[cod] Problem with CoD5 Linux Server
tom
tomdagreek at gmail.com
Thu Jul 23 19:54:03 EDT 2009
auth ticket failed sounds like no communication between master server and ur server.
maybe a selinux prob or maybe a firewall on ur server that u might have missed?
----- Original Message -----
From: HPR, Inc. Services
To: Call of Duty server admin list.
Sent: Thursday, July 23, 2009 12:57 PM
Subject: Re: [cod] Problem with CoD5 Linux Server
Yes I did that still the same problem, I uploaded all the files (main/, zone/, mp.exe), I erased everything and did it again the way you told me put the CoDWaW files First then the patches and still the same error.
On Thu, Jul 23, 2009 at 2:43 AM, Mathis <admin at gunah.eu> wrote:
do you have the main files from COD5 (Windows Files) Uploaded and then the patches installed?
HPR, Inc. Services schrieb:
Yes, already did with no luck.
On Thu, Jul 23, 2009 at 2:31 AM, RedDragon <reddragon at efc-funclan.de> wrote:
In your start-up line you wrote to use port 28960 which is also the default port for COD4. Try to set up +set net_port 28961
-RedDragon
HPR, Inc. Services schrieb:
Actually I have CoD4 running on the server already listening in the default port for CoD5 I am using port 28961, I don't have a Firewall.
On Thu, Jul 23, 2009 at 2:03 AM, RedDragon <reddragon at efc-funclan.de <mailto:reddragon at efc-funclan.de>> wrote:
Is it your first try to set up an didicated server? Are the
iptables ok. Is there a firewall on your box?
-RedDragon
HPR, Inc. Services schrieb:
I tried that but it did not work, still the same error. Also
sometimes it shows this error msg:
Decryption of auth ticket failed.Server: Updating session
(180050ms)
.bdLog[6482]:
../DemonWare/bdCore/bdContainers/bdBitBuffer.cpp(526):
ERROR: Expected: UInt32 , read: NoType
On Thu, Jul 23, 2009 at 1:52 AM, RedDragon
<reddragon at efc-funclan.de <mailto:reddragon at efc-funclan.de>
<mailto:reddragon at efc-funclan.de
<mailto:reddragon at efc-funclan.de>>> wrote:
Hi,
it seems the dedicated entry is not interpreted by the server.
Here is my Start-up Code.
./codwaw_lnxded +set net_ip 78.xx.xx.xx +set net_port 28960
+set
dedicated 2 +set fs_basepath ./ +set fs_homepath ./ +set
sv_punkbuster 1 +set ui_maxclients 32 +set sv_maxclients 32
+exec
server.cfg +map mp_airfield +map_rotate
Hope it works for u
Greetz
-RedDragon
HPR, Inc. Services schrieb:
I am trying to run CoD5 Linux Server with Patch 1.5 the
problem I got is when people try to connect to it they
get his
msg:
http://www.sbzclan.com/misc/codwaw-error.jpg
"No or bad challenge address"
>From ssh I see this when someone tries to connect:
DEDICATED SERVER: Responding to client challenge request
SERVER: Adjusted client ping by 0 ms to 150 ms
Client 0 connecting with 150 challenge ping from
70.*.*.*:28960
Not a lan address!
Got IV 2980961026 from client!
Decryption of auth ticket failed.
I already updated PunkBuster I already tried,
+sets gamestartup \"`date +"%D %T"`\" +set dedicated 2
+set
net_ip 76.*.*.* +set net_port 28960 +set sv_maxclients
32 +set
sv_punkbuster "1" +exec server.cfg +map_rotate
+set dedicated 2 +set net_ip 76.*.*.* +set net_port
28960 +set
sv_maxclients 24 +set sv_punkbuster 0 +exec server.cfg
:( Thanks for Any Help!
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