[cod] help

Mavrick Master mavrick.master at gmail.com
Sun Jan 31 23:19:43 EST 2010


Indeed!

On Mon, Feb 1, 2010 at 4:22 AM, Midnight <midowns at gmail.com> wrote:

>  This is extremely hypocritical after all that slamming on MW2 that they
> did.
>
>
>
>
> DLinkOZ wrote:
>
> Almost.  You could run the server, but only those in the GSP program could
> run a ranked server and all the benefits that gave players.
>
>
> -----Original Message-----
> From: Christian Gerbrandt [mailto:gerbra at gotadsl.co.uk <gerbra at gotadsl.co.uk>]
> Sent: Sunday, January 31, 2010 11:18 AM
> To: 'Call of Duty server admin list.'
> Subject: Re: [cod] help
>
> I never paid much attention on the BF dedicated servers, but wasn't that the
> case since BF2?
> Only "approved" GSP can host BF servers?
>
> -----Original Message-----
> From: James Landi [mailto:jim at landi.net <jim at landi.net>]
> Sent: 31 January 2010 15:03
> To: Call of Duty server admin list.
> Subject: Re: [cod] help
>
> As far as I know EA/Dice are not taking on any more "Trusted" GSPs.   I
> guess they have enough.
>
> Jim Landi
> Rudedog
> FPSadmin.com
> Microsoft MVP, Games for Windows 2009. 2010
>
>
>
> On 1/31/10 10:01 AM, Christian Gerbrandt wrote:
>
>
>  The servers are not "fake". They are just not available for download.
> You need to contact EA/Dice in order to be accepted for their Ded.
> Server Program.
> But the servers are also restricted in terms of what can be changed.
> AFAIK no FTP access, ...
>
> -----Original Message-----
> From: Morpheus [mailto:morpheus at clantoc.org <morpheus at clantoc.org>]
> Sent: 31 January 2010 09:56
> To: Call of Duty server admin list.
> Subject: Re: [cod] help
>
> Just a question regarding the "fake" dedicated server stuff that will
> be available in BC2 : where will be located theses "servers" ?
>
> I hope that at least they put some infrastructure in each major
> country/zone the game is sold in, because if, as a french gamer, I
> have to connect to an american server, what means at least 160ms ping,
> it won't be smarter than the crappy P2Pish MW2.
>
> PS : I'm not buying the game anyway, just as a sysadmin :D
>
> Le 30/01/2010 22:38, Tyson a écrit :
>
>
>
>  I was referring to BF3 not BC2. BF3 will not have Linux servers. EA
> is going Windows only on all future releases.
>
> If they get away with what they are doing for BC2, they will
> certainly do it with BF3 and all that will be available is overpriced
> Windows based Ranked servers.
>
> They will force us into artificial markets just like they do on Consoles.
> Future games will not be clan/community friendly at all.
>
> Tyson
>
> -----Original Message-----
> From: James Landi [mailto:jim at landi.net <jim at landi.net>]
> Sent: Saturday, January 30, 2010 6:05 AM
> To: Call of Duty server admin list.
> Subject: Re: [cod] help
>
> As of today, Gordan Van Dyke from Dice/EA said there will be no
> public server files (ranked or unranked) as well as mod tools for BC2.
>
> I think this game could have been a run away hit if these two options
> where in the box upon release.
>
> Jim Landi
> Rudedog
> FPSadmin.com
> Microsoft MVP, Games for Windows 2009. 2010
>
>
>
>
> On 1/30/10 7:50 AM, Kjell Munkestam wrote:
>
>
>
>
>  Is that confirmed?
>
> All I know is that there will not be any ranked dedicated server
> except
>
>
>
>
>  from
>
>
>
>
>  legit game server providers. That is the same concept they had with BF2.
> However I've heard nothing about privately run unranked servers. I
> guess
>
>
>
>
>  we
>
>
>
>
>  will not know until March.
>
> At least it's rentable dedicated servers as compared to MW2 IW-NET
> P2P fiasco.
>
> ~SgtBilko
>
> -----Original Message-----
> From: Tyson [mailto:twisted at twistedgamingservice.com <twisted at twistedgamingservice.com>]
> Sent: den 30 januari 2010 01:07
> To: 'Call of Duty server admin list.'
> Subject: Re: [cod] help
>
>
> I can't say where I got my info, but EA chest pounding about
> supporting Dedicated Serves is just that.
>
> I already know there will be no Linux version and with the route
> BFBC2
>
>
>
>
>  went
>
>
>
>
>  I'm pretty sure EA will take same route with BF3. Two very
> anticipated
>
>
>
>
>  games
>
>
>
>
>  did it, one succeeded already for the most part in the big wigs eyes.
> If
> BFBC2 scores anywhere what BF2 did in Sales you can bet EA will
> consider very hard taking same or more extreme route with BF3.
>
> I just simply will not be forced into the same artificial markets
> they created for Consoles to get more then the initial $50-60
> dollars from the game.
>
