[cod] game_mp.log Save......

stp at shooter-szene.de stp at shooter-szene.de
Sun Jan 4 01:44:02 EST 2009


the only one www.ultrastats.org ;-)

demo webpages:
http://cod2demo.ultrastats.org/
http://cod4demo.ultrastats.org/
http://codwwdemo.ultrastats.org/

everything else is a good try :D


----- Original Message ----- 
From: "Donald Stephens" <donald.stephens at activant.com>
To: <cod at icculus.org>
Sent: Sunday, January 04, 2009 3:57 AM
Subject: RE: [cod] game_mp.log Save......


What stats are you using? I usr xlrstats from bigbrotherbot.com and I have a 
parse for the admin bot read the logs into an mysql database on my game 
server and the stats are reading the mysql database from my gameserver on 
from my website. Pretty cool stuff happening with these xlrstats right now. 
The developer is in the process of writing the newest version and I'm 
helping beta test it.

You can see the stats for my servers at http://stats.ufclansite.net.

________________________________

From: makkro at cainscamp.net [mailto:makkro at cainscamp.net]
Sent: Sat 1/3/2009 12:24 PM
To: cod at icculus.org
Subject: Re: [cod] game_mp.log Save......



I'm sending the game_mp.log through ssh to my stats server. This is done
via crontab at some specified time.

It's fairly easy and do check it out.

/makkro

> If you're using linux, you could easily make .callofduty4 (or whichever)
> a mountpoint for a directory on another server.
> But it might by wise to do it the other way around (make .callofduty4
> accessible from your stats-server). That way cod4 won't depend on your
> second server being up.
>
> Best wishes for 2009
>
> INFO wrote:
>> bit of a noobie question,
>> Is there a way to save the game_mp.log to a different server ??
>>
>> P.S Happy New Year
>
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