[cod] game_mp.log Save......

Donald Stephens donald.stephens at activant.com
Mon Jan 5 09:19:16 EST 2009


That may or may not be. I was just offering up another solution to his
issue. If you want to debate what was or was not copied feel free to
contact the developer.

 

http://www.bigbrotherbot.com/forums/index.php?topic=626.0

 

or

 

http://xlr8or.snt.utwente.nl/site2/

 

 

 

 

________________________________

From: Andre Lorbach [mailto:alorbach at ro1.adiscon.com] 
Sent: Monday, January 05, 2009 5:51 AM
To: cod at icculus.org
Subject: RE: [cod] game_mp.log Save......

 

I saw these XLRStats the first time today, and it is kind of funny that
there some parts of template HTML Code and lots of images were taken
from UltraStats. 

The medal block on the frontside for example, even the template coding
used by UltraStats template parser was copied lol. 

 

And not even a little credit in the README ;)

 

regards,

Andre 

 

 

From: Donald Stephens [mailto:donald.stephens at activant.com] 
Sent: Sonntag, 4. Januar 2009 03:57
To: cod at icculus.org
Subject: RE:[cod] game_mp.log Save......

 

What stats are you using? I usr xlrstats from bigbrotherbot.com and I
have a parse for the admin bot read the logs into an mysql database on
my game server and the stats are reading the mysql database from my
gameserver on from my website. Pretty cool stuff happening with these
xlrstats right now. The developer is in the process of writing the
newest version and I'm helping beta test it. 

 

You can see the stats for my servers at http://stats.ufclansite.net. 

 

________________________________

From: makkro at cainscamp.net [mailto:makkro at cainscamp.net]
Sent: Sat 1/3/2009 12:24 PM
To: cod at icculus.org
Subject: Re: [cod] game_mp.log Save......

I'm sending the game_mp.log through ssh to my stats server. This is done
via crontab at some specified time.

It's fairly easy and do check it out.

/makkro

> If you're using linux, you could easily make .callofduty4 (or
whichever)
> a mountpoint for a directory on another server.
> But it might by wise to do it the other way around (make .callofduty4
> accessible from your stats-server). That way cod4 won't depend on your
> second server being up.
>
> Best wishes for 2009
>
> INFO wrote:
>> bit of a noobie question,
>> Is there a way to save the game_mp.log to a different server ??
>>
>> P.S Happy New Year
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
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>
>
>


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