[cod] COD5 WAW

Kenneth W Fox kennethfox07 at comcast.net
Sat Jul 17 18:58:16 EDT 2010


seta sv_punkbuster 1
wait
pb_sv_enable


////////////////////////////////////
// Server Information
//
// Server Browser Name
set sv_hostname "THE TEMPLE" //This is the name that appears in the server 
browser

// "Message of the Day" -- Not sure if this even works
set g_motd ""

// Keywords (maybe a server search function?)
set sv_keywords ""




////////////////////////////////////
// Passwords
//
// Server password (needed to get into the server)
set g_password "" // blank means NO password

// Private Client Slot Password
set sv_privatePassword ""

// Rconpassword
set rcon_password "change_me" // Change this to your rcon password!


////////////////////////////////////
// Client Issues
//
// Maximum Clients
set sv_maxclients "24"
set sv_privateclients "4"  // These people can use the private password to 
get in the server

// Client's Min/Maximum Ping
set sv_minPing "0"
set sv_maxping "155"

// Client's Maximum Rate
set sv_maxRate "25000"

// Client Voting
set g_allowVote "0"
set g_voteAbstainWeight "0.5"

// Client Side Stuff  -- Don't know what these do right now
set sv_clientside "0"
set sv_clientArchive "1"
set sv_clientSideBullets "1"
set sv_clientSideVehicles "1"
set g_client_side_lights "1"

// sv_pure - Keeps clients from loading files NOT on the server
set sv_pure "1"

// Disable Client access to console?
set sv_disableClientConsole "0"


////////////////////////////////////
// Server Personality Settings
//
// Automatic Team Balance
set scr_teambalance "0"

// In-Game Voice Chat
set sv_voice "0"
set voice_global "0"
set g_voiceChatTalkingDuration "500"
set voice_deadChat "0"
set sv_voiceQuality "3"
set voice_localEcho "0"

// Dead players chat with the living?
set g_deadChat "0"

// Who dead people can spectate
set scr_game_spectatetype "1"

// Gravity
set g_gravity "800"

// Base Move Speed
set g_speed "190"

// Number of dropped weapons before recycling
set g_maxDroppedWeapons "16"


////////////////////////////////////
// Server General Gameplay Settings
//
// Hardcore
set scr_hardcore "0"

// OldSchool
set scr_oldschool "0"

// Friendly Fire?
set scr_team_fftype "0"

// Red Crosshairs while over enemy? Maybe?
set g_redCrosshairs "1"

// Draw Friends
set scr_drawfriend "0"

// Revive players?  Don't know what this does
set scr_player_allowrevive "1"
set g_revive "0"
set revive_time_taken "2"

// Announcer
set scr_allowannouncer "1"


////////////////////////////////////
// Player Settings
//
// Health Issues
set scr_player_healthregentime "5"
set scr_player_maxhealth "100"

// Number of lives
set scr_player_numlives "0"

// Respawn Settings
set scr_player_forcerespawn "1"
set scr_player_respawndelay "0"
set scr_player_suicidespawndelay "0"

// Sprint Settings
set scr_player_sprinttime "4"

// Suicide point loss
set scr_game_suicidepointloss "0"



////////////////////////////////////
// Server Timers
set scr_game_graceperiod "15"
set scr_intermission_time "30"
set scr_team_respawntime "0"


////////////////////////////////////
// Gametype Settings
//
// KOTH
set scr_koth_globalbattlechatterprobability "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_roundlimit "1"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "250"
set scr_koth_timelimit "15"
set scr_koth_waverespawndelay "0"
// More setting that I am not sure work (because they are not named like 
normal)
set koth_autodestroytime "60"
set koth_capturetime "20"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "60"
set koth_spawntime "0"


// CTF
set scr_ctf_enemycarriervisible "0"
set scr_ctf_flagrespawntime "0"
set scr_ctf_globalbattlechatterprobability "0"
set scr_ctf_idleflagreturntime "30"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "0"
set scr_ctf_roundlimit "2"
set scr_ctf_roundswitch "1"
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "5"
set scr_ctf_touchreturn "1"
set scr_ctf_waverespawndelay "15"

// DM
set scr_dm_globalbattlechatterprobability "100"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_roundlimit "1"
set scr_dm_scorelimit "150"
set scr_dm_timelimit "10"
set scr_dm_waverespawndelay "0"

// DOM
set scr_dom_globalbattlechatterprobability "0"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "0"
set scr_dom_roundlimit "1"
set scr_dom_scorelimit "200"
set scr_dom_timelimit "0"
set scr_dom_waverespawndelay "0"

