[cod] MW3 dedicated what is still not working

Marco Padovan evcz at evcz.tk
Tue Nov 8 14:32:33 EST 2011


http://linux.die.net/man/1/xvfb

/Xvfb/ is an X server that can run on machines with no display hardware
and no physical input devices. It emulates a dumb framebuffer using
virtual memory.

Il 08/11/2011 20:31, Buggy ha scritto:
> sry but can you explain?
>  
> *From:* Marco Padovan <mailto:evcz at evcz.tk>
> *Sent:* Tuesday, November 08, 2011 8:29 PM
> *To:* cod at icculus.org <mailto:cod at icculus.org>
> *Subject:* Re: [cod] MW3 dedicated what is still not working
>  
> the command I pasted is exactly for people who do only have command lines.
>
> if you do not use xvfb you will need a graphical user interface.
>
> Il 08/11/2011 20:22, Buggy ha scritto:
>> I only have command lines.
>>  
>> Does anybody knows how i can start with that?
>>  
>>  
>>  
>> *From:* Marco Padovan <mailto:evcz at evcz.tk>
>> *Sent:* Tuesday, November 08, 2011 8:17 PM
>> *To:* cod at icculus.org <mailto:cod at icculus.org>
>> *Subject:* Re: [cod] MW3 dedicated what is still not working
>>  
>> try with
>>
>> xvfb-run --server-args='-screen 0 1024x768x24' -a wine iw5mp_server.exe
>>
>>
>> Il 08/11/2011 20:15, david.lauriou at wanadoo.fr ha scritto:
>>> i'v test but the server refused to start
>>>
>>> log :
>>>  
>>> Application tried to create a window, but no driver could be loaded.
>>> The X11 driver is missing.  Check your build!
>>> err:systray:initialize_systray Could not create tray window
>>> fixme:system:SystemParametersInfoW Unimplemented action: 59
>>> (SPI_SETSTICKYKEYS)
>>> fixme:system:SystemParametersInfoW Unimplemented action: 53
>>> (SPI_SETTOGGLEKEYS)
>>> fixme:system:SystemParametersInfoW Unimplemented action: 51
>>> (SPI_SETFILTERKEYS)
>>> Application tried to create a window, but no driver could be loaded.
>>> The X11 driver is missing.  Check your build!
>>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait
>>> timed out in thread 0009, blocked by 0000, retrying (60 sec)
>>>  
>>>
>>>     ----- Original Message -----
>>>     *From:* Buggy <mailto:Buggy1987 at gmx.de>
>>>     *To:* Call of Duty server admin list. <mailto:cod at icculus.org>
>>>     *Sent:* Tuesday, November 08, 2011 7:38 PM
>>>     *Subject:* Re: [cod] MW3 dedicated what is still not working
>>>      
>>>     Does anybody has start the server on wine?
>>>      
>>>     *From:* Marco Padovan <mailto:evcz at evcz.tk>
>>>     *Sent:* Tuesday, November 08, 2011 3:51 PM
>>>     *To:* cod at icculus.org <mailto:cod at icculus.org>
>>>     *Subject:* Re: [cod] MW3 dedicated what is still not working
>>>      
>>>     yeah... console works fine... but cannot find how to do that via
>>>     rcon...
>>>
>>>
>>>
>>>     Il 08/11/2011 15:50, Jay Vasallo ha scritto:
>>>>     It's through the console ...
>>>>
>>>>     start_map_rotate changes map
>>>>
>>>>     Not sure how to call out a map yet...
>>>>
>>>>
>>>>
>>>>     On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk
>>>>     <mailto:evcz at evcz.tk>> wrote:
>>>>
>>>>         how do you call for map change via rcon?
>>>>
>>>>         I cannot understand how to issue rcon commands from within
>>>>         the game...
>>>>
>>>>         pressing \ bring down the rcon window... but everything I
>>>>         write there is not working...
>>>>
>>>>         Il 08/11/2011 15:49, Miano, Steven M. ha scritto:
>>>>>
>>>>>         Everytime I attempt to call a map on the server.exe it
>>>>>         crashes out with Disc read error.
>>>>>
>>>>>          
>>>>>
>>>>>         Also 10+ Gigs for a server is incredible, they didn't test
>>>>>         this before release at all.
>>>>>
>>>>>          
>>>>>
>>>>>         ------------------------------------------------------------------------
>>>>>         *From:* Martin H [rubb3r.side.up at gmail.com
>>>>>         <mailto:rubb3r.side.up at gmail.com>]
