[cod] Server behind NAT

Joker{eXtreme+} joker at mycallofduty.com
Wed Sep 17 15:37:45 EDT 2008


Give me alittle time here, 15 - 20 minutes, I'll send you a direct email Don

~Joker 
  ----- Original Message ----- 
  From: Donald Stephens 
  To: cod at icculus.org 
  Sent: Wednesday, September 17, 2008 12:31 PM
  Subject: RE: [cod] Server behind NAT


  Funny you mention it Joker. This happens to be the mod I'm running. The problem now is I've never done anything with a mod but run them. I guess its time to start reading up on editing raw files.

   

   

  -Don

   


------------------------------------------------------------------------------

  From: Joker{eXtreme+} [mailto:joker at mycallofduty.com] 
  Sent: Wednesday, September 17, 2008 12:26 PM
  To: cod at icculus.org
  Subject: Re: [cod] Server behind NAT

   

  I can't speak for ALL mods, only for eXtreme

   

  Majority of the files for this are located in the mod.ff -- atleast the files you would need to edit anyways.  So you would need the RAW files for whatever mod you are running.

   

  The scripts in the .MENU ((located in the mod.ff)) is capturing the +set net_ip 

   

  Should be easy enough, if you have the RAW files, to hardcode the IP you want ((external IP)) into the MENU file.

   

  Just my first thoughts on this.  I'll have more of a look after work

   

  ~Joker

   

    ----- Original Message ----- 

    From: Donald Stephens 

    To: cod at icculus.org 

    Sent: Wednesday, September 17, 2008 12:05 PM

    Subject: [cod] Server behind NAT

     

    I have a box setup that my clan uses and I run about 7 servers off of it. I have the server setup using NAT behind a public IP and I just run each server on a different port.  The problem I'm having is when I run a MOD that includes a button to add the server to favorites its grabbing the internal IP of the server 192.168.1.50 and not the public IP 12.152.181.68. 

    This is my startup parameters.

    +exec server.cfg +set dedicated 2 +set fs_basepath /home/cod4-5 +set fs_homepath /home/cod4-5 +set fs_savepath /home/cod4-5 +set fs_game mods/ext +set net_ip 192.168.1.50 +set net_port 3160 +set ui_maxclients "32" +map_rotate

    The server comes up fine and we can connect to it but the favorites button always shows its natted IP.

    Any ideas?

    Donald Stephens

    Product Support Specialist Sr. Tier4

    Prism Automotive Support


    Activant Solutions Inc.T 
    7683 Southfront Rd 
    Livermore, CA 94550 
    T: 800.289.2677 
    F: 925.373.2096

     

     

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