// TWAR
set scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_roundlimit "2"
set scr_twar_roundswitch "1"
set scr_twar_scorelimit "5"
set scr_twar_timelimit "10"
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "40"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "25"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"

// TDM
set scr_tdm_globalbattlechatterprobability "0"
set scr_tdm_numlives "0"
set scr_tdm_playerrespawndelay "0"
set scr_tdm_roundlimit "1"
set scr_tdm_scorelimit "750"
set scr_tdm_timelimit "10"
set scr_tdm_waverespawndelay "0"

// SD
set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_globalbattlechatterprobability "0"
set scr_sd_multibomb "0"
set scr_sd_numlives "1"
set scr_sd_planttime "5"
set scr_sd_playerrespawndelay "0"
set scr_sd_roundlimit "0"
set scr_sd_roundswitch "3"
set scr_sd_scorelimit "4"
set scr_sd_timelimit "2.5"
set scr_sd_waverespawndelay "0"

// SAB
set scr_sab_bombtimer "30"
set scr_sab_defusetime "5"
set scr_sab_globalbattlechatterprobability "0"
set scr_sab_hotpotato "0"
set scr_sab_numlives "0"
set scr_sab_planttime "2.5"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_roundlimit "0"
set scr_sab_roundswitch "1"
set scr_sab_scorelimit "1"
set scr_sab_timelimit "20"
set scr_sab_waverespawndelay "0"




////////////////////////////////////
// Weapons
//
set scr_weapon_allowbetty "1"
set scr_weapon_allowc4 "1"
set scr_weapon_allowflash "1"
set scr_weapon_allowfrags "1"
set scr_weapon_allowmines "1"
set scr_weapon_allowrpgs "1"
set scr_weapon_allowsatchel "1"
set scr_weapon_allowsmoke "1"

// Bouncing Bettty Settings
set bettyDetonateRadius "150"
set bettyTimeBeforeDetonate "0.45"
set bettyUpVelocity "296"

// Poison gas stuff?
set poisonDuration "8"
set tabun_effect_radius "150"
set tabun_shock_radius "150"
set tabunGasDuration "3"
set tabunInitialGasShockDuration "7"
set tabunWalkInGasShockDuration "4"


////////////////////////////////////
// Perk & Hardpoint Settings
//
// Perk Settings
set scr_game_perks "1"
set perk_armorVest "75"
set perk_bulletDamage "40"
set perk_explosiveDamage "25"
set perk_fireproof "55"
set perk_flakJacket "75"
set perk_flakJacketMaxDamage "75"
set player_lastStandBleedoutTime "30"

// Vehicle Perk Settings
set vehicle_perk_boost_acceleration_multiplier "1.571"
set vehicle_perk_boost_duration_seconds "0.74"
set vehicle_perk_boost_interval_seconds "1.703"
set vehicle_perk_boost_speed_increase "1.878"
set vehicle_perk_leadfoot_speed_increase "1.35"



// Hardpoint Settings
//
set scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowdogs "1"
set scr_hardpoint_allowradar "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"

// Dog Settings
set scr_dog_count "8"
set scr_dog_hardpoint_interval "180"
set scr_dog_health "100"
set scr_dog_max_at_once "4"
set scr_dog_time "60"


////////////////////////////////////
// Vehicle Settings  -- Holy cow look at all these settings!
set scr_vehicles_enabled "1"
set scr_veh_respawntimemax "90"
set scr_veh_respawntimemin "50"
set scr_veh_health_jeep "700"
set scr_veh_health_tank "1350"
set scr_veh_driversarehidden "1"
set scr_veh_driversareinvulnerable "1"
set scr_veh_explode_on_cleanup "1"
set scr_veh_explosion_doradiusdamage "1"
set scr_veh_explosion_maxdamage "200"
set scr_veh_explosion_mindamage "20"
set scr_veh_explosion_radius "256"

