[cod] WAW Linux Bins Patch 1.5 will they be ready?

Chilli Palmer chillip at gmail.com
Thu Jul 16 19:47:30 EDT 2009


Get a life and use google!

2009/7/16 Mike <mike at reidesign.com>

> No news, but this is what is in the patch apart from the new maps
>
> "
> The patch mirrors a few of the changes in the console patch and fixes a few
> bits and pieces,
> including "dog spawning in MP" which we're sure a lot of people will be
> very
> happy with,
> as well as mod functionality, and it will include Map Pack 2.
> See below for the full list of changes in the patch.
>
> .CO-OP hosts can now kick players from their lobby
> .Improved dog spawning in MP
> .Addressed an issue with Zombie pathing
> .Fixed an instance of the player model displaying incorrectly
> .Some unhandled exception errors have been addressed
> .Improved server browser's refresh functionality when the Source is set to
> 'Favorites'
> .Added support for CODTV
> ."cg_DrawFPS 1" now only displays FPS and cg ms/frame
> .Added RCon command "teamstatus" to display players' team information
> .Mods: Added joinsquad script function
> .Mods: Players can now join CO-OP lobbies that are hosting map names with
> more than eighteen characters
> .Mods: Users can now load custom maps when the usermaps folder contains
> fifty or more custom maps
> .Mods: Removed the loading of duplicate assets that contributed to the
> '2048
> materials' error
> .Mods: Increased the amount of mods displayable in the Mods menu
> .Mods: Fixed a crash related to the mod.arena file
>
> "
>
> [TR] Villan
>
> -----Original Message-----
> From: Quint Smit [mailto:qes at qsmit.demon.nl]
> Sent: 16 July 2009 21:21
> To: 'Call of Duty server admin list.'
> Subject: [cod] WAW Linux Bins Patch 1.5 will they be ready?
>
> Just Curious....
>
> Greetz,
>
> aMaze
>
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