[cod] Dedicated MW3

Ryan C. Gordon icculus at icculus.org
Tue Nov 8 16:49:29 EST 2011


> Fwiw, this is a common Steamworks SDK mistake...the dedicated server
> parts are separate from the rest of it, but I've seen several games
> mingle client-side stuff for various reasons, and that will fail without
> the Steam client running...which can be really frustrating for server
> admins.

(err...having read the rest of the emails on this list...I'm not sure if 
that's the actual problem now.)

--ryan.





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