set scr_veh_alive_cleanuptimemax "120"
set scr_veh_alive_cleanuptimemin "119"
set scr_veh_cleanupabandoned "1"
set scr_veh_cleanupdrifted "1"
set scr_veh_cleanupmaxspeedmph "1"
set scr_veh_cleanupmindistancefeet "75"
set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
set scr_veh_cleanuptime_dmgfactor_max "1.0"
set scr_veh_cleanuptime_dmgfactor_min "0.33"
set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
set scr_veh_dead_cleanuptimemax "30"
set scr_veh_dead_cleanuptimemin "20"
set scr_veh_disappear_maxpreventdistancefeet "30"
set scr_veh_disappear_maxpreventvisibilityfeet "150"
set scr_veh_disappear_maxwaittime "60"
set scr_veh_explosion_husk_forcepointvariance "30"
set scr_veh_explosion_husk_horzvelocityvariance "25"
set scr_veh_explosion_husk_vertvelocitymax "200"
set scr_veh_explosion_husk_vertvelocitymin "100"
set scr_veh_explosion_spawnfx "1"
set scr_veh_ondeath_createhusk "1"
set scr_veh_ondeath_usevehicleashusk "1"
set scr_veh_respawnafterhuskcleanup "1"
set scr_veh_respawnwait_iterationwaitseconds "1"
set scr_veh_respawnwait_maxiterations "30"
set scr_veh_waittillstoppedandmindist_maxtime "10"
set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"



////////////////////////////////////
// Server Performance Issues
//
// Rate
set rate "25000"

// Antilag
set g_antilag "1"

// Smooth clients
set g_smoothClients "1"

// FPS (Server Frames per Second) -- I would leave this alone for now. 
MIGHT mess up gameplay if changed.
set sv_fps "20"

////////////////////////////////////
// Server Download/Redirect Settings
//
set sv_allowDownload "1"
set sv_wwwBaseURL ""
set sv_wwwDlDisconnected "0"
set sv_wwwDownload "0"


////////////////////////////////////
// Server Management/Admin
//
// Logging
set g_log "games_mp.log"
set g_logSync "1"
set logfile "2"

// Client IP Banning (yucky way to do this)
set g_banIPs ""

// Kick Ban Time
set sv_kickBanTime "300"

// TKers
set scr_teamKillPunishCount "3"
set scr_team_artilleryTeamKillPenalty "0.25"
set scr_team_kickteamkillers "0"
set set scr_team_teamkillerplaylistbanpenalty "0"
set scr_team_teamkillerplaylistbanquantum "0"
set scr_team_teamkillpointloss "1"
set scr_team_teamkillspawndelay "20"


////////////////////////////////////
// Batttle Chatter Settings
set scr_allowbattlechatter "1"
set bcmp_incoming_grenade_probability "50"
set bcmp_kill_inform_probability "50"
set bcmp_killstreak_incoming_probability "50"
set bcmp_perk_call_probability "50"
set bcmp_sniper_kill_probability "25"
set bcmp_toss_grenade_probability "50"
set bcmp_weapon_delay "2000"
set bcmp_weapon_fire_probability "90"

////////////////////////////////////
// Fire
set fire_audio_random_max_duration "1000"
set fire_audio_repeat_duration "1500"
set fire_spread_probability "0"
set fire_stage1_burn_time "3000"
set fire_stage2_burn_time "0"
set fire_stage3_burn_time "0"
set fire_world_damage "20"
set fire_world_damage_duration "8"
set fire_world_damage_rate "0.25"

////////////////////////////////////
// Flares
set flare_distance_scale "16"
set flare_duration "8"
set flare_effect_radius "400"
set flareBurnOutFadeWait "0.65"
set flareDisableEffects "0"
set flareLookAwayFadeWait "0.45"


// Map_rotation  (available gametypes: dm, tdm, dom, sab, sd ctf, koth, 
twar)
set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin 
gametype ctf map mp_roundhouse"
set sv_maprotationcurrent ""
----- Original Message ----- 
From: "escapedturkey" <escapedturkey at escapedturkey.com>
To: "Call of Duty server admin list." <cod at icculus.org>
Sent: Saturday, July 17, 2010 6:23 PM
Subject: Re: [cod] COD5 WAW


