[cod] [codwaw] directory structure for custom maps? (linux server)

Seth Sauls wizz220 at gmail.com
Mon Feb 23 15:39:56 EST 2009


Just be advised that the fs_basepath is broken in cod5 like it still is in
cod4.

In order to make this easy for you all you MUST do full installs of cod5 for
each client.  The command line will then look like this

+set dedicated 2 +set net_port 28970 +set fs_basepath /home/cod5/ +set
fs_homepath /home/cod5/ +set fs_localAppData /home/cod5/ +set fs_game
mods/ax +exec server.cfg +set sv_punkbuster 1 +map_rotate

Wizz

On Mon, Feb 23, 2009 at 3:35 PM, John Kennington <jwkennington at gmail.com>wrote:

> I am having the same issue.  My setup is much more basic, but CoD5 says it
> cannot find the .bsp file.
>
> On Mon, Feb 23, 2009 at 3:30 PM, Geoff Goas <gitman at gmail.com> wrote:
>
>> my commandline paramaters:
>>
>> +set dedicated 2 +set net_port 28970 +set fs_basepath /home/cod5/.codwaw
>> +set fs_homepath /home/cod5/custom +set fs_localAppData /home/cod5/custom
>> +set fs_game mods/ax +exec server.cfg +set sv_punkbuster 1 +map_rotate
>>
>>
>> and here's my directory structure:
>>
>> /home/cod5/.codwaw/main/iw_00.iwd
>> /home/cod5/.codwaw/main/iw_01.iwd
>> /home/cod5/.codwaw/main/iw_02.iwd
>> /home/cod5/.codwaw/main/iw_03.iwd
>> /home/cod5/.codwaw/main/iw_04.iwd
>> /home/cod5/.codwaw/main/iw_05.iwd
>> /home/cod5/.codwaw/main/iw_06.iwd
>> /home/cod5/.codwaw/main/iw_07.iwd
>> /home/cod5/.codwaw/main/iw_08.iwd
>> /home/cod5/.codwaw/main/iw_09.iwd
>> /home/cod5/.codwaw/main/iw_10.iwd
>> /home/cod5/.codwaw/main/iw_11.iwd
>> /home/cod5/.codwaw/main/iw_12.iwd
>> /home/cod5/.codwaw/main/iw_13.iwd
>> /home/cod5/.codwaw/main/iw_14.iwd
>> /home/cod5/.codwaw/main/iw_15.iwd
>> /home/cod5/.codwaw/main/iw_16.iwd
>> /home/cod5/.codwaw/main/iw_17.iwd
>> /home/cod5/.codwaw/main/iw_18.iwd
>> /home/cod5/.codwaw/main/iw_19.iwd
>> /home/cod5/.codwaw/main/iw_20.iwd
>> /home/cod5/.codwaw/main/iw_21.iwd
>> /home/cod5/.codwaw/main/localized_english_iw00.iwd
>> /home/cod5/.codwaw/main/localized_english_iw01.iwd
>> /home/cod5/.codwaw/main/localized_english_iw02.iwd
>> /home/cod5/.codwaw/main/localized_english_iw03.iwd
>> /home/cod5/.codwaw/zone/english/ber1.ff
>> /home/cod5/.codwaw/zone/english/ber1_load.ff
>> /home/cod5/.codwaw/zone/english/ber2.ff
>> /home/cod5/.codwaw/zone/english/ber2_load.ff
>> /home/cod5/.codwaw/zone/english/ber3b.ff
>> /home/cod5/.codwaw/zone/english/ber3b_load.ff
>> /home/cod5/.codwaw/zone/english/ber3.ff
>> /home/cod5/.codwaw/zone/english/ber3_load.ff
>> /home/cod5/.codwaw/zone/english/code_post_gfx.ff
>> /home/cod5/.codwaw/zone/english/code_post_gfx_mp.ff
>> /home/cod5/.codwaw/zone/english/common.ff
>> /home/cod5/.codwaw/zone/english/common_ignore.ff
>> /home/cod5/.codwaw/zone/english/common_mp.ff
>> /home/cod5/.codwaw/zone/english/credits.ff
>> /home/cod5/.codwaw/zone/english/intro_pac.ff
>> /home/cod5/.codwaw/zone/english/localized_code_post_gfx_mp.ff
>> /home/cod5/.codwaw/zone/english/localized_common_mp.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_airfield.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_asylum.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_castle.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_courtyard.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_dome.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_downfall.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_hangar.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_makin_day.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_makin.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_outskirts.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_roundhouse.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_seelow.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_shrine.ff
