[cod] Sorry have to vent, Modern Warfare 2 on the PC

Andre Lorbach alorbach at ro1.adiscon.com
Wed Oct 21 03:21:31 EDT 2009


I didn't like the expensive ranked system either, but aAt least BF2 had an
the option to run your own "unranked" dedicated servers. 

--
regards,
Andre


> -----Original Message-----
> From: escapedturkey [mailto:escapedturkey at escapedturkey.com]
> Sent: Dienstag, 20. Oktober 2009 21:41
> To: Call of Duty server admin list.
> Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
> 
> Not a fan of the ranked server system that BF2 had. It was very hurtful
> to the mod scene. Ranked servers costed more and were restricted to FTP
> access. Hopefully DICE doesn't do the whole ranked server system again.
> 
> RaBBiT wrote:
> > I've always wanted to move to Valve, but only the real COD community
> can
> > make a real source mod that feels like a cod game.
> > Btw a PC game like cod or coduo...
> > Time will tell, i'll be glad to map on that project.
> > Otherwise DICE might make the GOTY on PC with BFBC2.
> >
> > PS: What about Treyarch? will they screw things up next year?
> >
> > Rabbit
> >
> >     ----- Original Message -----
> >     *From:* Seth Sauls <mailto:wizz220 at gmail.com>
> >     *To:* Call of Duty server admin list. <mailto:cod at icculus.org>
> >     *Sent:* Tuesday, October 20, 2009 9:27 PM
> >     *Subject:* Re: [cod] Sorry have to vent, Modern Warfare 2 on the
> PC
> >
> >     I say that a group of community modders and mappers gets together
> >     and starts a "source" mod.  Call it MW2:Source or something like
> that.
> >
> >     Make it badass and build it off the source engine.  Make the maps
> >     exactly like in MW2, models and all.  Then for a map pack make
> the
> >     stock cod4 maps/models and so on.
> >
> >     What do you all say....
> >
> >     Wizz
> >
> >     On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <iam8up at gmail.com
> >     <mailto:iam8up at gmail.com>> wrote:
> >
> >         Did anyone think that maybe they're trying to take away Halo
> 3
> >         players?
> >
> >         On 10/20/09, Lars Vik <lars at 3056.net <mailto:lars at 3056.net>>
> wrote:
> >          > Hi,
> >          >
> >          > I have both xbox 360 and PS3, but use the consoles mainly
> for
> >         ...well...
> >          > console games. Like racing games, Rockband etc. But is it
> really
> >          > possible to play FPS on console? I have tried misc FPS
> demos
> >         and so on,
> >          > but I find it hopeless. Clearly, if the majority of CoD
> >         players are on
> >          > console, i must have missed something? I.e. can you get
> >         keyboard/mouse
> >          > to xbox 360? They aren't seriously using the hand
> >         controller/joystick?
> >          >
> >          > I am also a bit surprised IW are selling more of a FPS
> game
> >         to console
> >          > than to PC. I can't help but thing that I am getting old
> or
> >         something
> >          > like that. That I am out of the loop so to speak.
> >          >
> >          > Hmmm....
> >          >
> >          > John Kennington wrote:
> >          >> There was a group of modders that tried that and
> succeeded,
> >         somewhat.
> >          >> Red Oktober is a mod and is a decent game, however it is
> far to
> >          >> realistic for the casual player.
> >          >>
> >          >> John
> >          >>
> >          >> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey
> >          >> <escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>
> >          >> <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>>> wrote:
> >          >>
> >          >>     Tough to say. I think the mod community, if combining
> >         forces, can
> >          >>     make any game engine or mod run better, faster, and
> more
> >         fun.
> >          >>     Faith in the community. For open-source, my vote goes
> to:
> >          >>     http://xreal-project.net <http://xreal-project.net/>
> --
> >         based on IOQuake3.
> >          >>
> >          >>     However, even IOQuake3 will do:
> >          >>
> >          >>     http://ioquake3.org <http://ioquake3.org/>
> >          >>
> >          >>     Enuff of my rambling ...