> Please provide the full command line that you are using.
>
> On 7/18/2010 1:20 AM, Kenneth W Fox wrote:
>> I made a file from notepad server.cfg I copied the configuration files
>> into it. put it in the main Dir of the server.
>> It still booted up as it did before. no change.
>> ----- Original Message ----- From: "escapedturkey"
>> <escapedturkey at escapedturkey.com>
>> To: "Call of Duty server admin list." <cod at icculus.org>
>> Sent: Saturday, July 17, 2010 6:06 PM
>> Subject: Re: [cod] COD5 WAW
>>
>>
>>> Most are based on something similar in this format:
>>>
>>> http://gameadmins.com/modules.php?name=Sections&op=viewarticle&artid=3
>>>
>>> http://gameadmins.com/modules.php?name=Sections
>>>
>>> Granted the games are different, but the format and execution all
>>> share similarities characteristics. Sorry for being vague.
>>>
>>> Browsing through these articles may help. :)
>>>
>>> On 7/18/2010 12:45 AM, Tyson wrote:
>>>> Your server is running in default mode because you didn't create a
>>>> config.
>>>>
>>>> Use the one escaped turkey posted and edit it to your liking. Almost
>>>> every
>>>> games dedicated server operates this way. i.e. you have to create a
>>>> config
>>>> which requires you to know something about admining a server. Forums
>>>> for the
>>>> game in question are a great place to search for answers.
>>>>
>>>> Twisted Gamer
>>>>
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: Kenneth W Fox [mailto:kennethfox07 at comcast.net]
>>>> Sent: Saturday, July 17, 2010 2:39 PM
>>>> To: Call of Duty server admin list.
>>>> Subject: Re: [cod] COD5 WAW
>>>>
>>>> will this work under ubuntu linux that is the OS i am running my server
>>>> under as of right now I did not make a config file. It lis running
>>>> without
>>>> one. I can join and I can see the server. server name is: codwawhost
>>>> If I can just find where this is I can change the name also it says
>>>> that my
>>>>
>>>> server will allow 24 players.
>>>> I don't understand what is going on
>>>> ----- Original Message -----
>>>> From: "escapedturkey"<escapedturkey at escapedturkey.com>
>>>> To: "Call of Duty server admin list."<cod at icculus.org>
>>>> Sent: Saturday, July 17, 2010 5:22 PM
>>>> Subject: Re: [cod] COD5 WAW
>>>>
>>>>
>>>>> Make sure to put this in your 'main' folder (and edit the file):
>>>>>
>>>>> seta sv_punkbuster 1
>>>>> wait
>>>>> pb_sv_enable
>>>>>
>>>>> // Credit = http://www.codboards.com/showthread.php?t=28733
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Server Information
>>>>> //
>>>>> // Server Browser Name
>>>>> set sv_hostname "This is my CoD:WW Server" //This is the name that
>>>>> appears
>>>>
>>>>> in the server browser
>>>>>
>>>>> // "Message of the Day" -- Not sure if this even works
>>>>> set g_motd ""
>>>>>
>>>>> // Keywords (maybe a server search function?)
>>>>> set sv_keywords ""
>>>>>
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Passwords
>>>>> //
>>>>> // Server password (needed to get into the server)
>>>>> set g_password "" // blank means NO password
>>>>>
>>>>> // Private Client Slot Password
>>>>> set sv_privatePassword ""
>>>>>
>>>>> // Rconpassword
>>>>> set rcon_password "change_me" // Change this to your rcon password!
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Client Issues
>>>>> //
>>>>> // Maximum Clients
>>>>> set sv_maxclients "28"
>>>>> set sv_privateclients "4" // These people can use the private
>>>>> password to
>>>>
>>>>> get in the server
>>>>>
>>>>> // Client's Min/Maximum Ping
>>>>> set sv_minPing "0"
>>>>> set sv_maxping "155"
>>>>>
>>>>> // Client's Maximum Rate
>>>>> set sv_maxRate "25000"
