[cod] Off-Topic: The Future of GSPs

Josh Luthman iam8up at gmail.com
Wed Feb 3 12:51:46 EST 2010


I too just bought MW2 for the Xbox.  Very irritating to play to be honest.
 I'm very tired of killcam simply ignoring the fact that I was behind the
wall for a few seconds.  Gotta love latency and 384kbps DSL servers.

On Wed, Feb 3, 2010 at 11:10 AM, tom nikitopoulos <tomdagreek at gmail.com>wrote:

> Not to be a ass but I certainly hope that GSP's which may or may not
> include some of you do not have all their eggs in one basket. If the dedi
> server goes by the wayside I would hope that these companies can diversify
> into other markets.
> They certainly have the equipment and the know-how to do other things. Will
> the gsp's have financial ruin? I would think not.
> I finally went out and bought mw2 and played it. It is a pain in the ass
> and I find myself not playing it that often.
> Their "customer"  the pc gamer- is for the most part a bitchy,whiney,child.
> I hope they werent betting the farm on them...
>
> It would be fun to see a opensource game platform.
>
> On Wed, Feb 3, 2010 at 8:31 AM, Caleb Stephens <csteph9 at gmail.com> wrote:
>
>> They sold more PC copies than CoD4 too (per what Rob (iw guy) said) ...  I
>> blame that on marketing, but I will say almost all clans I knew from COD4
>> (from matches & my own clan), all switched to MW2, and we were tracking
>> towards mw2 well before all the ads started. we were welcoming it with open
>> arms looking for a "better" cod4.   there was some complaining at first, but
>> they are all still playing it and matching regularly.
>>
>> If they cared about game performance, they would have stopped playing
>> (like me).  and like the other poster said, they consider themselvs all in
>> the same boat, so suck game performance doesn't matter to them.
>>
>> question, at least in my mind, was never how well mw2 would do, but how
>> much brand damage would it do for a follow-on title?  if the p2p model
>> didn't work, then gamers would be more hesitant the next round if IW/Trey
>> even have a PC title.  but so far, looks like brand damage is none, and now
>> it's follow the leader time.
>>
>>
>>
>>
>>
>> On Tue, Feb 2, 2010 at 10:58 PM, Midnight <midowns at gmail.com> wrote:
>>
>>>  "Activision and IW proved this beyond any reasonable doubt. MW2
>>> attracted MORE players.  Biggest game release in history."
>>>
>>> There are simply more people with Xbox & Playstation 3 then there was
>>> years ago, and a dearth of decent games since Halo.  Of course they are all
>>> going to buy what is one of the top games of the year for consoles.  They
>>> haven't proved anything more than that the console market is bigger than it
>>> used to be.  That and also that console players are noobs who's lack of good
>>> ping is dwarfed only by their terrible skils at FPS games so it doesn't
>>> matter.
>>>
>>> Tyson is right, the next MW will likely be only console.  Why bother with
>>> 3% of the market at this point?  PCs could have been 40% of the market if
>>> they didn't castrate the game.  But you can't tell them that.
>>>
>>> It is a self fulfillng business decision -> Ruin the game, drive down PC
>>> sales, then point to how bad PC sales are so you can just abandon it
>>> altogether.
>>>
>>> Let's face it, the game publishers are greedy and they like how the noob
>>> consolers will buy a new game / DLC every week without blinking and then
>>> throw it in the corner a week later because it's boring.
>>>
>>>
>>>
>>> Tyson wrote:
>>>
>>>  Considering only 3% of the total sales for MW2 were PC they didn’t
>>> prove anything other than only the hard core PC gamers i.e. twl/cal types
>>> actually bought the game for PC and the noobs new to the franchise that
>>> don’t know any better.
>>>
>>>
>>>
>>> In fact they proved how easy it was to kill the game for PC and make it
>>> bigger on a locked in market like the consoles. The next MW will probably
>>> only be Console just like Halo at this rate.
>>>
>>>
>>>
>>> Tyson
>>>
>>>
>>>
>>> *From:* Caleb Stephens [mailto:csteph9 at gmail.com <csteph9 at gmail.com>]
>>> *Sent:* Tuesday, February 02, 2010 1:26 PM
>>> *To:* Call of Duty server admin list.
>>> *Subject:* Re: [cod] Off-Topic: The Future of GSPs
>>>
>>>
>>>
>>> >>Only if ppl stop caring about low ping.
>>>
>>>
>>>
>>> Activision and IW proved this beyond any reasonable doubt.  MW2 attracted
>>> MORE players.  Biggest game release in history.
>>>
>>>
>>>
>>> And league sites like TWL saw no dropoff in league interest.  In fact,
>>> players are jumping through all kinds of hoops just to play competitively.
>>>  It's retarded what they are doing, but they are doing it.  Game doesn't
>>> matter.  Behavior persists.
>>>
>>>
>>>
>>>
>>>
>>> Ping and game performance are the last things on players' minds.  Only
>>> the die-hard computer centric geeks care.
>>>
>>>
>>>
>>> ACTI and IW proved this, hard.
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> On Tue, Feb 2, 2010 at 2:41 AM, Midnight <midowns at gmail.com> wrote:
>>>
>>> Only if ppl stop caring about low ping.  GSP's have multiple Tier1
>>> backbone connections and are usually 1ms off the main trunks.  Home
>>> connections typically have 10-20ms + first hops and only 1 ISP backbone
>>> directly connected.
>>>
>>> I think the bigger threat to GSP's is the game publishers cutting them
>>> out of the mix, to the detriment of their user base.  This will on diminish
>>> quality of hosting and increase price.
>>>
>>>
>>>
>>>
>>> escapedturkey wrote:
>>>
>>> Do you believe GSPs will become obsolete as home bandwidth gets larger
>>> and hardware evolves faster and smaller?
>>>
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-- 
Josh Luthman

A patch in time saves kill -9
-http://www.tuxmaniac.com
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