[cod] Off-Topic: The Future of GSPs
Mavrick
mavrick.master at gmail.com
Tue Feb 2 07:49:52 EST 2010
http://store.steampowered.com/stats/
Current Players Peak Today Game
52,770 115,175 Call of Duty: Modern Warfare 2 - Multiplayer
41,064 92,109 Counter-Strike: Source
37,281 76,473 Counter-Strike
11,740 19,492 Team Fortress 2
9,862 24,346 Football Manager 2010
8,704 15,340 Left 4 Dead 2
6,501 11,991 Call of Duty: Modern Warfare 2
5,272 10,630 Empire: Total War
4,346 10,229 Mass Effect 2
4,317 9,145 Condition Zero
James Landi wrote:
> 1st as for ISPs letting you use their network to host your server is
> never going to fly unless you buy their very $$ business account and
> even then you're not guaranteed a good low latency connection.
> Remember these systems are a closed system with a couple of
> connections to the outside world with very very bad routing
> habits/tables LOL.
>
> The problem lies with the developer and publisher.
>
> Like mentioned above, publishers want you to keep buying their
> product, IE every year for a CoD game. But most important they don't
> want to compete with the community of mappers and modders who lately
> seem to do better work and under cut their own maps and mods, as well
> as being free.
>
> With this new MW2 model [sic], Activision can lock down their game and
> be the only one providing the extra content... oh at a price of
> course. This is the model that has made them a lot of money via
> consoles.
>
> It will be interesting to see how MW2's DLC for the PC works and if
> that will break the camels back in what is still a success both in
> sales and I hate to say it online players. Check out
> www.steampowered.com/stats .
>
> I for one will not help support a company who wishes to milk a
> franchise dry. I don't post MW2 news on my site, I don't post press
> released from Activision nor do I comment on their game anymore. (OK
> thread is different). I simply will not help them market their ported
> console game to my community. I'm sure they can get a well
> established and machore xbox community to take our place helping
> support their games.
>
> In the long run, I hate to say it but GSPs will have to diversify,
> they need to work on their relations with the big publishes to run
> their backend servers for ....dear I say.... their console support
> servers.
>
> We really need to watch Treyarch and their next CoD game as well as
> EA/Dice with the next MOH title, in regards to the server side of
> these games. I think this will be the breaking point for GSPs. and PC
> gaming communities who spring up around these games.
>
> This time don't count on the these guys releasing a backend we all can
> support until we have code in hand.
>
> Jim Landi
> Rudedog
> FPSadmin.com
> Microsoft MVP, Games for Windows 2009. 2010
>
>
>
>
> On 2/2/10 6:38 AM, Midnight wrote:
>> Yep. The game publishers don't care about providing a good online
>> experience, because they don't want people to play the same game for
>> a year or more. They want them to get bored with it as soon as
>> possible.
>>
>> Sadly the general population doesn't seem to care about spending $60
>> a week on new games, even though they really can't afford it. They
>> won't realize this till their 40 and haven't a dime in their
>> savings. Talk about expensive, buying all these console games only
>> to play them for a week, that's expensive. Server hosting is nothing
>> by comparison when each guy is chipping in.
>>
>>
>>
>> Oliver Warburton wrote:
>>> I'm afraid it's all down to the average intelligence and
>>> concentration span of the console user.
>>>
>>> I recently talked to a friend who has just 'found' online gaming.
>>> 'Have you got Xbox live?' he asked.
>>>
>>> When I quizzed him about his gaming habits, he'd given up on the
>>> COD6 campaign mode- ' got bored'. And couldn't be doing with the
>>> multiplayer mode- 'too hard'. He's now moved onto another game, and
>>> will no doubt have bought another one by the weekend. I did try and
>>> explain to him how I've been playing games 'online' for something
>>> like 8 years now- recounting a tale of how I used to play CS 1.5 for
>>> 8 hours a day obsessively, lol :) He just didn't get it.
>>>
>>> What's important here, is we remember that this is who the game
>>> makers are now catering for. We're a minority when it comes to
>>> gaming now. A real minority.
>>>
>>> Oliver Warburton
>>> Managing Director
>>> INX-Network LTD
>>>
>>> INX-Gaming.com
>>> www.inx-gaming.com
>>>
>>> Become a fan of INX on Facebook!
>>>
>>> http://www.facebook.com/pages/INX-Gaming/11051264033
>>>
>>> On 2 Feb 2010, at 11:17, Midnight wrote:
>>>
>>>> Ya I think CS Pro Mod is a huge step in the right direction, and
>>>> hopefully other projects will follow in their footsteps. Sadly so
>>>> many noobs buy games for 10 hours of single player that it kinda
>>>> dilutes the power of a boycott. And so many xbox players buy FPS
>>>> games now that it is hurting the PC side. Everything is getting
>>>> watered down to the least common denominator which is basically a
>>>> $150 console and p2p hosting. Sad.
>>>>
>>>>
>>>> Mavrick wrote:
>>>>> Here in Australia they're introducing Fibre to Home under the new
>>>>> National Broadband Network, apparently it's going to cost over
>>>>> 14billion (of tax payers, you & me) dollars.
>>>>>
>>>>> However I don't see the end of GSP's, open-source will introduce a
>>>>> new breed of games that players, hardcore gamers and clans will be
>>>>> willing to pay the price to host on high quality servers, with
>>>>> high quality non-congested networks.
>>>>>
>>>>> escapedturkey wrote:
>>>>>> I'm starting to wonder if the future of hardcore PC gaming
>>>>>> community (with a desire to run servers under their own complete
>>>>>> control) will be on open-source / independent projects; for
>>>>>> example, Warsow, Alien Arena, Nexuiz, etc.
>>>>>>
>>>>>> RedDragon wrote:
>>>>>>> I think, it isn't the bandwidth.
>>>>>>> The publisher heading is from dedicated servers to peer2peer. In
>>>>>>> some cases like EA/Dice the server are too expensive for most
>>>>>>> clans and communitys to rent them for a cupple of months.
>>>>>>>
>>>>>>> -RedDragon (clanleader)
>>>>>>>
>>>>>>> Am 02.02.2010 11:27, schrieb escapedturkey:
>>>>>>>> Do you believe GSPs will become obsolete as home bandwidth gets
>>>>>>>> larger and hardware evolves faster and smaller?
>>>>>>>>
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