>>>>>
>>>>> // Client Voting
>>>>> set g_allowVote "0"
>>>>> set g_voteAbstainWeight "0.5"
>>>>>
>>>>> // Client Side Stuff -- Don't know what these do right now
>>>>> set sv_clientside "0"
>>>>> set sv_clientArchive "1"
>>>>> set sv_clientSideBullets "1"
>>>>> set sv_clientSideVehicles "1"
>>>>> set g_client_side_lights "1"
>>>>>
>>>>> // sv_pure - Keeps clients from loading files NOT on the server
>>>>> set sv_pure "1"
>>>>>
>>>>> // Disable Client access to console?
>>>>> set sv_disableClientConsole "0"
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Server Personality Settings
>>>>> //
>>>>> // Automatic Team Balance
>>>>> set scr_teambalance "0"
>>>>>
>>>>> // In-Game Voice Chat
>>>>> set sv_voice "0"
>>>>> set voice_global "0"
>>>>> set g_voiceChatTalkingDuration "500"
>>>>> set voice_deadChat "0"
>>>>> set sv_voiceQuality "3"
>>>>> set voice_localEcho "0"
>>>>>
>>>>> // Dead players chat with the living?
>>>>> set g_deadChat "0"
>>>>>
>>>>> // Who dead people can spectate
>>>>> set scr_game_spectatetype "1"
>>>>>
>>>>> // Gravity
>>>>> set g_gravity "800"
>>>>>
>>>>> // Base Move Speed
>>>>> set g_speed "190"
>>>>>
>>>>> // Number of dropped weapons before recycling
>>>>> set g_maxDroppedWeapons "16"
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Server General Gameplay Settings
>>>>> //
>>>>> // Hardcore
>>>>> set scr_hardcore "0"
>>>>>
>>>>> // OldSchool
>>>>> set scr_oldschool "0"
>>>>>
>>>>> // Friendly Fire?
>>>>> set scr_team_fftype "0"
>>>>>
>>>>> // Red Crosshairs while over enemy? Maybe?
>>>>> set g_redCrosshairs "1"
>>>>>
>>>>> // Draw Friends
>>>>> set scr_drawfriend "0"
>>>>>
>>>>> // Revive players? Don't know what this does
>>>>> set scr_player_allowrevive "1"
>>>>> set g_revive "0"
>>>>> set revive_time_taken "2"
>>>>>
>>>>> // Announcer
>>>>> set scr_allowannouncer "1"
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Player Settings
>>>>> //
>>>>> // Health Issues
>>>>> set scr_player_healthregentime "5"
>>>>> set scr_player_maxhealth "100"
>>>>>
>>>>> // Number of lives
>>>>> set scr_player_numlives "0"
>>>>>
>>>>> // Respawn Settings
>>>>> set scr_player_forcerespawn "1"
>>>>> set scr_player_respawndelay "0"
>>>>> set scr_player_suicidespawndelay "0"
>>>>>
>>>>> // Sprint Settings
>>>>> set scr_player_sprinttime "4"
>>>>>
>>>>> // Suicide point loss
>>>>> set scr_game_suicidepointloss "0"
>>>>>
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Server Timers
>>>>> set scr_game_graceperiod "15"
>>>>> set scr_intermission_time "30"
>>>>> set scr_team_respawntime "0"
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Gametype Settings
>>>>> //
>>>>> // KOTH
>>>>> set scr_koth_globalbattlechatterprobability "0"
>>>>> set scr_koth_numlives "0"
>>>>> set scr_koth_playerrespawndelay "0"
>>>>> set scr_koth_roundlimit "1"
>>>>> set scr_koth_roundswitch "1"
>>>>> set scr_koth_scorelimit "250"
>>>>> set scr_koth_timelimit "15"
>>>>> set scr_koth_waverespawndelay "0"
>>>>> // More setting that I am not sure work (because they are not named
>>>>> like
>>>>> normal)
>>>>> set koth_autodestroytime "60"
>>>>> set koth_capturetime "20"
>>>>> set koth_delayPlayer "0"
>>>>> set koth_destroytime "10"
>>>>> set koth_kothmode "0"
>>>>> set koth_spawnDelay "60"
>>>>> set koth_spawntime "0"
>>>>>
>>>>>
>>>>> // CTF
>>>>> set scr_ctf_enemycarriervisible "0"
>>>>> set scr_ctf_flagrespawntime "0"
>>>>> set scr_ctf_globalbattlechatterprobability "0"
>>>>> set scr_ctf_idleflagreturntime "30"
>>>>> set scr_ctf_numlives "0"
>>>>> set scr_ctf_playerrespawndelay "0"
>>>>> set scr_ctf_roundlimit "2"
>>>>> set scr_ctf_roundswitch "1"
>>>>> set scr_ctf_scorelimit "3"
