[cod] 1.2 Patch

|T-OC|Morpheus|:. morpheus at clantoc.org
Fri Feb 6 08:22:18 EST 2009


Well, just a week after server-blackout (even if it was not a complete 
one), do you think it has really worked ?

PS : Don't expect Activision to allow us to be provided with linux bins 
for at least, if you think about what happened to 1.1 bin, 4 months (as 
it will never be published). So as Rudedog said, we can expect to see it 
in June (when sunshine will take us out of home, far from keyboards :D ).

INFO a écrit :
> Hello PC fans,
>
> I am happy to say that we have entered Phase 5 of our PC Patching 
> Process, and are preparing the patch for worldwide distribution!
>
> As such, I wanted to shed some light on precisely what Patch 1.2 has 
> fixed. But first, I’d like to introduce a NEW MAP we’ve included in 
> this patch – Makin Day.
>
>       Items addressed in 1.2:
>     * Free Multiplayer Map! The tide is out and the sun is high – this
>       daytime version of Makin sheds new light on the battle!
>     * Fixed exploits that allowed for power ranking servers.
>     * Fixed router related server authentication errors.
>     * Fixed HTTP Redirect functionality for downloading mods
>     * Fixed sound device crashes stemming from Emulated Sound Devices
>     * Fixed exploit which allowed players to color their name tag.
>     * Hits now register properly while targeted player is leaning.
>     * Enabled /cg_drawfps in multiplayer games.
>     * Fixed command-line +connect functionality
>     * /cg_fov no longer resets to the default value in between matches.
>     * Dedicated servers automatically reconnect to the Master Server
>       in case the Master Server resets.
>     * "Accept Game Invite" is bound to its default key, F10.
>     * Implemented fix for attempting to join password protected
>       servers from the server browser.
>     * Fine tuned Bolt-Action Rifles for balance.
>     * Screenshots no longer overwrite each other.
>     * Fixed various multiplayer map related issues and exploits
>
>
> *From:* Sander Hage <mailto:aaghage at zeelandnet.nl>
> *Sent:* Friday, February 06, 2009 9:48 AM
> *To:* cod at icculus.org <mailto:cod at icculus.org>
> *Subject:* RE: [cod] 1.2 Patch
>
> I hope also the bins will be released, and what are the fixes in 1.2 
> ?? With 1.1.
>
> Sander
>
> ------------------------------------------------------------------------
>
> *Van:* INFO [mailto:info at gamestats.info]
> *Verzonden:* vrijdag 6 februari 2009 9:29
> *Aan:* cod at icculus.org <mailto:cod at icculus.org>
> *Onderwerp:* [cod] 1.2 Patch
>
> So JD_2020 say on callofduty.com
>
> Patch 1.2 is releasing *TOMORROW, Feb. 6th 2009!* Mirrors should start 
> being made available in the morning, PST
>
> But then in another post he says Linux binaries are soon to follow. 
> Another update on that when we get it, I hope to hear from the team 
> tomorrow - it's in testing.
>
> Can Ryan confirm that the 1.2 is also going to be Linux bin or will we 
> have to wait for the 2.9 patch.
>



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