[cod] [cod4] mod.ff files

scheuselchen at web.de scheuselchen at web.de
Wed Jan 14 11:20:56 EST 2009


The news about his retirement were in the Middle of December... he is back (once again...) and already working on 
Promod v4.20 with a new team. Just check the board for information about that. 

> -----Ursprüngliche Nachricht-----
> Von: "Brendan Hurley" <rizzla20 at hotmail.com>
> Gesendet: 12.01.09 16:43:16
> An: <cod at icculus.org>
> Betreff: RE: [cod] [cod4] mod.ff files

didnt see that, was in junk. http://www.tek-9.org/news/Promod_
> developer_raf1_retires-1292.html sickens me :(
> 
> Date: Mon, 12 Jan 2009 10:34:51 -0500
> From: jwkennington at gmail.com
> To: cod at icculus.org
> Subject: Re: [cod] [cod4] mod.ff files
> 
> As Sandro said. You cannot open a .ff file. Even with mod tools. You 
> have to create a new one.
> 
> On Mon, Jan 12, 2009 at 10:18 AM, Brendan Hurley <rizzla20 at hotmail.
> com> wrote:
> 
> i have tried 7zip,rar e.t.c but none work on this file. any other 
> suggestions?
> 
> From: twinamds at gmail.com
> To: cod at icculus.org
> Date: Sun, 11 Jan 2009 23:52:49 -0500
> Subject: Re: [cod] [cod4] mod.ff files
> 
> If you are wanting to just decompress the *.ff file, you can use 7zip 
> (7za.exe) to decompress the file. I have not been succesfull at 
> getting p7zip(Linux version) working yet.
> 
> Has any1 else tried modifing *.ff files in Linux?
> 
> Matthew Simmons
> 
> On Jan 11, 2009, at 23:05, Matthew Simmons <twinamds at gmail.com> wrote:
> 
> For cod4 visit:
> 
> http://www.infinityward.com/wiki
> 
> and choose "mod tools"
> 
> Or search on fpsadmin or google for "cod4 mod tools"
> 
> Matthew Simmons
> 
> On Jan 11, 2009, at 22:54, Matthew Simmons <twinamds at gmail.com> wrote:
> 
> http://wiki.treyarch.com
> 
> That site will have the cod5 mod tools to edit files and create mods.
> 
> FPSadmin has it also, just search for it at their site.
> 
> Matthew Simmons
> 
> On Jan 11, 2009, at 22:30, Brendan Hurley <rizzla20 at hotmail.com> 
> wrote:
> 
> anyone know of any tools that can extract/edit mod.ff files? running 
> a promod public and pissed off restarting it because someone calls a 
> timeout and bombs dissapear! im asuming it will be set within the mod.
> ff. any advice?
> 
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