[cod] Off Topic: Bad Company 2

Brandon R. Miller brandonm at branzone.com
Wed Feb 24 20:49:23 EST 2010


"So essentially it just will make for laggy servers and higher prices."

Untrue. And if you have problems with a specific RSP which you can't 
resolve yourself report the RSP to EA or DICE. I'm sure the problem will 
be resolved fairly quickly. EA DICE have an obligation to consumers to 
ensure that the Server Partners provide top quality and efficient 
support to their customers. Over the course of the battlefield series we 
have only had a handful of customers get upset about performance issues. 
Performance issues beyond our control nonetheless. We've hosted several 
top 10 ranked 64 player servers (game-monitor.com) for years without any 
problems so quality should never be an issue.

Price, pricing is being offered at extremely low prices (not 
escapedturkey prices of course), I'm not sure how allowing anyone to 
host the game would make any difference in that respect. I think it 
mostly comes down to people who rent dedicated servers and want to host 
multiple BC2 servers at no additional costs. We try to work with 
dedicated server customers to match or get close to matching their 16 
core server with 10 drives in raid retrofitted with 64gb of ram and 
unlimited gigabit internet connection. Most likely other RSP's will do 
the same if you ask them.

I would go into further detail about why the EA RSP system is being 
limited but I would most likely get flamed or worse so I will refrain 
for now.

- Brandon R. Miller



Seth Sauls wrote:
> "Also if you look at the providers available, they are largely the 
> who's who of laggy server providers"
>  
> Is there a link to see who the providers are?
>  
> If there is can you please post it here
>  
> Thanks
>  
> WIzz
>
> On Wed, Feb 24, 2010 at 8:35 PM, Midnight <midowns at gmail.com 
> <mailto:midowns at gmail.com>> wrote:
>
>     This is all speculation but...
>
>     It's very contradictory, but my guess is that they want the few
>     GSP's to provide free community servers, which they are obligated
>     to do.  If they gave it out to anyone to host they have no
>     guarantee of that happening, however there would be so many
>     servers out there it wouldn't be an issue anyway.  Why this
>     obligation is there I don't know.  Since if they wanted lots of
>     free servers for ppl to play in then the smart thing is to just
>     let anyone host it.
>
>     As for cheating, not sure how it matters if they release the
>     server binaries or not on that front, but then I don't write cheat
>     software.
>
>     If anything the biggest reason why this idea = fail is because of
>     the lack of competition.  Since there are so few options in
>     providers, if you don't like yours you only have a handful to
>     choose from, and they all know this so they will all over stack
>     their boxes to drive up profits.  Where you going to go if your
>     server sucks?  Another gsp who also has lag.  So essentially it
>     just will make for laggy servers and higher prices.  Smart move.
>
>     Also if you look at the providers available, they are largely the
>     who's who of laggy server providers.
>
>
>
>     Caleb Stephens wrote:
>>     yeah I can't quite tell if it's an effort to reduce cheating (and
>>     have the ability to take corrective action and have enforcement
>>     authority) or if its a way to consolidate players and keep
>>     servers full ... thinking that it makes the player / user
>>     experience better. In truth it might be both.  I can't think of
>>     very many other reasons why they would do this.
>>
>>     I can understand the cheating argument.  But I think this
>>     actually hurts a games popularity rather than helping it.  Far
>>     more clans would get servers if they could get it from their
>>     existing server providers etc., or just simply run it on their
>>     own boxes.  and it would be better for clans and players because
>>     it would be very price competitive, that would also encourage
>>     massive proliferation.
>>
>>     Dunno ... I'm sure they modeled it out and it comes down to money.
>>
>>
>>
>>
>>     On Wed, Feb 24, 2010 at 9:56 AM, Einar S. Idsø
>>     <einar.cod at norsk-esport.no <mailto:einar.cod at norsk-esport.no>> wrote:
>>
>>         It helps to be in a country where there aren't a gazillion
>>         providers
>>         that are already "hooked up". Then size and age doesn't
>>         matter that
>>         much anymore.
>>
>>         Cheers.
>>         Einar
>>
>>
>>         On Wed, Feb 24, 2010 at 6:47 PM, Oliver Warburton
>>         <olly at inx-gaming.co.uk <mailto:olly at inx-gaming.co.uk>> wrote:
>>         > I can concur!
>>         > It has nothing to do with meeting the requirements. We do
>>         and more.
>>         > We run just over 1000 game servers, as does a colleague on
>>         another brand
>>         > here in the UK. They aren't (able to) offering (offer) Bad
>>         Company 2 either.
>>         > From that I could tell, there's one host for example that
>>         have been running
>>         > a few months, run a handful of servers, and have been approved.
>>         > The requirement appears to be knowing the right person to
>>         talk to!
>>         > Oliver Warburton
>>         > Managing Director
>>         > INX-Network LTD
>>         > INX-Gaming.com
>>         > www.inx-gaming.com <http://www.inx-gaming.com/>
>>         > Become a fan of INX on Facebook!
>>         > http://www.facebook.com/pages/INX-Gaming/11051264033
>>         > On 24 Feb 2010, at 17:42, Midnight wrote:
>>         >
>>         > You can't just meet the qualifications and get approved
>>         though.  I meet the
>>         > requirements and then some.
>>         >
>>         > I had been inquiring since 6 months ago, however it seems
>>         just like most
>>         > things, you have to know the right people.
>>         >
>>         >
>>         > i3D.net - Ramon Plaiser wrote:
>>         >
>>         > Providers are selected on various qualifications. One of
>>         them is being able
>>         > to host on a windows platform. No Linux bins are available.
>>         >
>>         > No provider will (or is allowed) to make contractual
>>         agreements between them
>>         > and EA public. Different games have different requirements and
>>         > qualifications you need to meet to be considered as a
>>         ranked provider.
>>         >
>>         > Best Regards,
>>         >
>>         > Ramon Plaisier
>>         > i3D.net Operations Manager
>>         >
>>         > -----Original Message-----
>>         > From: escapedturkey [mailto:escapedturkey at escapedturkey.com
>>         <mailto:escapedturkey at escapedturkey.com>]
>>         > Sent: Wednesday, February 24, 2010 9:38 AM
>>         > To: Call of Duty server admin list.
>>         > Subject: Re: [cod] Off Topic: Bad Company 2
>>         >
>>         > Is what this person saying true?
>>         >
>>         > "To become an EA trusted partner:
>>         > EA requires you to give them 640 slots on 10 servers and
>>         you have to
>>         > sign a contract to serve them for 1 year. You also must
>>         give EA full
>>         > access to those machines in order to qualify. Also for
>>         every 10 servers
>>         > you rent out you must provide EA 1 ranked server."
>>         >
>>         >
>>         http://forums.whirlpool.net.au/forum-replies-archive.cfm/381849.html
>>         >
>>         > Midnight wrote:
>>         >
>>         >
>>         > They pick you.  It's closed so you're too late like most
>>         gsp's sorry.
>>         >
>>         >
>>         > escapedturkey wrote:
>>         >
>>         >
>>         > How does one sign up to be a ranked server provider?
>>         >
>>         > Do the binarines support Linux?
>>         >
>>         > Thanks. :)
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