[cod] pb file folders
Caleb Stephens
csteph9 at gmail.com
Sat Sep 20 02:12:25 EDT 2008
yeah, include this in your start up command:
+set fs_homepath /path/you/want/...
On Fri, Sep 19, 2008 at 10:58 PM, Matt @ Best GN <matt at bestgn.net.au> wrote:
> Hi guys - late reply
>
> I too have that same problem, and have been running all my COD4 servers
> PunkBuster files from the home location. It works ok for public servers and
> makes it somewhat easy to have one set of PB files/set up for al lpub
> servers but i would like to set up some war servers and have PB 'stand
> alone' for those war servers.
>
> Do you add *+set fs_homepath* in the cmd start line -or- in the pb cfg?
>
> Cheers fellas
>
> ----- Original Message -----
> *From:* stp at shooter-szene.de
> *To:* cod at icculus.org
> *Sent:* Sunday, September 14, 2008 3:48 AM
> *Subject:* Re: [cod] pb file folders
>
> oh no it was +set fs_homepath /home/...
>
> ----- Original Message -----
> *From:* Caleb Stephens <csteph9 at gmail.com>
> *To:* cod at icculus.org
> *Sent:* Saturday, September 13, 2008 7:41 PM
> *Subject:* [cod] pb file folders
>
> Does anyone know how to change the default directory for the pb files?
>
> The directory I'm speaking of holds these files:
> dll/ htm/ pbag.so pbags.so pbcl.so pbcls.so pbsv.cfg pbsv.so
>
>
>
> I run one server on a RH Linux box. All folders (i.e. main/, zone/,
> miles/, pb/) are accessed in the same area (i.e. ~/game_servers/cod4/*).
>
> I recently got another server running Debian Etch. I just did a straight
> transfer of all my files, with structure intact (i.e. tar -cf
> cod4_server.tar *), and for some reason, PB now wants to look in
> ~/.callofduty4/pb rather than the ~game_servers/cod4/pb location.
> Everything else is fine (i.e. mods / main / maps etc. ) .... these are still
> are under ~/game_servers/cod4/. It's just PB.
>
>
>
> So I suspect there is a critical environment variable or something that is
> missing on the Debian Etch instance. I've poked around, but I can't see any
> significant differences in ENV variables that would cause this shift.
>
> Any ideas?
>
> Thanks guys
> |10|Marduk
>
>
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