[cod] MW3 dedicated what is still not working

Christian Gerbrandt gerbra at gotadsl.co.uk
Wed Nov 9 04:42:00 EST 2011


MW3 server works fine in a VNC session, with console.
Not able to test if I can see it in the steam server browser or if I can connect, as I don't own the game.
But adding its IP on the server browser shows me a MW3 dedicated server running.

-----Original Message-----
From: david.lauriou at wanadoo.fr [mailto:david.lauriou at wanadoo.fr] 
Sent: 09 November 2011 09:05
To: Call of Duty server admin list.
Subject: Re: [cod] MW3 dedicated what is still not working

yes me too

----- Original Message ----- 
From: ""Björn Buuck"" <Buggy1987 at gmx.de>
To: "Call of Duty server admin list." <cod at icculus.org>
Sent: Wednesday, November 09, 2011 9:57 AM
Subject: Re: [cod] MW3 dedicated what is still not working


> You have to run like this:
>
> xvfb-run -a wine iw5mp_server.exe +set sv_config "server.cfg" +set 
> dedicated 2 +set net_queryPort 27017 +set net_port 27015 +set net_authPort 
> 8766 +set net_masterServerPort 27016
>
> But..... the server isnt viewable in browser, can someone help??
>
> -------- Original-Nachricht --------
>> Datum: Wed, 9 Nov 2011 09:23:16 +0100
>> Von: david.lauriou at wanadoo.fr
>> An: "Call of Duty server admin list." <cod at icculus.org>
>> Betreff: Re: [cod] MW3 dedicated what is still not working
>
>> same problem :
>>
>>
>>
>> Application tried to create a window, but no driver could be loaded.
>> The X11 driver is missing.  Check your build!
>> err:systray:initialize_systray Could not create tray window
>> fixme:system:SystemParametersInfoW Unimplemented action: 59
>> (SPI_SETSTICKYKEYS)
>> fixme:system:SystemParametersInfoW Unimplemented action: 53
>> (SPI_SETTOGGLEKEYS)
>> fixme:system:SystemParametersInfoW Unimplemented action: 51
>> (SPI_SETFILTERKEYS)
>> Application tried to create a window, but no driver could be loaded.
>> The X11 driver is missing.  Check your build!
>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed out
>> in thread 0009, blocked by 0000, retrying (60 sec)
>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed out
>> in thread 0009, blocked by 0000, retrying (60
>> sec)err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed 
>> out in thread 0009, blocked by
>> 0000, retrying (60 sec)err:ntdll:RtlpWaitForCriticalSection section
>> 0x593c11c "?" wait timed out in thread 0009, blocked by 0000, retrying 
>> (60 sec)
>>
>>   ----- Original Message ----- 
>>   From: Marco Padovan
>>   To: cod at icculus.org
>>   Sent: Tuesday, November 08, 2011 8:17 PM
>>   Subject: Re: [cod] MW3 dedicated what is still not working
>>
>>
>>   try with
>>
>>   xvfb-run --server-args='-screen 0 1024x768x24' -a wine iw5mp_server.exe
>>
>>
>>   Il 08/11/2011 20:15, david.lauriou at wanadoo.fr ha scritto:
>>     i'v test but the server refused to start
>>
>>     log :
>>
>>     Application tried to create a window, but no driver could be loaded.
>>     The X11 driver is missing.  Check your build!
>>     err:systray:initialize_systray Could not create tray window
>>     fixme:system:SystemParametersInfoW Unimplemented action: 59
>> (SPI_SETSTICKYKEYS)
>>     fixme:system:SystemParametersInfoW Unimplemented action: 53
>> (SPI_SETTOGGLEKEYS)
>>     fixme:system:SystemParametersInfoW Unimplemented action: 51
>> (SPI_SETFILTERKEYS)
>>     Application tried to create a window, but no driver could be loaded.
>>     The X11 driver is missing.  Check your build!
>>     err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
>> out in thread 0009, blocked by 0000, retrying (60 sec)
>>
>>
>>
>>       ----- Original Message ----- 
>>       From: Buggy
>>       To: Call of Duty server admin list.
>>       Sent: Tuesday, November 08, 2011 7:38 PM
>>       Subject: Re: [cod] MW3 dedicated what is still not working
>>
>>
>>       Does anybody has start the server on wine?
>>
>>       From: Marco Padovan
>>       Sent: Tuesday, November 08, 2011 3:51 PM
>>       To: cod at icculus.org
>>       Subject: Re: [cod] MW3 dedicated what is still not working
>>
