[cod] LAN Servers issue:

mdbarber mdbuk at aol.com
Thu Sep 27 06:05:53 EDT 2012


Steven Miano wrote:
> Hello,
>
> If there is a better medium for me to go about this I am very open to 
> suggestions or assistance.
>
> My issue at the moment is that I have a larger (~100 attendees) LAN 
> coming up in 3 weeks. Part of this LAN is supposed to be CoD:MW3 on LAN.
>
> Running pfSense and a Cisco SG-500 as my core infrastructure I can not 
> get around this:
>
> http://pastebin.com/raw.php?i=h7zdrFmc
>
> I have UPnP turned on, but even still it always senses a strict NAT. 
> Which really shouldn't even matter.....especially being that we want 
> to have 3 - 4 CoD:MW3 servers running at the same time, and not 
> Internet accessible at all.
>
> Here is the config (very vanilla):Â http://pastebin.com/raw.php?i=uV6MJ03u
>
> Here is the start-up command:Â http://pastebin.com/raw.php?i=Z79nuL27
>
> Seeing that the game and server have just recently been bumped from 
> 1.9.444 to 1.9.448 I'm really hoping that this could be fixed on the 
> game itself...as my current setup really isn't going to be easy to 
> swap out hardware in order to make this happen.Â
>
> Thanks in advance,
>
> mianosm
>
>
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is it because you have a "public ip" set up in the cfg file?
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