> >          >>
> >          >>     Martin H wrote:
> >          >>
> >          >>         Problem with the source engine is its not so good
> at
> >         making a
> >          >>         game like CoD, of all the mods i've played to
> date
> >         the only
> >          >>         one that had potential imo was Insurgency. Which
> >         although fun,
> >          >>         didnt come close to the gameplay of CoD
> >          >>
> >          >>         I just dont think the source engine is cut out
> for a
> >         game like
> >          >>         cod. come to think of it though, i cant think of
> >         anything that
> >          >>         is...
> >          >>
> >          >>         One of the gripes i have with the system they
> intend
> >         on using
> >          >>         is, if the matchmaking system always puts you
> >         against people
> >          >>         at your skill level, how is a player meant to
> >         progress? i've
> >          >>         always found the best way to improve is to be
> >         subjected to
> >          >>         repeated raping. If IWNet dumps you with players
> on your
> >          >>         level, you just wont improve.
> >          >>
> >          >>         It says its done on "skill level". How is a skill
> level
> >          >>         determined? Average KD ratio? if thats the case,
> >         players will
> >          >>         be flying up and down the skill rankings every
> time
> >         they have
> >          >>         a bad/good day. If a player is doing particularly
> >         well on a
> >          >>         certain day, their KD ratio would increase. But
> the
> >         next day,
> >          >>         if they're back to 'normal' levels, they'll be
> way
> >         out of
> >          >>         their depth. Or vice versa. quite easy to have a
> bad
> >         day, and
> >          >>         then find yourself on a server with people way
> below
> >         your
> >          >>         actual skill rating.
> >          >>
> >          >>         "The biggest benefit of using IWnet by far is the
> >         fact that
> >          >>         you don't have to worry about joining a server
> full of
> >          >>         aim-bots, wallhacks, or cheaters. Or relying on
> the
> >         server
> >          >>         admin of the server to constantly be monitoring,
> >         banning, and
> >          >>         policing it."
> >          >>
> >          >>         Yeah, thats great until theres an admin that isnt
> >         100% clued
> >          >>         up on banning people, and theres a guy on the
> server
> >         who's
> >          >>         name is changing every two seconds. Its going to
> be no
> >          >>         different than a CoD4 server in reality.
> >          >>
> >          >>         Surely the better way to get rid of cheating
> would
> >         be to seal
> >          >>         up all the holes that allow these hacks to be
> >         created in the
> >          >>         first place?
> >          >>
> >          >>         2009/10/20 Joker{eXtreme+}
> <joker at mycallofduty.com
> >         <mailto:joker at mycallofduty.com>
> >          >>         <mailto:joker at mycallofduty.com
> >         <mailto:joker at mycallofduty.com>>
> <mailto:joker at mycallofduty.com
> >         <mailto:joker at mycallofduty.com>
> >          >>         <mailto:joker at mycallofduty.com
> >         <mailto:joker at mycallofduty.com>>>>
> >          >>
> >          >>
> >          >>            Another post by Bowling
> >          >>            http://www.fourzerotwo.com/?p=745
> >          >>
> >          >>            ~Joker
> >          >>
> >          >>
> >          >>            ----- Original Message ----- From:
> "escapedturkey"
> >          >>            <escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>
> >          >>         <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>>
> >          >>            <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>
> >          >>         <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>>>>
> >          >>
> >          >>
> >          >>            To: "Call of Duty server admin list."
> >         <cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >          >>            <mailto:cod at icculus.org
> <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>>
> >          >>
> >          >>            Sent: Tuesday, October 20, 2009 11:06 AM
> >          >>
> >          >>            Subject: Re: [cod] Sorry have to vent, Modern
> >         Warfare 2 on
> >          >>         the PC
> >          >>
> >          >>
> >          >>            Best thing to do is start with the mod makers
> in
> >         that first
> >          >>         interview.
> >          >>            Have them get together with a single purpose
> >         "make or mod an
> >          >>            alternative".
> >          >>
> >          >>            Valve offers great support:
> >          >>
> >          >>
> >          >>
> >          >>
> >
> http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Techno
> logy
> >          >>
> >          >>            :)
> >          >>
> >          >>            Bong-Master wrote:
> >          >>
> >          >>                broken record Lmfto no just a long record
> lol
> >         any how,
> >          >>         how &
> >          >>                were do you
> >          >>                start ?
