[cod] codwaw servers suddenly crashing

Bong-Master bong-master at thesilverdagger.co.uk
Wed Oct 21 12:37:20 EDT 2009


Mine crashed last night Not restarting it either


From: tom nikitopoulos 
Sent: Wednesday, October 21, 2009 4:51 PM
To: Call of Duty server admin list. 
Subject: Re: [cod] codwaw servers suddenly crashing


if ur lucky your waw server might keep running 4 days tops...
i think many ppl are having the same authentication error


On Wed, Oct 21, 2009 at 3:16 AM, pet <games at maxrate.pl> wrote:

  ok now is ok :)

  escapedturkey pisze: 


    Suddenly all the codwaw servers are crashing.

    Example:

    1.6.1144 CL(241023) BUILD Wed Feb 11 12:46:58 2009 COD_WaW MP build linux-i386 Sep 14 2009
    USAGE: set <variable> <value>
    USAGE: set <variable> <value>
    begin $init
    USAGE: set <variable> <value>
    ----- FS_Startup -----
    Current language: english
    Build 1144 BUILD 241023 CL(Wed Feb 11 12:46:58 2009)
    logfile opened on Wed Oct 21 01:52:22 2009

    Current search path:
    /home/codwawtest/codwaw/main/iw_27.iwd (60 files)
    /home/codwawtest/codwaw/main/iw_26.iwd (522 files)
    /home/codwawtest/codwaw/main/iw_25.iwd (139 files)
    /home/codwawtest/codwaw/main/iw_24.iwd (502 files)
    /home/codwawtest/codwaw/main/iw_23.iwd (3 files)
    /home/codwawtest/codwaw/main/iw_22.iwd (529 files)
    /home/codwawtest/codwaw/main/iw_21.iwd (13 files)
    /home/codwawtest/codwaw/main/iw_20.iwd (69 files)
    /home/codwawtest/codwaw/main/iw_19.iwd (52 files)
    /home/codwawtest/codwaw/main/iw_18.iwd (51 files)
    /home/codwawtest/codwaw/main/iw_17.iwd (42 files)
    /home/codwawtest/codwaw/main/iw_16.iwd (44 files)
    /home/codwawtest/codwaw/main/iw_15.iwd (145 files)
    /home/codwawtest/codwaw/main/iw_14.iwd (655 files)
    /home/codwawtest/codwaw/main/iw_13.iwd (400 files)
    /home/codwawtest/codwaw/main/iw_12.iwd (453 files)
    /home/codwawtest/codwaw/main/iw_11.iwd (366 files)
    /home/codwawtest/codwaw/main/iw_10.iwd (549 files)
    /home/codwawtest/codwaw/main/iw_09.iwd (413 files)
    /home/codwawtest/codwaw/main/iw_08.iwd (484 files)
    /home/codwawtest/codwaw/main/iw_07.iwd (755 files)
    /home/codwawtest/codwaw/main/iw_06.iwd (537 files)
    /home/codwawtest/codwaw/main/iw_05.iwd (569 files)
    /home/codwawtest/codwaw/main/iw_04.iwd (711 files)
    /home/codwawtest/codwaw/main/iw_03.iwd (743 files)
    /home/codwawtest/codwaw/main/iw_02.iwd (694 files)
    /home/codwawtest/codwaw/main/iw_01.iwd (350 files)
    /home/codwawtest/codwaw/main/iw_00.iwd (808 files)
    /home/codwawtest/codwaw/main
    /home/codwawtest/codwaw/main_shared
    /home/codwawtest/codwaw/players
    /home/codwawtest/codwaw/main/localized_english_iw06.iwd (1804 files)
       localized assets iwd file for english
    /home/codwawtest/codwaw/main/localized_english_iw05.iwd (1246 files)
       localized assets iwd file for english
    /home/codwawtest/codwaw/main/localized_english_iw04.iwd (363 files)
       localized assets iwd file for english
    /home/codwawtest/codwaw/main/localized_english_iw03.iwd (28 files)
       localized assets iwd file for english
    /home/codwawtest/codwaw/main/localized_english_iw02.iwd (3163 files)
       localized assets iwd file for english
    /home/codwawtest/codwaw/main/localized_english_iw01.iwd (5164 files)
       localized assets iwd file for english
    /home/codwawtest/codwaw/main/localized_english_iw00.iwd (4592 files)
       localized assets iwd file for english

