[cod] MW3 dedicated what is still not working

Buggy Buggy1987 at gmx.de
Tue Nov 8 13:38:37 EST 2011


Does anybody has start the server on wine?

From: Marco Padovan 
Sent: Tuesday, November 08, 2011 3:51 PM
To: cod at icculus.org 
Subject: Re: [cod] MW3 dedicated what is still not working

yeah... console works fine... but cannot find how to do that via rcon...



Il 08/11/2011 15:50, Jay Vasallo ha scritto: 
  It's through the console ...

  start_map_rotate changes map

  Not sure how to call out a map yet...




  On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk> wrote:

    how do you call for map change via rcon?

    I cannot understand how to issue rcon commands from within the game...

    pressing \ bring down the rcon window... but everything I write there is not working...

    Il 08/11/2011 15:49, Miano, Steven M. ha scritto: 
      Everytime I attempt to call a map on the server.exe it crashes out with Disc read error.



      Also 10+ Gigs for a server is incredible, they didn't test this before release at all.




--------------------------------------------------------------------------

      From: Martin H [rubb3r.side.up at gmail.com]
      Sent: Tuesday, November 08, 2011 9:46 AM
      To: Call of Duty server admin list.
      Subject: Re: [cod] MW3 dedicated what is still not working


      I cant remember a single high profile release which hasn't brought the games master servers to their knees. Initial rush to play is always a struggling point for the servers.


      On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk> wrote:

        I do have multiple servers up and running fine...

        we are able to play in them.

        the only problem is that the master servers are not online/not working so my servers do not appear into the server browser

        Il 08/11/2011 15:31, Martin H ha scritto: 
          Nice one Steven. Will need continuous bumping to keep it on top of the hoards of kids screaming like they're the only person ever to have a problem. It'll be a battle to get noticed until its been stickied. Really needs to be an IW rep. subscribed to the mailing list.

          Call me paranoid, but all this trouble makes me wonder if Activision are trying to make people think dedicated servers aren't worth the effort, so they can go back to locally hosted servers for the next version of the game. The mistakes just seem to be too obvious. 16gb of space (per server, i assume?), windows only, high specs.. Its going to limit the number of servers per dedi and push prices up. Server software isnt even useful to 'home' servers like that.

          Is there anyone that actually has a fully functioning server?


          On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk> wrote:

            nice, that resumes well the situation..

            will signup on the site and will backup there too :)

            Il 08/11/2011 14:36, Steven Hartland ha scritto: 
              I've created a thread about servers issues on the official MW3 forums for those that are interested:-
              http://www.callofduty.com/thread/100568363?tstart=0

                  Regards
                  Steve
                ----- Original Message ----- 
                From: Marco Padovan 
                To: cod at icculus.org 
                Sent: Tuesday, November 08, 2011 1:17 PM
                Subject: [cod] MW3 dedicated what is still not working

                - Steam masters servers not working (servers not appearing into the server browser) 

                - servers randomly not starting due to "bandwidth error"

                - no idea on how to use rcon

                Anything else is missing? :-D 


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  -- 
  Jay Vasallo
  Clanwarz Network

   

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