[cod] COD5 Server won't start

Roberto Omezzolli goas at g-portal.de
Thu Jul 12 08:55:33 EDT 2012


Hello,

does anybody else have issue with cod5 server that won't start for the last
2 weeks?

I always get this error message

------ Server Initialization ------
Server: mp_airfield
resetting state..
bdLog[1012]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(334):
WARNING: Cannot shutdown class as it is already uninitialised!
Hostname: localhost
Alias: localhost
Alias: localhost
Alias: GPR0111
Alias: ip6-loopback
Alias: ip6-localhost
PC IP: XXX.XXX.XXX.XXX
*** glibc detected *** ./codwaw_lnxded-bin: free(): invalid next size
(normal): 0x18d600e8 ***
======= Backtrace: =========
/lib32/libc.so.6(+0x6bff1)[0xf74ebff1]
/lib32/libc.so.6(+0x6d868)[0xf74ed868]
/lib32/libc.so.6(cfree+0x6d)[0xf74f094d]
/lib32/libc.so.6(fclose+0x14a)[0xf74dc49a]
/lib32/libc.so.6(+0xdd827)[0xf755d827]
/lib32/libc.so.6(__res_ninit+0x25)[0xf755db75]
/lib32/libc.so.6(__res_maybe_init+0x138)[0xf755ebe8]
/lib32/libc.so.6(__nss_hostname_digits_dots+0x33)[0xf7560af3]
/lib32/libc.so.6(gethostbyname+0x9a)[0xf756522a]
./codwaw_lnxded-bin[0x83e6ec1]
./codwaw_lnxded-bin[0x83980ad]
./codwaw_lnxded-bin[0x8356853]
/lib32/libpthread.so.0(+0x5955)[0xf76e9955]
/lib32/libc.so.6(clone+0x5e)[0xf754e6be]
======= Memory map: ========
08048000-084ec000 r-xp 00000000 08:01 24766176
/home/gameserver/master/cod5/codwaw_lnxded-bin
084ec000-084f9000 rw-p 004a4000 08:01 24766176
/home/gameserver/master/cod5/codwaw_lnxded-bin
084f9000-183ab000 rw-p 00000000 00:00 0
18c36000-18d7e000 rw-p 00000000 00:00 0 [heap]
e6600000-e6621000 rw-p 00000000 00:00 0
e6621000-e6700000 ---p 00000000 00:00 0
e6720000-e6730000 r-xp 00000000 08:01 23830532 /lib32/libresolv-2.11.3.so
e6730000-e6731000 r--p 00010000 08:01 23830532 /lib32/libresolv-2.11.3.so
e6731000-e6732000 rw-p 00011000 08:01 23830532 /lib32/libresolv-2.11.3.so
e6732000-e6734000 rw-p 00000000 00:00 0
e6734000-e6738000 r-xp 00000000 08:01 23830572 /lib32/libnss_dns-2.11.3.so
e6738000-e6739000 r--p 00004000 08:01 23830572 /lib32/libnss_dns-2.11.3.so
e6739000-e673a000 rw-p 00005000 08:01 23830572 /lib32/libnss_dns-2.11.3.so
e6741000-e6742000 ---p 00000000 00:00 0
e6742000-e7737000 rw-p 00000000 00:00 0
e7737000-e7741000 r-xp 00000000 08:01 23830531 /lib32/libnss_files-2.11.3.so
e7741000-e7742000 r--p 00009000 08:01 23830531 /lib32/libnss_files-2.11.3.so
e7742000-e7743000 rw-p 0000a000 08:01 23830531 /lib32/libnss_files-2.11.3.so
e7743000-e7756000 r-xp 00000000 08:01 23830564 /lib32/libnsl-2.11.3.so
e7756000-e7757000 r--p 00012000 08:01 23830564 /lib32/libnsl-2.11.3.so
e7757000-e7758000 rw-p 00013000 08:01 23830564 /lib32/libnsl-2.11.3.so
e7758000-ea25a000 rw-p 00000000 00:00 0
ea263000-ea26b000 r-xp 00000000 08:01 23830582 /lib32/libnss_nis-2.11.3.so
ea26b000-ea26c000 r--p 00008000 08:01 23830582 /lib32/libnss_nis-2.11.3.so
ea26c000-ea26d000 rw-p 00009000 08:01 23830582 /lib32/libnss_nis-2.11.3.so
ea26d000-ea273000 r-xp 00000000 08:01 23830545
/lib32/libnss_compat-2.11.3.so
ea273000-ea274000 r--p 00006000 08:01 23830545
/lib32/libnss_compat-2.11.3.so
ea274000-ea275000 rw-p 00007000 08:01 23830545
/lib32/libnss_compat-2.11.3.so
ea27c000-f7480000 rw-p 00000000 00:00 0
f7480000-f75c0000 r-xp 00000000 08:01 23830547 /lib32/libc-2.11.3.so
f75c0000-f75c1000 ---p 00140000 08:01 23830547 /lib32/libc-2.11.3.so
f75c1000-f75c3000 r--p 00140000 08:01 23830547 /lib32/libc-2.11.3.so
f75c3000-f75c4000 rw-p 00142000 08:01 23830547 /lib32/libc-2.11.3.so
f75c4000-f75c7000 rw-p 00000000 00:00 0
f75c7000-f75d1000 r-xp 00000000 08:01 12238849
/home/gameserver/master/cod5/libgcc_s.so.1
f75d1000-f75d2000 rw-p 00009000 08:01 12238849
/home/gameserver/master/cod5/libgcc_s.so.1
f75d2000-f75f6000 r-xp 00000000 08:01 23830581 /lib32/libm-2.11.3.so
f75f6000-f75f7000 r--p 00023000 08:01 23830581 /lib32/libm-2.11.3.so
f75f7000-f75f8000 rw-p 00024000 08:01 23830581 /lib32/libm-2.11.3.so
f75f8000-f76d9000 r-xp 00000000 08:01 12238850
/home/gameserver/master/cod5/libstdc++.so.6
f76d9000-f76dc000 r--p 000e0000 08:01 12238850
/home/gameserver/master/cod5/libstdc++.so.6
f76dc000-f76de000 rw-p 000e3000 08:01 12238850
/home/gameserver/master/cod5/libstdc++.so.6
f76de000-f76e4000 rw-p 00000000 00:00 0
f76e4000-f76f9000 r-xp 00000000 08:01 23830537 /lib32/libpthread-2.11.3.so
f76f9000-f76fa000 r--p 00014000 08:01 23830537 /lib32/libpthread-2.11.3.so
f76fa000-f76fb000 rw-p 00015000 08:01 23830537 /lib32/libpthread-2.11.3.so
f76fb000-f76fe000 rw-p 00000000 00:00 0
f76fe000-f7700000 r-xp 00000000 08:01 23830580 /lib32/libdl-2.11.3.so
f7700000-f7701000 r--p 00001000 08:01 23830580 /lib32/libdl-2.11.3.so
f7701000-f7702000 rw-p 00002000 08:01 23830580 /lib32/libdl-2.11.3.so
f7708000-f770b000 rw-p 00000000 00:00 0
f770b000-f770c000 r-xp 00000000 00:00 0 [vdso]
f770c000-f7728000 r-xp 00000000 08:01 23830538 /lib32/ld-2.11.3.so
f7728000-f7729000 r--p 0001b000 08:01 23830538 /lib32/ld-2.11.3.so
f7729000-f772a000 rw-p 0001c000 08:01 23830538 /lib32/ld-2.11.3.so
ffe43000-ffe61000 rw-p 00000000 00:00 0 [stack]

