[cod] MW3 dedicated what is still not working

Jay Vasallo clanwarz at gmail.com
Tue Nov 8 09:50:28 EST 2011


It's through the console ...

start_map_rotate changes map

Not sure how to call out a map yet...



On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk> wrote:

>  how do you call for map change via rcon?
>
> I cannot understand how to issue rcon commands from within the game...
>
> pressing \ bring down the rcon window... but everything I write there is
> not working...
>
> Il 08/11/2011 15:49, Miano, Steven M. ha scritto:
>
>  Everytime I attempt to call a map on the server.exe it crashes out with
> Disc read error.
>
>
>
> Also 10+ Gigs for a server is incredible, they didn't test this before
> release at all.
>
>
>  ------------------------------
> *From:* Martin H [rubb3r.side.up at gmail.com]
> *Sent:* Tuesday, November 08, 2011 9:46 AM
> *To:* Call of Duty server admin list.
> *Subject:* Re: [cod] MW3 dedicated what is still not working
>
>  I cant remember a single high profile release which hasn't brought the
> games master servers to their knees. Initial rush to play is always a
> struggling point for the servers.
>
> On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk> wrote:
>
>> I do have multiple servers up and running fine...
>>
>> we are able to play in them.
>>
>> the only problem is that the master servers are not online/not working so
>> my servers do not appear into the server browser
>>
>> Il 08/11/2011 15:31, Martin H ha scritto:
>>
>> Nice one Steven. Will need continuous bumping to keep it on top of the
>> hoards of kids screaming like they're the only person ever to have a
>> problem. It'll be a battle to get noticed until its been stickied. Really
>> needs to be an IW rep. subscribed to the mailing list.
>>
>>  Call me paranoid, but all this trouble makes me wonder if Activision are
>> trying to make people think dedicated servers aren't worth the effort, so
>> they can go back to locally hosted servers for the next version of the
>> game. The mistakes just seem to be too obvious. 16gb of space (per server,
>> i assume?), windows only, high specs.. Its going to limit the number of
>> servers per dedi and push prices up. Server software isnt even useful to
>> 'home' servers like that.
>>
>> Is there anyone that actually has a fully functioning server?
>>
>> On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk> wrote:
>>
>>> nice, that resumes well the situation..
>>>
>>> will signup on the site and will backup there too :)
>>>
>>> Il 08/11/2011 14:36, Steven Hartland ha scritto:
>>>
>>> I've created a thread about servers issues on the official MW3 forums
>>> for those that are interested:-
>>> http://www.callofduty.com/thread/100568363?tstart=0
>>>
>>>     Regards
>>>     Steve
>>>
>>> ----- Original Message -----
>>> *From:* Marco Padovan <evcz at evcz.tk>
>>> *To:* cod at icculus.org
>>> *Sent:* Tuesday, November 08, 2011 1:17 PM
>>> *Subject:* [cod] MW3 dedicated what is still not working
>>>
>>>  - Steam masters servers not working (servers not appearing into the
>>> server browser)
>>>
>>> - servers randomly not starting due to "bandwidth error"
>>>
>>> - no idea on how to use rcon
>>>
>>> Anything else is missing? :-D
>>> ------------------------------
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-- 
*Jay Vasallo
Clanwarz Network*
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