>> /home/cod5/.codwaw/zone/english/localized_mp_suburban.ff
>> /home/cod5/.codwaw/zone/english/mak.ff
>> /home/cod5/.codwaw/zone/english/mak_load.ff
>> /home/cod5/.codwaw/zone/english/mp_airfield.ff
>> /home/cod5/.codwaw/zone/english/mp_airfield_load.ff
>> /home/cod5/.codwaw/zone/english/mp_asylum.ff
>> /home/cod5/.codwaw/zone/english/mp_asylum_load.ff
>> /home/cod5/.codwaw/zone/english/mp_castle.ff
>> /home/cod5/.codwaw/zone/english/mp_castle_load.ff
>> /home/cod5/.codwaw/zone/english/mp_courtyard.ff
>> /home/cod5/.codwaw/zone/english/mp_courtyard_load.ff
>> /home/cod5/.codwaw/zone/english/mp_dome.ff
>> /home/cod5/.codwaw/zone/english/mp_dome_load.ff
>> /home/cod5/.codwaw/zone/english/mp_downfall.ff
>> /home/cod5/.codwaw/zone/english/mp_downfall_load.ff
>> /home/cod5/.codwaw/zone/english/mp_hangar.ff
>> /home/cod5/.codwaw/zone/english/mp_hangar_load.ff
>> /home/cod5/.codwaw/zone/english/mp_makin_day.ff
>> /home/cod5/.codwaw/zone/english/mp_makin_day_load.ff
>> /home/cod5/.codwaw/zone/english/mp_makin.ff
>> /home/cod5/.codwaw/zone/english/mp_makin_load.ff
>> /home/cod5/.codwaw/zone/english/mp_outskirts.ff
>> /home/cod5/.codwaw/zone/english/mp_outskirts_load.ff
>> /home/cod5/.codwaw/zone/english/mp_roundhouse.ff
>> /home/cod5/.codwaw/zone/english/mp_roundhouse_load.ff
>> /home/cod5/.codwaw/zone/english/mp_seelow.ff
>> /home/cod5/.codwaw/zone/english/mp_seelow_load.ff
>> /home/cod5/.codwaw/zone/english/mp_shrine.ff
>> /home/cod5/.codwaw/zone/english/mp_shrine_load.ff
>> /home/cod5/.codwaw/zone/english/mp_suburban.ff
>> /home/cod5/.codwaw/zone/english/mp_suburban_load.ff
>> /home/cod5/.codwaw/zone/english/nazi_zombie_prototype.ff
>> /home/cod5/.codwaw/zone/english/nazi_zombie_prototype_load.ff
>> /home/cod5/.codwaw/zone/english/oki2.ff
>> /home/cod5/.codwaw/zone/english/oki2_load.ff
>> /home/cod5/.codwaw/zone/english/oki3.ff
>> /home/cod5/.codwaw/zone/english/oki3_load.ff
>> /home/cod5/.codwaw/zone/english/outro.ff
>> /home/cod5/.codwaw/zone/english/patch.ff
>> /home/cod5/.codwaw/zone/english/pby_fly.ff
>> /home/cod5/.codwaw/zone/english/pby_fly_load.ff
>> /home/cod5/.codwaw/zone/english/pel1a.ff
>> /home/cod5/.codwaw/zone/english/pel1a_load.ff
>> /home/cod5/.codwaw/zone/english/pel1b.ff
>> /home/cod5/.codwaw/zone/english/pel1b_load.ff
>> /home/cod5/.codwaw/zone/english/pel1.ff
>> /home/cod5/.codwaw/zone/english/pel1_load.ff
>> /home/cod5/.codwaw/zone/english/pel2.ff
>> /home/cod5/.codwaw/zone/english/pel2_load.ff
>> /home/cod5/.codwaw/zone/english/see1.ff
>> /home/cod5/.codwaw/zone/english/see1_load.ff
>> /home/cod5/.codwaw/zone/english/see2.ff
>> /home/cod5/.codwaw/zone/english/see2_load.ff
>> /home/cod5/.codwaw/zone/english/sniper.ff
>> /home/cod5/.codwaw/zone/english/sniper_load.ff
>> /home/cod5/.codwaw/zone/english/ui.ff
>> /home/cod5/.codwaw/zone/english/ui_mp.ff
>> /home/cod5/custom/codwaw_lnxded
>> /home/cod5/custom/codwaw_lnxded-bin
>> /home/cod5/custom/libgcc_s.so.1
>> /home/cod5/custom/libstdc++.so.6
>> /home/cod5/custom/main/console_mp.log
>> /home/cod5/custom/main/games_mp.log
>> /home/cod5/custom/mods/ax/console_mp.log
>> /home/cod5/custom/mods/ax/games_mp.log