>>>>> set scr_ctf_timelimit "5"
>>>>> set scr_ctf_touchreturn "1"
>>>>> set scr_ctf_waverespawndelay "15"
>>>>>
>>>>> // DM
>>>>> set scr_dm_globalbattlechatterprobability "100"
>>>>> set scr_dm_numlives "0"
>>>>> set scr_dm_playerrespawndelay "0"
>>>>> set scr_dm_roundlimit "1"
>>>>> set scr_dm_scorelimit "150"
>>>>> set scr_dm_timelimit "10"
>>>>> set scr_dm_waverespawndelay "0"
>>>>>
>>>>> // DOM
>>>>> set scr_dom_globalbattlechatterprobability "0"
>>>>> set scr_dom_numlives "0"
>>>>> set scr_dom_playerrespawndelay "0"
>>>>> set scr_dom_roundlimit "1"
>>>>> set scr_dom_scorelimit "200"
>>>>> set scr_dom_timelimit "0"
>>>>> set scr_dom_waverespawndelay "0"
>>>>>
>>>>> // TWAR
>>>>> set scr_twar_globalbattlechatterprobability "0"
>>>>> set scr_twar_numlives "0"
>>>>> set scr_twar_roundlimit "2"
>>>>> set scr_twar_roundswitch "1"
>>>>> set scr_twar_scorelimit "5"
>>>>> set scr_twar_timelimit "10"
>>>>> set twar_captureAccelBonus "35"
>>>>> set twar_captureAccelLimit "50"
>>>>> set twar_captureTime "40"
>>>>> set twar_finalFightFlagRespawnPenalty "3"
>>>>> set twar_finalFightTimeLimit "5"
>>>>> set twar_momentumArtillery "10"
>>>>> set twar_momentumBlitzkriegTime "30"
>>>>> set twar_momentumDogs "10"
>>>>> set twar_momentumEnabled "1"
>>>>> set twar_momentumFlagCap "25"
>>>>> set twar_momentumKamikaze "10"
>>>>> set twar_momentumKillPlayer "5"
>>>>> set twar_momentumMax "70"
>>>>> set twar_momentumMaxMultiplier "3"
>>>>> set twar_momentumMultiplierBonus "25"
>>>>> set twar_momentumMultiplierBonusLimit "75"
>>>>> set twar_momentumRadar "10"
>>>>> set twar_neutralFlagLockTime "0"
>>>>> set twar_secondaryInfluencerBonus "0.5"
>>>>> set twar_showEnemyCount "1"
>>>>> set twar_spawnPointFacingAngle "60"
>>>>>
>>>>> // TDM
>>>>> set scr_tdm_globalbattlechatterprobability "0"
>>>>> set scr_tdm_numlives "0"
>>>>> set scr_tdm_playerrespawndelay "0"
>>>>> set scr_tdm_roundlimit "1"
>>>>> set scr_tdm_scorelimit "750"
>>>>> set scr_tdm_timelimit "10"
>>>>> set scr_tdm_waverespawndelay "0"
>>>>>
>>>>> // SD
>>>>> set scr_sd_bombtimer "45"
>>>>> set scr_sd_defusetime "5"
>>>>> set scr_sd_globalbattlechatterprobability "0"
>>>>> set scr_sd_multibomb "0"
>>>>> set scr_sd_numlives "1"
>>>>> set scr_sd_planttime "5"
>>>>> set scr_sd_playerrespawndelay "0"
>>>>> set scr_sd_roundlimit "0"
>>>>> set scr_sd_roundswitch "3"
>>>>> set scr_sd_scorelimit "4"
>>>>> set scr_sd_timelimit "2.5"
>>>>> set scr_sd_waverespawndelay "0"
>>>>>
>>>>> // SAB
>>>>> set scr_sab_bombtimer "30"
>>>>> set scr_sab_defusetime "5"
>>>>> set scr_sab_globalbattlechatterprobability "0"
>>>>> set scr_sab_hotpotato "0"
>>>>> set scr_sab_numlives "0"
>>>>> set scr_sab_planttime "2.5"
>>>>> set scr_sab_playerrespawndelay "7.5"
>>>>> set scr_sab_roundlimit "0"
>>>>> set scr_sab_roundswitch "1"
>>>>> set scr_sab_scorelimit "1"
>>>>> set scr_sab_timelimit "20"
>>>>> set scr_sab_waverespawndelay "0"
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Weapons
>>>>> //
>>>>> set scr_weapon_allowbetty "1"
>>>>> set scr_weapon_allowc4 "1"
>>>>> set scr_weapon_allowflash "1"
>>>>> set scr_weapon_allowfrags "1"
>>>>> set scr_weapon_allowmines "1"
>>>>> set scr_weapon_allowrpgs "1"
>>>>> set scr_weapon_allowsatchel "1"
>>>>> set scr_weapon_allowsmoke "1"
>>>>>
>>>>> // Bouncing Bettty Settings
>>>>> set bettyDetonateRadius "150"
>>>>> set bettyTimeBeforeDetonate "0.45"
>>>>> set bettyUpVelocity "296"
>>>>>
>>>>> // Poison gas stuff?
>>>>> set poisonDuration "8"
>>>>> set tabun_effect_radius "150"
>>>>> set tabun_shock_radius "150"
>>>>> set tabunGasDuration "3"
>>>>> set tabunInitialGasShockDuration "7"