> I want new games, but not at the cost of fragmenting our gaming
>
>
>
>
>  community's
>
>
>
>
>  to the 8 or 16 that will fit on their crappy listen servers.
>
> Tyson
>
> -----Original Message-----
> From: Charles Goldsmith [mailto:wokka at justfamily.org <wokka at justfamily.org>]
> Sent: Friday, January 29, 2010 4:48 PM
> To: Call of Duty server admin list.
> Subject: Re: [cod] help
>
> I'm with you Tyson, I'm on a personal boycott of any developers that
> are removing the very thing that made this genre big.
>
> Is Valve the only one that is going to keep supporting their
> community the right way?
>
> I hope that EA does BF3 right, but I don't have high hopes.
>
> On Fri, Jan 29, 2010 at 5:36 PM,
> Tyson<twisted at twistedgamingservice.com> <twisted at twistedgamingservice.com>
> wrote:
>
>
>
>
>
>  You don't read the gaming sites much do you?
>
> There will be no public dedicated server, only select partners will
> get access to the dedicated servers in the name of "Security".
>
> I canceled my preorder of this game also.
>
> Tyson
>
>
>
> -----Original Message-----
> From: david.lauriou at wanadoo.fr [mailto:david.lauriou at wanadoo.fr <david.lauriou at wanadoo.fr>]
> Sent: Friday, January 29, 2010 4:23 PM
> To: Call of Duty server admin list.
> Subject: Re: [cod] help
>
> where can i find BFBC2 dedicated server ?
>
>
> ----- Original Message -----
> From: "River Hosting - Info"<info at riverhosting.nl> <info at riverhosting.nl>
> To: "'Call of Duty server admin list.'"<cod at icculus.org> <cod at icculus.org>
> Sent: Monday, January 25, 2010 12:07 PM
> Subject: Re: [cod] help
>
>
>
>
>
>
>
>  All you need is right herehttp://www.fpsadmin.com/forum/showthread.php?t=11777.
>
> Met vriendelijke groet,
> With kind regards,
>
> Julian Maartens
> River Hosting
> info at riverhosting.nlhttp://www.riverhosting.nl
>
> -----Oorspronkelijk bericht-----
> Van: Bong-Master [mailto:bong-master at thesilverdagger.co.uk <bong-master at thesilverdagger.co.uk>]
> Verzonden: maandag 25 januari 2010 12:03
> Aan: Call of Duty server admin list.
> Onderwerp: Re: [cod] help
>
> My computer illiterate wife said 1.3 will fix this.
>
> --------------------------------------------------
> From: "pet"<games at maxrate.pl> <games at maxrate.pl>
> Sent: Monday, January 25, 2010 10:53 AM
> To: "Call of Duty server admin list."<cod at icculus.org> <cod at icculus.org>
> Subject: [cod] help
>
>
>
>
>
>
>  Hi all members
>
> I have problems with crazy hackers which hacks my servers all the
> time.
>
>
>
>
>
>   I
>
>
>
>
>
>   mean call of duty 2 1.0. I know that You will say, change into
> 1.3, but this is not the solution. Couple times a day somebody
> hacks my server
>
>
>
>
>
>   and
>
>
>
>
>
>   its shutdown, after that I see in console "ERROR: Attempted to
> overrun string in call to va()".  How can I secure my server
> against this
>
>
>
>
>
>   suckers
>
>
>
>
>
>   which have nothing better to do with theirs empty brains. Please
> help.
>
> Pet
>
>
> "va() is a function of the Quake 3 engine used to quickly build
> strings using snprintf and a static destination buffer. Read more
> on: : i3D.net Game Forums
>
>
>
>
>
>
>
>
>
>          http://forum.i3d.net/call-duty-series-newsletter/48158-cod-cod-ww-102
> 4
> -bytes
>
>
>
>
>
>          -command-exploit.html
>
>
>
>
>
>  If the generated string is longer than the available buffer the
> server shows an "Attempted to overrun string in call to va()"
> error and terminates. From Call of Duty 2 (and consequently) the
> size of this buffer has been reduced from the original 32000
> bytes to only
> 1024 causing many problems to the admins.
>
> So in CoD5 an attacker which has joined the server can exploit
> this vulnerability through the sending of a command longer than
> 1024 bytes causing the immediate termination of the server."
>
> I try it, and it works. I you send this command to the server, it
> will
> crash:
>
> cmd aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaa
>
>
> so
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> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 9.0.733 / Virus Database: 271.1.1/2654 - Release Date:
> 01/29/10 02:08:00
>
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> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 9.0.733 / Virus Database: 271.1.1/2654 - Release Date:
> 01/29/10
> 02:08:00
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> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 9.0.733 / Virus Database: 271.1.1/2657 - Release Date:
> 01/30/10
> 00:35:00
>
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