/rob
-----Ursprüngliche Nachricht-----
Von: Fabrice [mailto:fabnay at free.fr] 
Gesendet: Dienstag, 10. Juli 2012 11:21
An: Call of Duty server admin list.
Betreff: Re: [cod] MW3 Dedicated Server

Hi,

If you want to run multiple server you have to use different ports for each
of them (except +set net_authPort 8766 which is used for steam) Then, of
course, you have to add those ports into your router and/or set them on your
firewall.
Then you have to add ports on your command line : +setnet_port 27115 
+setnet_authPort 8766+setnet_queryPort 27114+setnet_masterServerPort
27016, or it will use default ports (which are used yet by server1),don't
forget "dedicated 2"too.

Greets

Le 10/07/2012 06:48, Kenneth W Fox a écrit :
> Didn't help any.
>
> I have my server set outside of the firewall. DMZ is what it is called.
>
> I am wondering if I will need to add those other ports into the router 
> before the other 2 servers will show up.
> I can only get one of the servers to show up. It does not matter the 
> one I start. The one I start 1st will show up on internet. The others 
> will not.
>
> I am wanting to run multiple servers for MW3 off of the same server 
> box. So it will use the same ip#.
>
> HP Proliant ML370 2 x 3.04 ghz processors, 7gb mem.
> windows server 2003 r2, 4 x 146gb scsi drives in raid 0.
>
> ----- Original Message ----- From: "Robert Mount" <rmount at pobox.com>
> To: "Call of Duty server admin list." <cod at icculus.org>
> Sent: Monday, July 09, 2012 10:37 PM
> Subject: Re: [cod] MW3 Dedicated Server
>
>
>> Put this on the command line "+set net_port 27115" (first parameter 
>> right after the .exe) not in the config.  I don't think the other 
>> settings matter.
>>
>> --Rob
>>
>> On Mon, Jul 9, 2012 at 6:49 PM, Kenneth W Fox 
>> <kennethfox07 at comcast.net> wrote:
>>> I have setup 3 MW3 dedicated servers.
>>> Only 1 of them shows up on the internet.
>>>
>>> I could use some help setting up the other 2 servers with different 
>>> port numbers to run correctly and show up on the internet.
>>>
>>> 2nd server.cfg
>>>
>>> server.cfg
>>> +set net_queryPort 27114
>>> +set net_port 27115
>>> +set net_authPort 8766
>>> +set net_masterServerPort 27016
>>>
>>> My dedicated shortcut to run the server is below:
>>>
>>> My target:
>>>
>>> "C:\Program Files\Steam\SteamApps\common\call of duty modern warfare 
>>> 3-2\iw5mp_server.exe" +start_map_rotate +set sv_maprotation default
>>>
>>> Start in:
>>>
>>> "C:\Program Files\Steam\SteamApps\common\call of duty modern warfare 
>>> 3-2"
>>>
>>> Do I need to do anything to the default.dspl
>>>
>>> I have not even tried server.cfg for server 3 yet.
>>>
>>> Lost in confusion.
>>>
>>> Thanks Kenny
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
>
>


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