> >          >>
> >          --------------------------------------------------
> >          >>                From: "escapedturkey"
> >         <escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>
> >          >>         <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>>
> >          >>                <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>
> >          >>         <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>>>>
> >          >>
> >          >>                Sent: Tuesday, October 20, 2009 6:55 PM
> >          >>                To: "Call of Duty server admin list."
> >         <cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >          >>                <mailto:cod at icculus.org
> >         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >         <mailto:cod at icculus.org>>>>
> >          >>
> >          >>                Subject: Re: [cod] Sorry have to vent,
> Modern
> >         Warfare 2
> >          >>         on the PC
> >          >>
> >          >>                    Exactly. I don't see why this can't be
> >         done via the
> >          >>         Source
> >          >>                    engine or
> >          >>                    other means. All the weapons, game
> play,
> >         and such
> >          >>         can be
> >          >>                    replicated.
> >          >>
> >          >>                    Valve shows a lot of support, has VAC,
> >         dedicated Linux
> >          >>                    binares, etc.
> >          >>
> >          >>                    Anyhow, I am sounding like a broken
> >         record. :)
> >          >>
> >          >>                    Hannu Kumpeli wrote:
> >          >>
> >          >>                        Lets put the money together from
> the
> >         100,000+
> >          >>         signatures
> >          >>                        and let some
> >          >>                        company make us the game we want
> with
> >         DEDI
> >          >>         SUPPORT :D
> >          >>
> >          >>                            Let's go open-source or Source
> >         engine! :)
> >          >>
> >          >>                            As I listened to the interview
> >         most of the
> >          >>         people
> >          >>                            talking were
> >          >>                            modders. Can't they all come
> >         together and do a
> >          >>                            Source mod or open
> >          >>                            source project?
> >          >>
> >          >>                            I'm sure a Source engine mod
> >         would work
> >          >>         quite well.
> >          >>
> >          >>                            Source and open-source aren't
> the
> >         same, for
> >          >>         anyone
> >          >>                            confused. :)
> >          >>
> >          >>                            Joker{eXtreme+} wrote:
> >          >>
> >          >>                                Confirmation that they are
> >         still NOT
> >          >>         going to
> >          >>                                put in Dedi Server
> >          >>                                support.
> >          >>
> >          >>                                I'm done.  Thank you all
> and
> >         have a
> >          >>         good life.
> >          >>
> >          >>                                ~Joker
> >          >>
> >          >>
> >          >>                                ----- Original Message ---
> --
> >         From:
> >          >>         "Einar S. Idsø"
> >          >>                                <einar.cod at norsk-esport.no
> >         <mailto:einar.cod at norsk-esport.no>
> >          >>         <mailto:einar.cod at norsk-esport.no
> >         <mailto:einar.cod at norsk-esport.no>>
> >          >>
> >          <mailto:einar.cod at norsk-esport.no
> >         <mailto:einar.cod at norsk-esport.no>
> >          >>         <mailto:einar.cod at norsk-esport.no
> >         <mailto:einar.cod at norsk-esport.no>>>>
> >          >>
> >          >>                                To: "Call of Duty server
> >         admin list."
> >          >>                                <cod at icculus.org
> >         <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org
> <mailto:cod at icculus.org>>>>
> >          >>
> >          >>                                Sent: Tuesday, October 20,
> >         2009 10:32 AM
> >          >>                                Subject: Re: [cod] Sorry
> have
> >         to vent,
> >          >>         Modern
> >          >>                                Warfare 2 on the PC
> >          >>
> >          >>
> >          >>                                Just out: Official
> Infinity Ward
> >          >>         response to
> >          >>                                #MW2 PC players
> >          >>
> >          >>
> >          >>
> >         http://gameinformer.com/b/news/archive/2009/10/20/modern-
> warfare-2-dedicated-server-response.aspx
> >          >>
> >          >>
> >          >>                                Cheers,
> >          >>                                Einar
> >          >>
> >          >>                                On Tue, Oct 20, 2009 at
> 3:12 PM,
> >          >>         escapedturkey
> >          >>
> >          <escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>
> >          >>         <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>>
> >          >>
> >          <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>
> >          >>         <mailto:escapedturkey at escapedturkey.com
> >         <mailto:escapedturkey at escapedturkey.com>>>> wrote:
> >          >>
> >          >>                                    Wouldn't it best to
> offer
> >         both?
