[cod] Modern Warfare 3 + Wine + Master Server List Visibility

B.M. Schiltmans b.m.schiltmans at planet.nl
Sun Feb 5 14:23:33 EST 2012


Nope, not visible here.
I just pasted Steam.dll in, so with capital S. Don't think wine is 
case-sensitive.
Do you have server.cfg in /admin?
And do you have +set dedicated 2 in it?

Grtz
Bram

On 5-2-2012 16:57, feugatos wrote:
> Can anyone see a server name "CEID Warfare 3" in the MW3 server list?
>
>
> On 5/2/2012 5:10 ??, feugatos wrote:
>> Hmmm. How did you name your Steam.dll?
>> Steam.dll or steam.dll?
>> I know that Linux is case sensitive, but I don't know about wine.
>>
>> By the way, what's your setup?
>>
>> Thanks in advance,
>> Demetri
>>
>>
>> On 5/2/2012 5:09 ??, B.M. Schiltmans wrote:
>>> Well, the steam.dll fixed it for me...
>>> You sure it's still not working? I mean, I know it stil says 'Lan 
>>> visible only...' at first, but a few seconds later it changes it's 
>>> mind and connects to the masterserver anyway ;-)
>>>
>>> If that's not it, I dunno.
>>>
>>> Grtz
>>> Bram
>>>
>>> On 5-2-2012 15:56, feugatos wrote:
>>>> Hi guys,
>>>>
>>>> I don't know if this has already been answered so please excuse me 
>>>> if so.
>>>>
>>>> I'm trying to run a dedicated server for Modern Warfare 3 on Ubuntu 
>>>> using wine.
>>>> My setup is the following:
>>>>
>>>>   * Modern Warfare 3 Dedicated Server (via hldsupdatetool for Linux)
>>>>   * Ubuntu 10.10 x64
>>>>   * wine1.2.3 (via wine repos)
>>>>   * winetricks (via wine repos)
>>>>   * corefonts, dotnet20, dotnet30, vcrun2005, vcrun2008, vcrun2010,
>>>>     d3dx9, d3dx9_43, d3dx10 (via winetricks)
>>>>
>>>> My problem is the following. Even though I can start the server 
>>>> without problems and any client can connect to the server using the 
>>>> in-game connect command, the server doesn't get listed in the 
>>>> Steam/Master server list. I constantly read in the server console 
>>>> "No Master Steam Server found. Server will LAN visible only". I 
>>>> copied Steam.dll from my windows installation to the server root, 
>>>> as suggested by some, but this didn't help either.
>>>> Has anyone gotten around this issue? Is so, how?
>>>>
>>>> Thanks in advance,
>>>> Demetri
>>>>
>>>>
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