[cod] Forcing server-side variables on a cod2 server

Morpheus morpheus at clantoc.org
Sat Mar 6 15:07:26 EST 2010


I finally found something that can help me : the g_needpass setting. But 
it seems I still can modify it by RCon, which I don't want. It is still 
better than nothing...

Le 06/03/2010 20:59, Kovács Dániel a écrit :
> So, you want the server to use g_password anytime?
> If so: I think you should add +set g_password , i guess it should work
> if not: I you write g_password in the server's cfg, later you can make the
> server public from Rcon.
>
>
>
> Kovács Dániel
> info at kovacsdaniel.hu
>
>
> -----Eredeti üzenet-----
> Feladó: Morpheus [mailto:morpheus at clantoc.org]
> Küldve: Saturday, March 06, 2010 8:49 PM
> Címzett: Call of Duty server admin list.
> Tárgy: Re: [cod] Forcing server-side variables on a cod2 server
>
> I already use screen to start all my game servers : I have 3 cod2, 1
> cod4, and 1 cod5 running this way. It's not a problem to set variables,
> but to keep the setting during the uptime.
>
> What I want, for, say, the password thing, is that you can't make your
> server "public" by RCon using the 'g_password "" ' command. The same
> applies to sv_maxplayers setting.
>
> I have an idea to send rcon command with a php script by cron, but if a
> more elegant way (built-in) to do it, I prefer that.
>
> Sorry for not being very clear, I'm quite tired these days, and english
> is not my native language.
>
> Le 06/03/2010 20:35, Kovács Dániel a écrit :
>    
>> Hi!
>> In Debian, I created a file called started or anything else, then you
>>      
> should
>    
>> write it in:
>> ./cod2_lnxded +set g_password "" +set  etc..
>> If you are done, you should chmod the file to run it, then run.
>> On the other hand, if I were you, I would use screen (to install: apt-get
>> install screen)
>> so, you can start more servers, and you only have to modify your starter
>> file :
>> screen -A -m -d -S cod2 ./cod2_lnxded ...
>>
>> Daniel
>>
>> Kovács Dániel
>> info at kovacsdaniel.hu
>>
>> -----Eredeti üzenet-----
>> Feladó: Morpheus [mailto:morpheus at clantoc.org]
>> Küldve: Saturday, March 06, 2010 8:26 PM
>> Címzett: Call of Duty server admin list.
>> Tárgy: [cod] Forcing server-side variables on a cod2 server
>>
>> Hi guys,
>>
>> I would like to force some server-side variables to keep their initial
>> values. For example, on a cod2 server you can modify maxplayers through
>> RCon.
>>
>> I need to prevent maxplayers modification through RCon, and also make
>> the "g_password" mandatory. For this one, I already have seen a server
>> "locked" even if g_password is set to "", so I know it's possible for
>> this setting. But I'm not sure about maxplayers.
>>
>> I don't have had much success sniffing on google to find information
>> (all password related results are for RCon or g_password...), so I'm
>> looking toward the specialists :P
>>
>> Does anyone have the way to go ?
>>
>> Thx in advance.
>>
>> Morpheus
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>>
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>>
>>      
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