[cod] 1.2 Patch

INFO info at gamestats.info
Fri Feb 6 05:51:40 EST 2009


Hello PC fans,

I am happy to say that we have entered Phase 5 of our PC Patching Process, and are preparing the patch for worldwide distribution!

As such, I wanted to shed some light on precisely what Patch 1.2 has fixed. But first, I'd like to introduce a NEW MAP we've included in this patch - Makin Day. 

  Items addressed in 1.2:

  a.. Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle! 
  b.. Fixed exploits that allowed for power ranking servers. 
  c.. Fixed router related server authentication errors. 
  d.. Fixed HTTP Redirect functionality for downloading mods 
  e.. Fixed sound device crashes stemming from Emulated Sound Devices 
  f.. Fixed exploit which allowed players to color their name tag. 
  g.. Hits now register properly while targeted player is leaning. 
  h.. Enabled /cg_drawfps in multiplayer games. 
  i.. Fixed command-line +connect functionality 
  j.. /cg_fov no longer resets to the default value in between matches. 
  k.. Dedicated servers automatically reconnect to the Master Server in case the Master Server resets. 
  l.. "Accept Game Invite" is bound to its default key, F10. 
  m.. Implemented fix for attempting to join password protected servers from the server browser. 
  n.. Fine tuned Bolt-Action Rifles for balance. 
  o.. Screenshots no longer overwrite each other. 
  p.. Fixed various multiplayer map related issues and exploits


From: Sander Hage 
Sent: Friday, February 06, 2009 9:48 AM
To: cod at icculus.org 
Subject: RE: [cod] 1.2 Patch


I hope also the bins will be released, and what are the fixes in 1.2 ?? With 1.1.

 

Sander

 


--------------------------------------------------------------------------------

Van: INFO [mailto:info at gamestats.info] 
Verzonden: vrijdag 6 februari 2009 9:29
Aan: cod at icculus.org
Onderwerp: [cod] 1.2 Patch

 

So JD_2020 say on callofduty.com 

Patch 1.2 is releasing TOMORROW, Feb. 6th 2009! Mirrors should start being made available in the morning, PST

But then in another post he says Linux binaries are soon to follow. Another update on that when we get it, I hope to hear from the team tomorrow - it's in testing. 

 

Can Ryan confirm that the 1.2 is also going to be Linux bin or will we have to wait for the 2.9 patch.

 

 
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