[cod] 1.2 Patch

Joker{eXtreme+} joker at mycallofduty.com
Fri Feb 6 12:03:23 EST 2009


http://www.mycallofduty.com/modules.php?name=Forums&file=viewtopic&t=3725

EXE Download CoDWaW Patch 1.2
Size just under 500MB

1st Link by Clanwarz -- http://67.19.173.163/CoDWaW-1.2-PatchSetup.exe

3nd Link by mycallofduty.com --  
http://extreme.planetcallofduty.gamespy.com/codww/full/Patch1.2/CoDWaW-1.2-PatchSetup.exe

Dedicated Server files to follow

~Joker

----- Original Message ----- 
From: "Joker{eXtreme+}" <joker at mycallofduty.com>
To: <cod at icculus.org>
Sent: Friday, February 06, 2009 8:02 AM
Subject: Re: [cod] 1.2 Patch


> Thanks Jim
>
> Should have the full EXE and the ZIP for dedicated servers up and posted
> ASAP once we recieve the info
>
> ~Joker
>
> ----- Original Message ----- 
> From: "James Landi" <jim at landi.net>
> To: <cod at icculus.org>
> Sent: Friday, February 06, 2009 7:13 AM
> Subject: Re: [cod] 1.2 Patch
>
>
>> No not yet, we're suppose to get the file well before 9am PST and then
>> pass our mirrors back to Activision for them to post.
>>
>> I'll be handing it off to PST Joker before releasing to the public so he
>> can provide fast mirrors for this group.
>>
>> Jim Landi
>> Rudedog
>> FPSadmin.com
>> Microsoft MVP, Games for Windows
>>
>>
>> Brendan Hurley wrote:
>>> i have done dome searching and cant find any mirrors for the patch. is
>>> it out yet?
>>>
>>> > Date: Fri, 6 Feb 2009 14:22:18 +0100
>>> > From: morpheus at clantoc.org
>>> > To: cod at icculus.org
>>> > Subject: Re: [cod] 1.2 Patch
>>> >
>>> > Well, just a week after server-blackout (even if it was not a complete
>>> > one), do you think it has really worked ?
>>> >
>>> > PS : Don't expect Activision to allow us to be provided with linux 
>>> > bins
>>> > for at least, if you think about what happened to 1.1 bin, 4 months 
>>> > (as
>>> > it will never be published). So as Rudedog said, we can expect to
>>> see it
>>> > in June (when sunshine will take us out of home, far from keyboards
>>> :D ).
>>> >
>>> > INFO a écrit :
>>> > > Hello PC fans,
>>> > >
>>> > > I am happy to say that we have entered Phase 5 of our PC Patching
>>> > > Process, and are preparing the patch for worldwide distribution!
>>> > >
>>> > > As such, I wanted to shed some light on precisely what Patch 1.2 has
>>> > > fixed. But first, I’d like to introduce a NEW MAP we’ve included in
>>> > > this patch – Makin Day.
>>> > >
>>> > > Items addressed in 1.2:
>>> > > * Free Multiplayer Map! The tide is out and the sun is high – this
>>> > > daytime version of Makin sheds new light on the battle!
>>> > > * Fixed exploits that allowed for power ranking servers.
>>> > > * Fixed router related server authentication errors.
>>> > > * Fixed HTTP Redirect functionality for downloading mods
>>> > > * Fixed sound device crashes stemming from Emulated Sound Devices
>>> > > * Fixed exploit which allowed players to color their name tag.
>>> > > * Hits now register properly while targeted player is leaning.
>>> > > * Enabled /cg_drawfps in multiplayer games.
>>> > > * Fixed command-line +connect functionality
>>> > > * /cg_fov no longer resets to the default value in between matches.
>>> > > * Dedicated servers automatically reconnect to the Master Server
>>> > > in case the Master Server resets.
>>> > > * "Accept Game Invite" is bound to its default key, F10.
>>> > > * Implemented fix for attempting to join password protected
>>> > > servers from the server browser.
>>> > > * Fine tuned Bolt-Action Rifles for balance.
>>> > > * Screenshots no longer overwrite each other.
>>> > > * Fixed various multiplayer map related issues and exploits
>>> > >
>>> > >
>>> > > *From:* Sander Hage <mailto:aaghage at zeelandnet.nl>
>>> > > *Sent:* Friday, February 06, 2009 9:48 AM
>>> > > *To:* cod at icculus.org <mailto:cod at icculus.org>
>>> > > *Subject:* RE: [cod] 1.2 Patch
>>> > >
>>> > > I hope also the bins will be released, and what are the fixes in 1.2
>>> > > ?? With 1.1.
>>> > >
>>> > > Sander
>>> > >
>>> > >
>>> ------------------------------------------------------------------------
>>> > >
>>> > > *Van:* INFO [mailto:info at gamestats.info]
>>> > > *Verzonden:* vrijdag 6 februari 2009 9:29
>>> > > *Aan:* cod at icculus.org <mailto:cod at icculus.org>
>>> > > *Onderwerp:* [cod] 1.2 Patch
>>> > >
>>> > > So JD_2020 say on callofduty.com
>>> > >
>>> > > Patch 1.2 is releasing *TOMORROW, Feb. 6th 2009!* Mirrors should
>>> start
>>> > > being made available in the morning, PST
>>> > >
>>> > > But then in another post he says Linux binaries are soon to follow.
>>> > > Another update on that when we get it, I hope to hear from the team
>>> > > tomorrow - it's in testing.
>>> > >
>>> > > Can Ryan confirm that the 1.2 is also going to be Linux bin or
>>> will we
>>> > > have to wait for the 2.9 patch.
>>> > >
>>> >
>>> > ---
>>> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>>> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>> >
>>> >
>>>
>>> ------------------------------------------------------------------------
>>> Beyond Hotmail — see what else you can do with Windows Live Find out
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>>
>>
>> ---
>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>
>>
>
>
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>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>


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