> >          >>
> >          >>                                    IW.net and dedicated
> >         servers as an
> >          >>         option?
> >          >>
> >          >>                                    That way they can see
> by
> >         the statistics
> >          >>                                    which is the preferred
> >          >>                                    mode of game
> >          >>                                    play.
> >          >>
> >          >>                                    Schlup wrote:
> >          >>
> >          >>                                        Yes fake, was
> there
> >         really any
> >          >>         doubt?
> >          >>
> >          >>                                        -----Original
> >         Message-----
> >          >>                                        From: Mavrick
> >          >>
> >          >>          [mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>
> >          >>         <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>>
> >          >>
> >          >>          <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>
> >          >>         <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>>>] Sent:
> >          >>                                        Tuesday,
> >          >>                                        October 20,
> >          >>                                        2009 7:42 AM
> >          >>                                        To: Call of Duty
> >         server admin list.
> >          >>                                        Subject: Re: [cod]
> >         Sorry have
> >          >>         to vent,
> >          >>                                        Modern Warfare 2
> on
> >         the PC
> >          >>
> >          >>
> >          >>
> >          >>
> >          >>
> >         http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
> AD32-B162A0A3049E
> >         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
> AD32-B162A0A3049E>
> >          >>
> >          >>
> >         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
> AD32-B162A0A3049E
> >         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
> AD32-B162A0A3049E>>
> >          >>
> >          >>
> >          >>
> >         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
> AD32-B162A0A3049E
> >         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
> AD32-B162A0A3049E>
> >          >>
> >          >>
> >         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
> AD32-B162A0A3049E
> >         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
> AD32-B162A0A3049E>>>
> >          >>
> >          >>
> >          >>                                        fake?
> >          >>
> >          >>                                        Richard GrosJean
> wrote:
> >          >>
> >          >>                                            120k
> signatures
> >         to go until it
> >          >>                                            reaches the
> famed
> >         Starcraft
> >          >>         2 LAN
> >          >>                                            petition
> >          >>                                            status.
> >          >>
> >          >>                                            On Tue, Oct
> 20,
> >         2009 at
> >          >>         8:21 AM,
> >          >>                                            Mavrick Master
> >          >>
> >          <mavrick.master at gmail.com <mailto:mavrick.master at gmail.com>
> >          >>         <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>>
> >          >>
> >          >>          <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>
> >          >>         <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>>>
> >          >>
> >          >>          <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>
> >          >>         <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>>
> >          >>
> >          >>          <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>
> >          >>         <mailto:mavrick.master at gmail.com
> >         <mailto:mavrick.master at gmail.com>>>>>
> >          >>                                            wrote:
> >          >>
> >          >>                                            84884 Total
> >         Signatures and
> >          >>         counting...
> >          >>
> >          >>                                            **grabs
> another
> >         popcorn**
> >          >>
> >          >>
> >          >>
> >          >>
> >         -------------------------------------------------------------
> -----------
> >          >>
> >          >>
> >          >>
> >          >>
> >          >>          _______________________________________________
> >          >>                                            cod mailing
> list
> >          >>
> cod at icculus.org
> >         <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org
> <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> >          >>          http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>          _______________________________________________
> >          >>                                        cod mailing list
> >          >>                                        cod at icculus.org
> >         <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org
> <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> >          >>          http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>          _______________________________________________
> >          >>                                        cod mailing list
> >          >>                                        cod at icculus.org
> >         <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org
> <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> >          >>          http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>          _______________________________________________
> >          >>                                    cod mailing list
> >          >>                                    cod at icculus.org
> >         <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org
> <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> >          http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>          _______________________________________________
> >          >>                                cod mailing list
> >          >>                                cod at icculus.org
> >         <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org
> <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> >          http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>
> >          >>
> >          >>
> >         -------------------------------------------------------------
> -------------------
> >          >>
> >          >>
> >          >>
> >          >>
> >          >>
> >          >>                                No virus found in this
> >         incoming message.
