[cod] Dedicated Server Problems

stp at shooter-szene.de stp at shooter-szene.de
Wed Oct 29 15:24:01 EDT 2008


ok bad luck, this spawn thing solution doesnt work, but thanks joker

http://www.callofduty.com/board/viewtopic.php?f=51&t=40048&p=394633#p394633


----- Original Message ----- 
From: <stp at shooter-szene.de>
To: <cod at icculus.org>
Sent: Wednesday, October 29, 2008 7:23 PM
Subject: Re: [cod] Dedicated Server Problems


> already done :)
>
> ----- Original Message ----- 
> From: "Kjell Munkestam" <kjell.munkestam at telia.com>
> To: <cod at icculus.org>
> Sent: Wednesday, October 29, 2008 6:58 PM
> Subject: RE: [cod] Dedicated Server Problems
>
>
> Hmmmm ... it is a BETA right?  Maybe you should report it!
>
> =WFL= Sgt Bilko
>
> -----Original Message-----
> From: Llanos Martín [mailto:MLlanos at coto.com.ar]
> Sent: den 29 oktober 2008 19:00
> To: cod at icculus.org
> Subject: RE: [cod] Dedicated Server Problems
>
>
>
> Have you tried cleaning the castle maps iwd?open it with winrar and delete
> everything exept the images and sound files.
>
>
> Martín Llanos
> JAVA II - Nuevos Proyectos
> COTO CICSA
> 4586-7777 Int: 5638
>
>
> -----Mensaje original-----
> De: inx acount [mailto:games67 at ntlworld.com]
> Enviado el: Miércoles, 29 de Octubre de 2008 12:31
> Para: cod at icculus.org
> Asunto: Re: [cod] Dedicated Server Problems
>
> Have you tried cleaning the castle maps iwd?open it with winrar and delete
> everything exept the images and sound files
> ----- Original Message -----
> From: "Andre Lorbach" <alorbach at ro1.adiscon.com>
> To: <cod at icculus.org>
> Sent: Wednesday, October 29, 2008 3:22 PM
> Subject: RE: [cod] Dedicated Server Problems
>
>
> I played with 16-32 Slots, no difference. The crashes are very random,
> server can run for 2 hours , or just 10 minutes. I reordered the mapcycle,
> if this doesn't help I am going to remove the castle map for testing as
> well. Last time my servers crash, castle was running. So chances are good
> that something on this map is causing these crashes.
>
> --
> regards,
> Andre
>
>> -----Original Message-----
>> From: Joker {eXtreme}+ [mailto:joker at mycallofduty.com]
>> Sent: Mittwoch, 29. Oktober 2008 17:06
>> To: cod at icculus.org
>> Subject: Re: [cod] Dedicated Server Problems
>>
>> How many slots is your server?
>>
>> ~Joker
>>
>> ----- Original Message -----
>> From: "Paris K." <paris.k at gmail.com>
>> To: <cod at icculus.org>
>> Sent: Wednesday, October 29, 2008 6:43 AM
>> Subject: Re: [cod] Dedicated Server Problems
>>
>>
>> > Hey there,
>> >
>> > The only temporary solution I've found for this issue, is enabling
>> the
>> > sv_privateclients and adding one or 2 private slots. It seems that
>> > this issue is caused when the server is at its full capacity.
>> >
>> > On Wed, Oct 29, 2008 at 3:07 PM, Andre Lorbach
>> <alorbach at ro1.adiscon.com>
>> > wrote:
>> >> As the list is already being (ab)used for codwwbeta windows
>> dedicated
>> >> server questions ;), has any of your guys experienced problems with
>> >> dedicated servers?
>> >> Mine are regularly hanging up on "ERROR: G_Spawn: no free
> entities",
>> I
>> >> tried to change few configuration settings but it just keeps
>> happening
>> >> random during the game.
>> >>
>> >> When I manually perform a "map_rotate" command, the server keeps
>> running.
>> >>
>> >> --
>> >> regards,
>> >> Andre
>> >>
>> >>
>> >
>> > ---
>> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>> >
>> >
>>
>>
>>
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>>
>>
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>
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> COTO C.I.C.S.A.
>
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