[cod] [linux] Error: Exceeded limit of 2400 'image' assets.

Admin WBD wbdadmin at gmail.com
Mon Sep 21 11:11:54 EDT 2009


Hum... I've just found these entries in my /var/log/kern.log

*Sep 21 16:46:05 ks369008 codwaw_lnxded-b[18371]: segfault at 0 ip
0000000000000000 sp 00000000ffb98890 error 4 in
codwaw_lnxded-bin[8048000+4a4000]
Sep 21 16:46:05 ks369008 grsec: From 83.200.174.127: signal 11 sent to
/home/blabla/cod5/codwaw_lnxded-bin[codwaw_lnxded-b:18371] uid/euid:510/510
gid/egid:500/500, parent /sbin/init[init:1] uid/euid:0/0 gid/egid:0/0
Sep 21 17:02:50 ks369008 codwaw_lnxded-b[19227]: segfault at 0 ip
0000000000000000 sp 00000000ffc3c890 error 4 in
codwaw_lnxded-bin[8048000+4a4000]
Sep 21 17:02:50 ks369008 grsec: From 83.200.174.127: signal 11 sent to
/home/**blabla**/cod5/codwaw_lnxded-bin[codwaw_lnxded-b:19227]
uid/euid:510/510 gid/egid:500/500, parent /sbin/init[init:1] uid/euid:0/0
gid/egid:0/0
Sep 21 17:07:48 ks369008 codwaw_lnxded-b[19567]: segfault at 0 ip
0000000000000000 sp 00000000ffd7a890 error 4 in
codwaw_lnxded-bin[8048000+4a4000]
Sep 21 17:07:48 ks369008 grsec: From 83.200.174.127: signal 11 sent to
/home/**blabla**/cod5/codwaw_lnxded-bin[codwaw_lnxded-b:19567]
uid/euid:510/510 gid/egid:500/500, parent /sbin/init[init:1] uid/euid:0/0
gid/egid:0/0

*The timestamps match with my attempts to launch mp_foy. I hope this will
help you find what's wrong :)*
*

2009/9/21 Sandro ALCAMO <sandro.alcamo at gmail.com>

> Other maps crash since 1.6...
>
> I had to remove mp_foy from my server rotation. I copied the map files into
> the usermaps folder, copied the iwd file to the mod folder and removed the
> original iwd file. When i send the command "/rcon map mp_foy", my client
> shows me the correct load screen but nothing loads. And i get nothing in the
> logs...
> Here are the last entries :
>
> *Rcon from 94.23.40.11:-25836:
> PB_SV_PList
> Rcon from 94.23.40.11:-25836:
> tell
> Rcon from 83.200.174.127:28960:
> map
> *
> The 2 first rcon logs is the B3 talking.
> The last line is when i try to launch mp_foy. And after that, nothing...
>
>
> 2009/9/21 Admin WBD <wbdadmin at gmail.com>
>
> The iwd file is in the usermaps/mp_panzerfact folder and in the mod folder.
>> If i remove the iwd file from the mod folder, the client doesn't download
>> it.
>> Apart from this one, there's no duplicate.
>>
>> 2009/9/21 Ryan C. Gordon <icculus at icculus.org>
>>
>>
>>>  As the map files are the same as before, it looks like 1.6 loads more
>>>> images... I hope that the bug that loaded images twice isn't back... Was
>>>> this bug a linux bug or a cod bug ?
>>>>
>>>
>>> A guess: we look in more directories for assets now to fix the custom map
>>> thing (yeah, yeah, "fix", I know)...do you have duplicate files in multiple
>>> locations?
>>>
>>> (I'm looking at the custom map thing again, btw, for those that are still
>>> having issues.)
>>>
>>> --ryan.
>>>
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>>>
>>
>>
>
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