> >          >>                                Checked by AVG -
> www.avg.com
> >         <http://www.avg.com/>
> >          >>         <http://www.avg.com <http://www.avg.com/>>
> >         <http://www.avg.com <http://www.avg.com/>>
> >          >>
> >          >>                                Version: 8.5.422 / Virus
> >         Database:
> >          >>                                270.14.23/2448 - Release
> Date:
> >          >>                                10/20/09 10:43:00
> >          >>
> >          >>
> >          >>          _______________________________________________
> >          >>                                cod mailing list
> >          >>                                cod at icculus.org
> >         <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >          >>         <mailto:cod at icculus.org
> <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> >          http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          _______________________________________________
> >          >>                            cod mailing list
> >          >>                            cod at icculus.org
> >         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >         <mailto:cod at icculus.org>>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> >          http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>
> >          _______________________________________________
> >          >>                        cod mailing list
> >          >>                        cod at icculus.org
> >         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >         <mailto:cod at icculus.org>>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          _______________________________________________
> >          >>                    cod mailing list
> >          >>                    cod at icculus.org
> <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> >          >>
> >          >>
> http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>
> _______________________________________________
> >          >>                cod mailing list
> >          >>                cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> >          >>
> >          >>                http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> _______________________________________________
> >          >>            cod mailing list
> >          >>            cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> >          >>
> >          >>            http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>
> >          >>
> >          >>
> >         -------------------------------------------------------------
> -------------------
> >          >>
> >          >>
> >          >>
> >          >>
> >          >>            No virus found in this incoming message.
> >          >>            Checked by AVG - www.avg.com
> >         <http://www.avg.com/> <http://www.avg.com
> <http://www.avg.com/>>
> >          >>         <http://www.avg.com <http://www.avg.com/>>
> >          >>
> >          >>            Version: 8.5.422 / Virus Database:
> 270.14.23/2448
> >         - Release
> >          >>         Date:
> >          >>            10/20/09 10:43:00
> >          >>
> >          >>
> _______________________________________________
> >          >>            cod mailing list
> >          >>            cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> >          >>
> >          >>            http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>
> >          >>
> >          >>
> >         -------------------------------------------------------------
> -----------
> >          >>
> >          >>         _______________________________________________
> >          >>         cod mailing list
> >          >>         cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >          >>         http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>     _______________________________________________
> >          >>     cod mailing list
> >          >>     cod at icculus.org <mailto:cod at icculus.org>
> >         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >          >>     http://icculus.org/mailman/listinfo/cod
> >          >>
> >          >>
> >          >>
> >          >>
> >          >> --
> >          >> No matter how fast light travels it finds the darkness
> has
> >         always got
> >          >> there first, and is waiting for it. -- (Terry Pratchett,
> >         Reaper Man)
> >          >>
> >         -------------------------------------------------------------
> -----------
> >          >>
> >          >> _______________________________________________
> >          >> cod mailing list
> >          >> cod at icculus.org <mailto:cod at icculus.org>
> >          >> http://icculus.org/mailman/listinfo/cod
> >          >>
> >          > _______________________________________________
> >          > cod mailing list
> >          > cod at icculus.org <mailto:cod at icculus.org>
> >          > http://icculus.org/mailman/listinfo/cod
> >          >
> >
> >
> >         --
> >         Josh Luthman
> >
> >         A patch in time saves kill -9
> >         -http://www.tuxmaniac.com <http://www.tuxmaniac.com/>
> >         _______________________________________________
> >         cod mailing list
> >         cod at icculus.org <mailto:cod at icculus.org>
> >         http://icculus.org/mailman/listinfo/cod
> >
> >
> >     -----------------------------------------------------------------
> -------
> >
> >     _______________________________________________
> >     cod mailing list
> >     cod at icculus.org
> >     http://icculus.org/mailman/listinfo/cod
> >
> >
> > ---------------------------------------------------------------------
> ---
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod


More information about the cod mailing list