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<DIV><FONT face=Arial size=2>yes thats corect</FONT></DIV>
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style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=richardnharrison@btinternet.com
href="mailto:richardnharrison@btinternet.com">Richard Harrison</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, June 09, 2004 3:23
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [cod] Tiresome Problem</DIV>
<DIV><BR></DIV>
<DIV>is your 639.cfg your server config?<BR><BR><B><I><A
href="mailto:patrick@fragzzhost.com">patrick@fragzzhost.com</A></I></B> wrote:
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<DIV><FONT face=Arial size=2>Hi</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>We are havening a problem with our Linux cod
servers, the problem is folowing :</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Server stops repsonding after a while if no
activity is on it.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Server stops responding during game play aswell
sometimes</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>When this happen the procces still runs but the
server is not.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>This problem happens on all our hardware for
some reason. no errors</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Heres a sample of our config of the
servers</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Command Line :</FONT></DIV>
<DIV><FONT face=Arial size=2>+set fs_game pam +set dedicated 2 +set
fs_basepath /games/cod +set fs_homepath $HOME/cod +set fs_userpath $HOME/cod
+net_ip xx.xxx.xx.xxx +net_port xxxxx +set sv_maxclients 12 +exec
mapcycle.cfg +exec 639.cfg +set map_rotate +set sv_punkbuster 1
+pb_sv_enable"</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Server Config:</FONT></DIV><FONT face=Arial
size=2>
<DIV><BR>seta protocol "1" <BR>seta sv_pure "1" <BR>seta g_logsync "0"
<BR>seta sv_gamespy "1" <BR>seta sv_floodprotect "1" <BR>seta
g_forceteamspectate "1" <BR>seta sv_invulnerabletime "3" <BR>seta
g_teamkillwarn "3" <BR>seta g_teamkillkick "5" <BR>seta
g_teamswitchdelay "10" <BR>seta sv_maxping "250" <BR>seta sv_maxrate "20000"
</DIV>
<DIV> </DIV>
<DIV>seta scr_motd "message of the day here" <BR>seta g_allowvote "0" </DIV>
<DIV> </DIV>
<DIV><BR>//General Game Default Deion <BR>seta scr_allow_bar "1" //0 -
disable weapon 1 - enable weapon <BR>seta scr_allow_bren "1" <BR>seta
scr_allow_enfield "1" <BR>seta scr_allow_fg42 "1" <BR>seta scr_allow_kar98k
"1" <BR>seta scr_allow_kar98ksniper "1" <BR>seta scr_allow_m1carbine "1"
<BR>seta scr_allow_m1garand "1" <BR>seta scr_allow_mp40 "1" <BR>seta
scr_allow_mp44 "1" <BR>seta scr_allow_nagant "1" <BR>seta
scr_allow_nagantsniper "1" <BR>seta scr_allow_panzerfaust "1" <BR>seta
scr_allow_ppsh "1" <BR>seta scr_allow_springfield "1" <BR>seta
scr_allow_sten "1" <BR>seta scr_allow_thompson "1" <BR>seta scr_allow_vote
"0" //Allow call voting <BR>seta scr_drawfriend "1" //Draws a team icon over
teammates <BR>seta scr_forcerespawn "0" //Force respawning - DM & TDM
<BR>seta scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage </DIV>
<DIV> </DIV>
<DIV><BR>//Behind Enemy Lines Default Deion <BR>seta scr_bel_alivepointtime
"10" //Number of seconds to get a point for staying alive as allied <BR>seta
scr_bel_scorelimit "50" //Map score limit <BR>seta scr_bel_timelimit "20"
//Map time limit, in minutes - 0 to 1440 </DIV>
<DIV> </DIV>
<DIV>//Deathmatch Default Deion <BR>seta scr_dm_scorelimit "250" //Map score
limit <BR>seta scr_dm_timelimit "20" //Map time limit - 0 to 1440, in
minutes </DIV>
<DIV> </DIV>
<DIV>//Retrieval Default Deion <BR>seta scr_re_graceperiod "15" //Time at
round start where spawning and weapon choosing is still allowed, 0 - 60 in
seconds <BR>seta scr_re_roundlength "10" //Map round length in minutes
<BR>seta scr_re_roundlimit "5" //Max Number of round wins per map <BR>seta
scr_re_scorelimit "0" //Map score limit <BR>seta scr_re_showcarrier "0"
//Show the objective carrier on compass <BR>seta scr_re_timelimit "15" //Map
time limit, in minutes - 0 to 1440 </DIV>
<DIV> </DIV>
<DIV>//Search and Destroy Default Deion <BR>seta scr_sd_graceperiod "15"