>>>>> set tabunWalkInGasShockDuration "4"
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Perk& Hardpoint Settings
>>>>> //
>>>>> // Perk Settings
>>>>> set scr_game_perks "1"
>>>>> set perk_armorVest "75"
>>>>> set perk_bulletDamage "40"
>>>>> set perk_explosiveDamage "25"
>>>>> set perk_fireproof "55"
>>>>> set perk_flakJacket "75"
>>>>> set perk_flakJacketMaxDamage "75"
>>>>> set player_lastStandBleedoutTime "30"
>>>>>
>>>>> // Vehicle Perk Settings
>>>>> set vehicle_perk_boost_acceleration_multiplier "1.571"
>>>>> set vehicle_perk_boost_duration_seconds "0.74"
>>>>> set vehicle_perk_boost_interval_seconds "1.703"
>>>>> set vehicle_perk_boost_speed_increase "1.878"
>>>>> set vehicle_perk_leadfoot_speed_increase "1.35"
>>>>>
>>>>>
>>>>>
>>>>> // Hardpoint Settings
>>>>> //
>>>>> set scr_game_hardpoints "1"
>>>>> set scr_hardpoint_allowartillery "1"
>>>>> set scr_hardpoint_allowdogs "1"
>>>>> set scr_hardpoint_allowradar "1"
>>>>> set scr_hardpoint_allowsupply "1"
>>>>> set scr_hardpoint_allowuav "1"
>>>>>
>>>>> // Dog Settings
>>>>> set scr_dog_count "8"
>>>>> set scr_dog_hardpoint_interval "180"
>>>>> set scr_dog_health "100"
>>>>> set scr_dog_max_at_once "4"
>>>>> set scr_dog_time "60"
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Vehicle Settings -- Holy cow look at all these settings!
>>>>> set scr_vehicles_enabled "1"
>>>>> set scr_veh_respawntimemax "90"
>>>>> set scr_veh_respawntimemin "50"
>>>>> set scr_veh_health_jeep "700"
>>>>> set scr_veh_health_tank "1350"
>>>>> set scr_veh_driversarehidden "1"
>>>>> set scr_veh_driversareinvulnerable "1"
>>>>> set scr_veh_explode_on_cleanup "1"
>>>>> set scr_veh_explosion_doradiusdamage "1"
>>>>> set scr_veh_explosion_maxdamage "200"
>>>>> set scr_veh_explosion_mindamage "20"
>>>>> set scr_veh_explosion_radius "256"
>>>>>
>>>>> set scr_veh_alive_cleanuptimemax "120"
>>>>> set scr_veh_alive_cleanuptimemin "119"
>>>>> set scr_veh_cleanupabandoned "1"
>>>>> set scr_veh_cleanupdrifted "1"
>>>>> set scr_veh_cleanupmaxspeedmph "1"
>>>>> set scr_veh_cleanupmindistancefeet "75"
>>>>> set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
>>>>> set scr_veh_cleanuptime_dmgfactor_max "1.0"
>>>>> set scr_veh_cleanuptime_dmgfactor_min "0.33"
>>>>> set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
>>>>> set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
>>>>> set scr_veh_dead_cleanuptimemax "30"
>>>>> set scr_veh_dead_cleanuptimemin "20"
>>>>> set scr_veh_disappear_maxpreventdistancefeet "30"
>>>>> set scr_veh_disappear_maxpreventvisibilityfeet "150"
>>>>> set scr_veh_disappear_maxwaittime "60"
>>>>> set scr_veh_explosion_husk_forcepointvariance "30"
>>>>> set scr_veh_explosion_husk_horzvelocityvariance "25"
>>>>> set scr_veh_explosion_husk_vertvelocitymax "200"
>>>>> set scr_veh_explosion_husk_vertvelocitymin "100"
>>>>> set scr_veh_explosion_spawnfx "1"
>>>>> set scr_veh_ondeath_createhusk "1"
>>>>> set scr_veh_ondeath_usevehicleashusk "1"
>>>>> set scr_veh_respawnafterhuskcleanup "1"
>>>>> set scr_veh_respawnwait_iterationwaitseconds "1"
>>>>> set scr_veh_respawnwait_maxiterations "30"
>>>>> set scr_veh_waittillstoppedandmindist_maxtime "10"
>>>>> set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
>>>>>
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Server Performance Issues
>>>>> //
>>>>> // Rate
>>>>> set rate "25000"
>>>>>
>>>>> // Antilag
>>>>> set g_antilag "1"
>>>>>
>>>>> // Smooth clients
>>>>> set g_smoothClients "1"
>>>>>
>>>>> // FPS (Server Frames per Second) -- I would leave this alone for now.
>>>>> MIGHT mess up gameplay if changed.
>>>>> set sv_fps "20"
