-25112004><FONT face=Arial
color=#0000ff size=2>be dropped and the player will expirience a
lag</FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=005081914-25112004><FONT face=Arial
color=#0000ff size=2></FONT></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=005081914-25112004><FONT face=Arial
color=#0000ff size=2>delta</FONT></SPAN></DIV><BR>
<BLOCKQUOTE dir=ltr
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px">
<DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
<HR tabIndex=-1>
<FONT face=Tahoma size=2><B>From:</B> Richard Harrison
[mailto:richardnharrison@btinternet.com] <BR><B>Sent:</B> Donnerstag, 25.
November 2004 15:05<BR><B>To:</B> cod@icculus.org<BR><B>Subject:</B> RE: [cod]
Traffic data question<BR></FONT><BR></DIV>
<DIV></DIV>
<DIV>I know that max_rate is something to do with limiting the amount of data
that a server sends but can someone tell me exactly what it is to do
with.</DIV>
<DIV> </DIV>
<DIV>i.e. is it the amount fo data per client or how much it can send out in
total or am i way off the mark??<BR><BR><B><I>Paul Stewart
<paul@paulstewart.org></I></B> wrote:</DIV>
<BLOCKQUOTE class=replbq
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px solid">Excellent
point.. Thanks for that reminder. <BR>This server was just for testing but
we have 15000 sv_rate
setup..<BR><BR>Thanks,<BR><BR>Paul<BR><BR><BR>-----Original
Message-----<BR>From: Mike [mailto:mike@impact-hosting.com] <BR>Sent:
Thursday, November 25, 2004 2:21 AM<BR>To: cod@icculus.org<BR>Subject: Re:
[cod] Traffic data question<BR><BR><BR>don't forget it all depens on the
sv_maxrate<BR><BR>Greetz Mike<BR><BR>----- Original Message ----- <BR>From:
"Paul Stewart" <PAUL@PAULSTEWART.ORG><BR>To: <COD@ICCULUS.ORG><BR>Sent:
Wednesday, November 24, 2004 9:40 PM<BR>Subject: RE: [cod] Traffic data
question<BR><BR><BR>> I just setup my first Linux COD:UO server and with
16-18 players we <BR>> were seeing 1 Mb/s +/- of bandwidth. I did note
that at one point we <BR>> had 24 players online and it didn't break 1.2
Mb/s but it wasn't for <BR>> very long so I may have mi ssed actual peaks
on my RRD graphs (5 minute<BR><BR>> average traffic).<BR>> <BR>>
Paul<BR>> <BR>> <BR>> -----Original Message-----<BR>> From:
Richard Harrison [mailto:richardnharrison@btinternet.com]<BR>> Sent:
Wednesday, November 24, 2004 3:31 PM<BR>> To: cod@icculus.org<BR>>
Subject: RE: [cod] Traffic data question<BR>> <BR>> <BR>> So your
saying that a 16 slot cod server would be using just under a <BR>> 1MB a
second?<BR>> <BR>> Regards,<BR>> Richard.<BR>> <BR>>
-----Original Message-----<BR>> From: Benjr
[mailto:benjr@elo.com.br]<BR>> Sent: 24 November 2004 19:54<BR>> To:
cod@icculus.org<BR>> Subject: RE: [cod] Traffic data question<BR>>
<BR>> <BR>> Delta,<BR>> <BR>> I am afraid I diasgree. The
correct formula for the peak traffic is: s<BR><BR>> * (s - 1) * 4 Where
"s" is the number of slots and 4Kbps is the max <BR>> bandwidth used for
each slot. This formula says that each slot <BR>&g t; "listens" for the
traffic of the others. I used the MRTG to generate a<BR><BR>> graphic for
the servers we have and, for me, the formula is correct. <BR>> In this
particular case, 16 slots will consume, at most, 960Kbps.<BR>> <BR>>
Best regards,<BR>> Ben<BR>> <BR>> --------- Mensagem Original
--------<BR>> De: cod@icculus.org<BR>> Para: cod@icculus.org
<COD@ICCULUS.ORG><BR>> Assunto: RE: [cod] Traffic data question<BR>>
Data: 23/11/04 07:52<BR>> <BR>> ><BR>> > It depends on many
things.<BR>> > In general you can only roughly assume what a server
could need at <BR>> > max<BR>> <BR>> > usage.<BR>>
><BR>> > I usually use this calculation:<BR>> > -1 Player
needs about 4kb/s<BR>> > -16 Slots<BR>> > -24 hours Full<BR>>
><BR>> > 4 kb/s * 16 * (24 * 60 * 60)<BR>> > = 5,2 GB per
Day<BR>> ><BR>> > So if a Server is only a half day full, it
would take approx 2,5GB<BR>> > traffic.<BR>> ><BR>> >
Regards,<BR>> > delta<BR>> ><BR>> > > -----Original
Message-----<BR>> > > From: T.Pagel
[mailto:t.p.mail@gmx.net]<BR>> > > Sent: Dienstag, 23. November
2004 11:34<BR>> > > To: cod@icculus.org<BR>> > > Subject:
Re: [cod] Traffic data question<BR>> > ><BR>> > > Richard
Harrison schrieb:<BR>> > ><BR>> > > >Can any tell me
how much data is transfered per client. <BR>> > Just<BR>> > >
wanting to roughly size up how much data a server with say 16 <BR>> >
> clients would be expected to transfer. > ><BR>> > >
>Thanks.<BR>> > > ><BR>> > > ><BR>> > >
><BR>> > > ><BR>> > > well , i have a cod ded server
with 20 clients and it differs<BR>> > > from 400 to 720 megs /
day...<BR>> > ><BR>> > ><BR>> ><BR>> <BR>>
<BR>> <BR><BR></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>