[cod] Problem with my cod4 linux server
escapedturkey
escapedturkey at escapedturkey.com
Wed Aug 18 10:27:41 EDT 2010
./cod4_lnxded +set fs_game mods/modwarfare +set sv_pure 1 +set
ui_maxclients 14 +set net_ip 62.90.136.166 +exec server.cfg +map mp_crash
Example of what I use with many variables:
nohup ./$server_exec +set dedicated $server_dedicated +set ttycon 0 +set
net_ip $server_ip +set net_port $server_port +set com_hunkmegs 256 +set
sv_maxclients $server_sv_maxclients +set ui_maxclients
$server_sv_maxclients +set logfile $server_logfile +set fs_basepath
$home_location/$game_directory +set fs_homepath
$home_location/$game_directory +set sv_pure $server_sv_pure +set
sv_punkbuster $server_sv_punkbuster +set fs_game $server_mod_directory
+set $server_vm $misc +exec $server_config1 +map $start_map & >
/dev/null 2>&1
On 8/18/2010 5:18 PM, Eliran Shlomo wrote:
> ./cod4_lnxded +set fs_game mods/modwarfare +set sv_pure 1 +set
> +map_rotate +set ui_maxclients "14" +set net_ip "62.90.136.166" +exec
> server.cfg
>
> theres no need for PB because it's a closed server for me and my friends...
>
>
>
> *On 18/08/10 , escapedturkey escapedturkey at escapedturkey.com sent:
> *
>
> **
>
> Please share the complete command line that you are using. :)
>
> On 8/18/2010 4:59 PM, Eliran sh wrote:
> > hi there, when i am trying to run mod at my COD4 linux server
> > i got this line every time,
> > set fs_game mods/modwarfare
> > fs_game is write protected.
> >
> > searched all over the internet for solution but nothing worked...
> > any ideas?
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