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<DIV><FONT face=Arial size=2>Release it viteh</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
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style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=tazanimal@rifleteam.com
href="mailto:tazanimal@rifleteam.com">[TRT]TazAnimal!{*}</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, October 14, 2004 11:08
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> RE: [cod] Kharkov and
1.41e</DIV>
<DIV><BR></DIV>
<DIV><SPAN class=390360714-14102004><FONT face=Verdana color=#000080>In which
patch? The one that isn't out yet?</FONT></SPAN></DIV>
<DIV><SPAN class=390360714-14102004><FONT face=Verdana color=#000080>If so,
when should we expect it?</FONT></SPAN></DIV>
<DIV><SPAN class=390360714-14102004><FONT face=Verdana color=#000080>
<DIV><FONT face=Verdana color=#000080>[TRT]TazAnimal{*}</FONT></DIV>
<DIV><FONT face=Verdana color=#000080>Brett Stinson</FONT></DIV>
<DIV><FONT face=Verdana color=#000080><A
href="mailto:TazAnimal@rifleteam.com">TazAnimal@rifleteam.com</A></FONT></DIV></FONT></SPAN></DIV>
<BLOCKQUOTE>
<DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
size=2>-----Original Message-----<BR><B>From:</B> yer
[mailto:yer@dirtysonofabitch.com]<BR><B>Sent:</B> Thursday, October 14, 2004
12:56 AM<BR><B>To:</B> <A
href="mailto:cod@icculus.org">cod@icculus.org</A><BR><B>Subject:</B> Re:
[cod] Kharkov and 1.41e<BR><BR></FONT></DIV>This bug is fixed for the
patch. It most likely will only happen if the server is idling
on this map or you are playing the map for a while. It does not matter
how many people are in.<BR><BR>[GMI]yer<BR><BR><A
class=moz-txt-link-abbreviated
href="mailto:todd@simops.com">todd@simops.com</A> wrote:
<BLOCKQUOTE cite=mid003301c4b162$b120ba80$37000d41@simops type="cite"><PRE wrap="">Same 24 slot, RHE 3.0
----- Original Message -----
From: "Jealleo" <A class=moz-txt-link-rfc2396E href="mailto:Jealleo@comcast.net"><Jealleo@comcast.net></A>
To: <A class=moz-txt-link-rfc2396E href="mailto:cod@icculus.org"><cod@icculus.org></A>
Sent: Tuesday, October 12, 2004 7:57 PM
Subject: RE: [cod] Kharkov and 1.41e
</PRE>
<BLOCKQUOTE type="cite"><PRE wrap="">24 here.
-----Original Message-----
From: Robert Mount [<A class=moz-txt-link-freetext href="mailto:rmount@pobox.com">mailto:rmount@pobox.com</A>]
Sent: Tuesday, October 12, 2004 6:12 PM
To: <A class=moz-txt-link-abbreviated href="mailto:cod@icculus.org">cod@icculus.org</A>
Subject: Re: [cod] Kharkov and 1.41e
I've seen this on 16, 20, 24 and 32 slot servers.
</PRE>
<BLOCKQUOTE type="cite"><PRE wrap="">Im no mapper expert but I suspect what the issue is is there isn't
32 player spawn spots, and that's what's causing the issue.
Should be a mater of opening the map in an editor to check.
</PRE>
<BLOCKQUOTE type="cite"><PRE wrap="">No. Same rotation. Gametype is DOM. Player limit 32.
</PRE></BLOCKQUOTE></BLOCKQUOTE><PRE wrap="">---
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