//Time at round start where spawning and weapon choosing is still allowed, 0
- 60 seconds <BR>seta scr_sd_roundlength "10" //round length <BR>seta
scr_sd_roundlimit "5" //Max Number of round wins per map <BR>seta
scr_sd_scorelimit "0" //Map team score limit per map <BR>seta
scr_sd_timelimit "15" //Map time limit, in minutes - 0 to 1440 </DIV>
<DIV> </DIV>
<DIV>//Team Deathmatch Default Deion <BR>seta scr_tdm_scorelimit "300" //Map
score limit <BR>seta scr_tdm_timelimit "25" // time limit for your game in
minutes</DIV>
<DIV> </DIV>
<DIV><BR>seta sv_showstats "0"<BR>seta sv_showshots "0"<BR>seta developer
"0" <BR>seta scr_allow_panzerfaust "0"<BR>seta scr_sd_roundlimit
"10"<BR>seta scr_sd_roundlength "4"<BR>seta scr_sd_graceperiod "15"<BR>seta
scr_sd_timelimit "0"<BR>seta scr_friendlyfire "1"<BR>seta scr_allow_vote
"0"<BR>seta scr_drawfriend "1"<BR>seta scr_killcam "0"<BR>seta scr_freelook
"0"<BR>seta scr_spectateenemy "0"<BR>seta scr_teambalance "0"<BR>seta
sv_minPing "0"<BR>seta sv_cheats "0"<BR>seta g_allowVote "0"<BR>seta logfile
"1"</DIV>
<DIV> </DIV>
<DIV>// PAM CB Mode Settings<BR>seta pam_mode "cb_ladder"<BR>seta
g_matchwarmuptime "10"<BR>seta g_roundwarmuptime "0"<BR>seta
g_matchintermission "0"<BR>seta sv_noDropSniper "0"<BR>seta
sv_alliedSniperLimit "99"<BR>seta sv_alliedSMGLimit "99"<BR>seta
sv_alliedMGLimit "99"<BR>seta sv_axisSniperLimit "99"<BR>seta
sv_axisSMGLimit "99"<BR>seta sv_axisMGLimit "99"<BR>seta g_teamswitch
"none"<BR>set sv_hostname "xx"<BR>set sv_maxclients 12<BR>set g_needpass
"1"<BR>set g_password "xxx"<BR>set g_gametype "sd"<BR>set mp_gametype
"sd"<BR>set rconpassword <BR>g_motd "xx"<BR>timelimit "20"<BR>set
mp_timelimit "20"<BR>g_teamForceBalance "0"<BR>g_allowVote
"0"<BR>g_friendlyfire "1"<BR>g_warmup "15"<BR>g_doWarmup "1"<BR>map
mp_dawnville</DIV>
<DIV> </DIV>
<DIV>Mapcycle;</DIV>
<DIV> </DIV>
<DIV>// put two forward-slashes into the gametypes which you aren't
using!</DIV>
<DIV> </DIV>
<DIV>//Uncomment for Search and Destroy<BR>set sv_mapRotation "gametype sd
map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville
gametype sd map mp_depot gametype sd map mp_harbor gametype sd map
mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_powcamp gametype sd
map mp_railyard gametype sd map mp_rocket"</DIV>
<DIV> </DIV>
<DIV>//Uncomment for TDM<BR>//set sv_mapRotation "gametype tdm map
mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_chateau
gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map
mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype
tdm map mp_powcamp gametype tdm map mp_railyard gametype tdm map mp_rocket
gametype tdm map mp_ship"</DIV>
<DIV> </DIV>
<DIV>//Uncomment for Behind Enemy Lines<BR>//set sv_mapRotation "gametype
bel map mp_brecourt gametype bel map mp_carentan gametype bel map mp_chateau
gametype bel map mp_dawnville gametype bel map mp_depot gametype bel map
mp_harbor gametype bel map mp_hurtgen gametype bel map mp_pavlov gametype
bel map mp_powcamp gametype bel map mp_railyard gametype bel map mp_rocket
gametype bel map mp_ship"</DIV>
<DIV> </DIV>
<DIV>//Uncomment for Deathmatch<BR>//set sv_mapRotation "gametype dm map
mp_brecourt gametype dm map mp_carentan gametype dm map mp_chateau gametype
dm map mp_dawnville gametype dm map mp_depot gametype dm map mp_harbor
gametype dm map mp_hurtgen gametype dm map mp_pavlov gametype dm map
mp_powcamp gametype dm map mp_railyard gametype dm map mp_rocket gametype dm
map mp_ship"</DIV>
<DIV> </DIV>
<DIV>//Uncomment for Retrieval<BR>//set sv_mapRotation "gametype re map
mp_brecourt gametype re map mp_carentan gametype re map mp_chateau gametype
re map mp_dawnville gametype re map mp_depot gametype re map mp_harbor
gametype re map mp_hurtgen gametype re map mp_pavlov gametype re map
mp_powcamp gametype re map mp_railyard gametype re map mp_rocket gametype re
map mp_ship"</DIV>
<DIV> </DIV>
<DIV><BR>//Set this to your starting map, as in the Map option of
fragzzPanel<BR>set sv_mapRotationCurrentmap "mp_brecourt"<BR></DIV>
<DIV> </DIV>
<DIV>This problem has been bugering since the first linux server.</DIV>
<DIV> </DIV>
<DIV>Patrick</DIV></FONT></BLOCKQUOTE></DIV></BLOCKQUOTE></BODY></HTML>