[cod] MW3 Linux Required (Please)

Julian MIRIBEL admin at nitroserv.com
Tue Nov 8 14:51:45 EST 2011


A server that could be of any use on whatever OS would be a first step...

Have you guys even tried to reach a dedicated server ? Have you seen what a
user has to do in order to play on good conditions (aka not on P2P servers)
? .
Add the fact that servers are not ranked and you'll get... let's add: 300
players worldwide who found their way.. (28 servers with > 10 players on)
as I type this message !

Of course I won't even speak about the 2005 game engine and graphics.. Nor
the fact that it's directly devivated from the Q3 (1999 !!).. I mean come
on guys, when I started the MP game last night I felt like I was time
traveling back in the last decade ! (oh wait... 1999 - 2011....)

As of curent situation, MW3 MP players should do themselves a favor: get
their hands on BF3.

I hope this will change in the next few days.. But wouldn't bet a cent on
it.





2011/11/8 Steven Hartland <killing at multiplay.co.uk>

> **
> A working windows one would be nice first ;-)
>
> ----- Original Message -----
> *From:* escapedturkey <escapedturkey at escapedturkey.com>
> *To:* Call of Duty server admin list. <cod at icculus.org>
> *Sent:* Tuesday, November 08, 2011 4:05 PM
> *Subject:* [cod] MW3 Linux Required (Please)
>
> Dear MW3 Developer,
>
> We seriously need Linux binaries. Your hardcore, competitive, and
> enthusiastic fan base needs this. A Linux server is extremely efficient and
> so much easier to script, shell, integrate, and package. It would be a
> great pity to neglect this important factor for on-line competitive gaming.
> So many times I have seen servers pop up at offices, colleges, or anywhere
> there is a spare Linux box to run a game server on. Typically they run much
> better than their Windows counter-parts requiring much less hardware and
> resources -- simply install the files, create a small script, execute the
> binary in background or screen, and spend more time playing, administering,
> and enjoying the game vs. constantly tweaking to get the server stable or
> functional (at its current state).
>
> Your fan base was built on Linux game servers all the way back to the
> heritage of Quake 3, MOH:AA, COD 1 and 2, etc.
>
> Thank you for reading. =)
>
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