[cod] Kernel optimization
|T-OC|Morpheus|:.
morpheus at clantoc.org
Sat Feb 28 13:29:02 EST 2009
I'm running a 2.6.25.6 with 1000Hz clock for 172 days, without a glitch,
and there are 6 cod2 servers (with 3 often idle, wars servers), and 1
cod5. Besides it, you find mumble, teamspeak, apache, mysql. All that I
can say is that it's smooth, and it's not consuming too much idle cpu time.
Andrej Parovel a écrit :
> Hello,
>
> I hear about Linux kernel patching and optimization for better running
> multiple game servers. I was looking around the net and find these
> article http://wiki.fragaholics.de/index.php/EN:Linux_Kernel_Optimization
> I am a bit skeptic about these, because I also heared that 1000 HZ
> kernel can cause big CPU loads also when CPU is on idle without any
> running process. It is these true or with these guid and wiki the
> won't happen?
> Also, is these optimization only for Counter strike games good? Will
> also Call of Duty games run better with these optimization or just, it
> won't get any worsest with it?
>
> I am running different games on same machine. I am mixing on same
> server Counter strike and also Call of Duty games (and some other, but
> rarly). You think will these cause some problems or issues with such
> kernel optimization?
> So pleas If anyone can advice me if it is good to do that? I think for
> Counter strike games have to be these done because of FPS drops. But
> the biggest problem I am thinking about if will such kernel efect
> something on my Call of Duty servers.
>
> 1000 HZ kernel might be a problem?
>
> Thank you!.
>
> -- --
> Andrej
>
>
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