    File Handles:
    handle 1: console_mp.log
    ----------------------
    27018 files in iwd files
    Adding channel: error
    Adding channel: gamenotify
    Adding channel: boldgame
    Adding channel: subtitle
    Adding channel: obituary
    Adding channel: logfile_only
    Adding channel: console_only
    Adding channel: gfx
    Adding channel: sound
    Adding channel: files
    Adding channel: devgui
    Adding channel: profile
    Adding channel: ui
    Adding channel: client
    Adding channel: server
    Adding channel: system
    Adding channel: playerweap
    Adding channel: ai
    Adding channel: anim
    Adding channel: physics
    Adding channel: fx
    Adding channel: leaderboards
    Adding channel: parserscript
    Adding channel: script
    No channels added or hidden
    Adding channel: error
    Adding channel: error
    No channels added or hidden
    Adding channel: gamenotify
    Adding channel: obituary
    No channels added or hidden
    Adding channel: boldgame
    No channels added or hidden
    Adding channel: subtitle
    No channels added or hidden
    execing default_mp.cfg from disk
    execing default_mp_controls.cfg from disk
    No channels added or hidden
    execing default_mp_gamesettings.cfg from disk
    execing server_map.cfg from disk
    execing language.cfg from disk
    dedicated is read only.
    '3' is not a valid value for dvar 'logfile'
     Domain is any integer from 0 to 2
    fs_basepath is write protected.
    fs_homepath is write protected.
    USAGE: set <variable> <value>
    USAGE: set <variable> <value>
    Opening IP socket: 208.43.15.228:28960
    WARNING: UDP_OpenSocket: bind: Address already in use
    Opening IP socket: 208.43.15.228:28961
    Hostname: dallas.escapedturkey.com
    IP: 74.86.130.146
    dedicated is read only.
    net_port will be changed upon restarting.
    '3' is not a valid value for dvar 'logfile'
     Domain is any integer from 0 to 2
    fs_basepath is write protected.
    fs_homepath is write protected.
    sv_punkbuster is write protected.
    USAGE: set <variable> <value>
    USAGE: set <variable> <value>
    Hostname: dallas.escapedturkey.com
    PC IP: 74.86.130.146
    bdLog[12563]: ../DemonWare/bdNet/bdNet.cpp(651):
    WARNING: Socket bind failed, but subsequent close succeeded!
    end $init 225 ms
    Loading fastfile code_post_gfx_mp
    Loading fastfile localized_code_post_gfx_mp
    Loading fastfile ui_mp
    Loading fastfile localized_common_mp
    Loading fastfile common_mp
    Loading fastfile patch_mp
    Loading fastfile 'code_post_gfx_mp'
    used 1.33 MB memory in DB alloc
    Loading fastfile 'localized_code_post_gfx_mp'
    used 2.02 MB memory in DB alloc
    Loading fastfile 'ui_mp'
    used 9.26 MB memory in DB alloc
    Loading fastfile 'localized_common_mp'
    used 1.88 MB memory in DB alloc
    Loading fastfile 'common_mp'
    used 70.81 MB memory in DB alloc
    Loading fastfile 'patch_mp'
    used 0.53 MB memory in DB alloc
    --- Common Initialization Complete ---
    dedicated is read only.
    net_port will be changed upon restarting.
    '3' is not a valid value for dvar 'logfile'
     Domain is any integer from 0 to 2
    fs_basepath is write protected.
    fs_homepath is write protected.
    sv_punkbuster is write protected.
    USAGE: set <variable> <value>
    USAGE: set <variable> <value>
    execing basic.cfg from disk
    sv_punkbuster is write protected.
    sv_maxclients will be changed upon restarting.
    ------ Server Initialization ------
    Server: mp_castle
    resetting state..
    bdLog[12563]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(334):
    WARNING: Cannot shutdown class as it is already uninitialised!
    Hostname: dallas.escapedturkey.com
    PC IP: 74.86.130.146
    bdLog[12563]: ../DemonWare/bdNet/bdNet.cpp(651):
    WARNING: Socket bind failed, but subsequent close succeeded!
    DNS
    .DW_AUTHORIZING
    DW_AUTHORIZING TIMED OUT
    ********************
    ERROR: Dedicated server authentication failure.

    ********************
     Server: pb_sv_SsNext = 875340 (0 to 999999)
     Server: pb_sv_LogNext = 37 (1 to 999999)
     Server: PB Log File /home/codwawtest/codwaw/pb/svlogs/00000037.log Opened for WAW (l)
     Server: 0 Power Players loaded from /home/codwawtest/codwaw/pb/pbpower.dat
     Server: 0 PB Rcon Filters loaded from /home/codwawtest/codwaw/pb/pbrcon.dat
     Server: 0 Map lines loaded from /home/codwawtest/codwaw/pb/pbsvmaps.cfg
     Server: Attempting to resolve master5.evenbalance.com
     Server: Resolved to [66.36.231.175]
     Server: PunkBuster Server (v1.723 | A1409 C2.201) Enabled
    Huffman Took 0 Milliseconds
    Hitch warning: 14569 msec frame time
     Server: Game Version [Call of Duty Multiplayer COD_WaW MP build 1.6.1144 CL(241023) BUILD Wed Feb 11 12:46:58 2009 linux-i386]
    status
    Server is not running.
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