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Server Download/Redirect Settings
>>>>> //
>>>>> set sv_allowDownload "1"
>>>>> set sv_wwwBaseURL ""
>>>>> set sv_wwwDlDisconnected "0"
>>>>> set sv_wwwDownload "0"
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Server Management/Admin
>>>>> //
>>>>> // Logging
>>>>> set g_log "games_mp.log"
>>>>> set g_logSync "1"
>>>>> set logfile "2"
>>>>>
>>>>> // Client IP Banning (yucky way to do this)
>>>>> set g_banIPs ""
>>>>>
>>>>> // Kick Ban Time
>>>>> set sv_kickBanTime "300"
>>>>>
>>>>> // TKers
>>>>> set scr_teamKillPunishCount "3"
>>>>> set scr_team_artilleryTeamKillPenalty "0.25"
>>>>> set scr_team_kickteamkillers "0"
>>>>> set set scr_team_teamkillerplaylistbanpenalty "0"
>>>>> set scr_team_teamkillerplaylistbanquantum "0"
>>>>> set scr_team_teamkillpointloss "1"
>>>>> set scr_team_teamkillspawndelay "20"
>>>>>
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Batttle Chatter Settings
>>>>> set scr_allowbattlechatter "1"
>>>>> set bcmp_incoming_grenade_probability "50"
>>>>> set bcmp_kill_inform_probability "50"
>>>>> set bcmp_killstreak_incoming_probability "50"
>>>>> set bcmp_perk_call_probability "50"
>>>>> set bcmp_sniper_kill_probability "25"
>>>>> set bcmp_toss_grenade_probability "50"
>>>>> set bcmp_weapon_delay "2000"
>>>>> set bcmp_weapon_fire_probability "90"
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Fire
>>>>> set fire_audio_random_max_duration "1000"
>>>>> set fire_audio_repeat_duration "1500"
>>>>> set fire_spread_probability "0"
>>>>> set fire_stage1_burn_time "3000"
>>>>> set fire_stage2_burn_time "0"
>>>>> set fire_stage3_burn_time "0"
>>>>> set fire_world_damage "20"
>>>>> set fire_world_damage_duration "8"
>>>>> set fire_world_damage_rate "0.25"
>>>>>
>>>>> ////////////////////////////////////
>>>>> // Flares
>>>>> set flare_distance_scale "16"
>>>>> set flare_duration "8"
>>>>> set flare_effect_radius "400"
>>>>> set flareBurnOutFadeWait "0.65"
>>>>> set flareDisableEffects "0"
>>>>> set flareLookAwayFadeWait "0.45"
>>>>>
>>>>>
>>>>> // Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth,
>>>>> twar)
>>>>> set sv_mapRotation "gametype ctf map mp_castle gametype ctf map
>>>>> mp_makin
>>>>> gametype ctf map mp_roundhouse"
>>>>> set sv_maprotationcurrent ""
>>>>>
>>>>>
>>>>> On 7/17/2010 10:37 PM, Geoff Goas wrote:
>>>>>> If you didn't create the config, then it does not exist. Google for 
>>>>>> an
>>>>>> example config.
>>>>>>
>>>>>> Sent from my iPod
>>>>>>
>>>>>> On Jul 17, 2010, at 3:20 PM, "Kenneth W Fox"<kennethfox07 at comcast.net
>>>>>> <mailto:kennethfox07 at comcast.net>> wrote:
>>>>>>
>>>>>>> I have setup a Server. It is Alive and running. The OS is Ubuntu. 
>>>>>>> The
>>>>>>> latest version.
>>>>>>> The problem that I am having is that I can not find the CFG config
>>>>>>> file that allows me to change the dedicated server name. My server
>>>>>>> name is codwawhost.
>>>>>>> I have looked all through main. I just can't locate the actuall cfg
>>>>>>> config file to change all the settings.
>>>>>>> Any help will be greatly apreciated.
>>>>>>> Thanks
>>>>>>> _______________________________________________
>>>>>>> cod mailing list
>>>>>>> cod at icculus.org<mailto:cod at icculus.org>
>>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> cod mailing list
>>>>>> cod at icculus.org
>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>> _______________________________________________
>>>>> cod mailing list
>>>>> cod at icculus.org
>>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
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>>
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