>> /home/cod5/custom/mods/ax/mp_sps_station.iwd
>> /home/cod5/custom/mods/ax/server.cfg
>> /home/cod5/custom/pb/dll/la001409.so
>> /home/cod5/custom/pb/dll/lc002176.so
>> /home/cod5/custom/pb/dll/ls001723.so
>> /home/cod5/custom/pb/htm/la001409.htm
>> /home/cod5/custom/pb/htm/lc002176.htm
>> /home/cod5/custom/pb/htm/ls001723.htm
>> /home/cod5/custom/pb/htm/ma001409.htm
>> /home/cod5/custom/pb/htm/mc002176.htm
>> /home/cod5/custom/pb/htm/wa001409.htm
>> /home/cod5/custom/pb/htm/wc002176.htm
>> /home/cod5/custom/pb/pbag.so
>> /home/cod5/custom/pb/pbags.so
>> /home/cod5/custom/pb/pbcl.so
>> /home/cod5/custom/pb/pbcls.so
>> /home/cod5/custom/pb/pbns.dat
>> /home/cod5/custom/pb/pbsv.dat
>> /home/cod5/custom/pb/pbsv.so
>> /home/cod5/custom/pb/svlogs/
>> /home/cod5/custom/usermaps/mp_sps_station/localized_mp_sps_station.ff
>> /home/cod5/custom/usermaps/mp_sps_station/mp_sps_station.ff
>> /home/cod5/custom/usermaps/mp_sps_station/mp_sps_station_load.ff
>>
>> server starts fine on any stock map, however, if i try to load
>> mp_sps_station, from rcon, the server segfaults. if i put mp_sps_station
>> first in the rotation, i get this in the console log (and the server doesn't
>> segfault):
>>
>> Loading fastfile localized_mp_sps_station
>> WARNING: Could not find zone
>> '/home/cod5/custom/zone/english/localized_mp_sps_station.ff'
>> Loading fastfile mp_sps_station
>> WARNING: Could not find zone
>> '/home/cod5/custom/zone/english/mp_sps_station.ff'
>>       dvar set nextmap map_restart
>>       dvar set cl_paused 0
>>       dvar set cl_paused 0
>>       dvar set long_blocking_call 0
>>       dvar set sv_network_warning 0
>>       dvar set cl_network_warning 0
>>       dvar set com_errorMessage Couldn't find the bsp for this map.
>> Please build the fast file associated with maps/mp/mp_sps_station.d3dbsp and
>> try again.
>> ********************
>> ERROR: Couldn't find the bsp for this map.  Please build the fast file
>> associated with maps/mp/mp_sps_station.d3dbsp and try again.
>> ********************
>> ----- Server Shutdown -----
>>
>> I could easily move the fastfiles into that location, but how is that
>> going to work for redirect?
>>
>>
>> On Mon, Feb 23, 2009 at 9:44 AM, Geoff Goas <gitman at gmail.com> wrote:
>>
>>> i suppose i have that part already. the problem i'm having now is it
>>> doesn't seem to want to read any of the fastfiles from the
>>> usermaps/mp_mapname/ directories.
>>>
>>>
>>> On Mon, Feb 23, 2009 at 7:11 AM, John Kennington <jwkennington at gmail.com
>>> > wrote:
>>>
>>>> I have read that you have to put the .iwd file in the mods folder.
>>>>
>>>>
>>>> On Mon, Feb 23, 2009 at 12:43 AM, Geoff Goas <gitman at gmail.com> wrote:
>>>>
>>>>> i'm pretty late in the game here, but i'm mimicking cod4's directory
>>>>> structure for custom maps and seem to be failing pretty hard
>>>>>
>>>>> anyone have a decent guide i can reference?
>>>>>
>>>>> thanks
>>>>>
>>>>> --
>>>>> Geoff Goas
>>>>> Network Engineer
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> "Some people are like a Slinky .. Not really good for anything, but you
>>>> still can't help but smile when you shove them down the stairs."
>>>>
>>>
>>>
>>>
>>> --
>>> Geoff Goas
>>> Network Engineer
>>>
>>
>>
>>
>> --
>> Geoff Goas
>> Network Engineer
>>
>
>
>
> --
> "Some people are like a Slinky .. Not really good for anything, but you
> still can't help but smile when you shove them down the stairs."
>
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