>>>>>         *Sent:* Tuesday, November 08, 2011 9:46 AM
>>>>>         *To:* Call of Duty server admin list.
>>>>>         *Subject:* Re: [cod] MW3 dedicated what is still not working
>>>>>
>>>>>         I cant remember a single high profile release which hasn't
>>>>>         brought the games master servers to their knees. Initial
>>>>>         rush to play is always a struggling point for the servers.
>>>>>
>>>>>         On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk
>>>>>         <mailto:evcz at evcz.tk>> wrote:
>>>>>
>>>>>             I do have multiple servers up and running fine...
>>>>>
>>>>>             we are able to play in them.
>>>>>
>>>>>             the only problem is that the master servers are not
>>>>>             online/not working so my servers do not appear into
>>>>>             the server browser
>>>>>
>>>>>             Il 08/11/2011 15:31, Martin H ha scritto:
>>>>>>             Nice one Steven. Will need continuous bumping to keep
>>>>>>             it on top of the hoards of kids screaming like
>>>>>>             they're the only person ever to have a problem. It'll
>>>>>>             be a battle to get noticed until its been stickied.
>>>>>>             Really needs to be an IW rep. subscribed to the
>>>>>>             mailing list.
>>>>>>              
>>>>>>             Call me paranoid, but all this trouble makes me
>>>>>>             wonder if Activision are trying to make people think
>>>>>>             dedicated servers aren't worth the effort, so they
>>>>>>             can go back to locally hosted servers for the next
>>>>>>             version of the game. The mistakes just seem to be too
>>>>>>             obvious. 16gb of space (per server, i assume?),
>>>>>>             windows only, high specs.. Its going to limit the
>>>>>>             number of servers per dedi and push prices up. Server
>>>>>>             software isnt even useful to 'home' servers like that.
>>>>>>
>>>>>>             Is there anyone that actually has a fully functioning
>>>>>>             server?
>>>>>>
>>>>>>             On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk
>>>>>>             <mailto:evcz at evcz.tk>> wrote:
>>>>>>
>>>>>>                 nice, that resumes well the situation..
>>>>>>
>>>>>>                 will signup on the site and will backup there too :)
>>>>>>
>>>>>>                 Il 08/11/2011 14:36, Steven Hartland ha scritto:
>>>>>>>                 I've created a thread about servers issues on
>>>>>>>                 the official MW3 forums for those that are
>>>>>>>                 interested:-
>>>>>>>                 http://www.callofduty.com/thread/100568363?tstart=0
>>>>>>>                  
>>>>>>>                     Regards
>>>>>>>                     Steve
>>>>>>>
>>>>>>>                     ----- Original Message -----
>>>>>>>                     *From:* Marco Padovan <mailto:evcz at evcz.tk>
>>>>>>>                     *To:* cod at icculus.org <mailto:cod at icculus.org>
>>>>>>>                     *Sent:* Tuesday, November 08, 2011 1:17 PM
>>>>>>>                     *Subject:* [cod] MW3 dedicated what is still
>>>>>>>                     not working
>>>>>>>                      
>>>>>>>
>>>>>>>                     - Steam masters servers not working (servers
>>>>>>>                     not appearing into the server browser)
>>>>>>>
>>>>>>>                     - servers randomly not starting due to
>>>>>>>                     "bandwidth error"
>>>>>>>
>>>>>>>                     - no idea on how to use rcon
>>>>>>>
>>>>>>>                     Anything else is missing? :-D
>>>>>>>
>>>>>>>                     ------------------------------------------------------------------------
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>>>>
>>>>
>>>>
>>>>     -- 
>>>>     *Jay Vasallo
>>>>     Clanwarz Network*
>>>>
>>>>
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