>>       yeah... console works fine... but cannot find how to do that via
>> rcon...
>>
>>
>>
>>       Il 08/11/2011 15:50, Jay Vasallo ha scritto:
>>         It's through the console ...
>>
>>         start_map_rotate changes map
>>
>>         Not sure how to call out a map yet...
>>
>>
>>
>>
>>         On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk>
>> wrote:
>>
>>           how do you call for map change via rcon?
>>
>>           I cannot understand how to issue rcon commands from within the
>> game...
>>
>>           pressing \ bring down the rcon window... but everything I write
>> there is not working...
>>
>>           Il 08/11/2011 15:49, Miano, Steven M. ha scritto:
>>             Everytime I attempt to call a map on the server.exe it 
>> crashes
>> out with Disc read error.
>>
>>
>>
>>             Also 10+ Gigs for a server is incredible, they didn't test
>> this before release at all.
>>
>>
>>
>>
>> --------------------------------------------------------------------
>>
>>             From: Martin H [rubb3r.side.up at gmail.com]
>>             Sent: Tuesday, November 08, 2011 9:46 AM
>>             To: Call of Duty server admin list.
>>             Subject: Re: [cod] MW3 dedicated what is still not working
>>
>>
>>             I cant remember a single high profile release which hasn't
>> brought the games master servers to their knees. Initial rush to play is
>> always a struggling point for the servers.
>>
>>
>>             On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk> wrote:
>>
>>               I do have multiple servers up and running fine...
>>
>>               we are able to play in them.
>>
>>               the only problem is that the master servers are not
>> online/not working so my servers do not appear into the server browser
>>
>>               Il 08/11/2011 15:31, Martin H ha scritto:
>>                 Nice one Steven. Will need continuous bumping to keep it
>> on top of the hoards of kids screaming like they're the only person ever 
>> to
>> have a problem. It'll be a battle to get noticed until its been stickied.
>> Really needs to be an IW rep. subscribed to the mailing list.
>>
>>                 Call me paranoid, but all this trouble makes me wonder if
>> Activision are trying to make people think dedicated servers aren't worth
>> the effort, so they can go back to locally hosted servers for the next
>> version of the game. The mistakes just seem to be too obvious. 16gb of 
>> space
>> (per server, i assume?), windows only, high specs.. Its going to limit 
>> the
>> number of servers per dedi and push prices up. Server software isnt even
>> useful to 'home' servers like that.
>>
>>                 Is there anyone that actually has a fully functioning
>> server?
>>
>>
>>                 On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk>
>> wrote:
>>
>>                   nice, that resumes well the situation..
>>
>>                   will signup on the site and will backup there too :)
>>
>>                   Il 08/11/2011 14:36, Steven Hartland ha scritto:
>>                     I've created a thread about servers issues on the
>> official MW3 forums for those that are interested:-
>>                     http://www.callofduty.com/thread/100568363?tstart=0
>>
>>                         Regards
>>                         Steve
>>                       ----- Original Message ----- 
>>                       From: Marco Padovan
>>                       To: cod at icculus.org
>>                       Sent: Tuesday, November 08, 2011 1:17 PM
>>                       Subject: [cod] MW3 dedicated what is still not
>> working
>>
>>                       - Steam masters servers not working (servers not
>> appearing into the server browser)
>>
>>                       - servers randomly not starting due to "bandwidth
>> error"
>>
>>                       - no idea on how to use rcon
>>
>>                       Anything else is missing? :-D
>>
>>
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>>         -- 
>>         Jay Vasallo
>>         Clanwarz Network
>>
>>
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