[cod] Dedicated Server Problems

stp at shooter-szene.de stp at shooter-szene.de
Wed Oct 29 13:17:36 EDT 2008


thats nothing with this map, its possible bug with spawns as joker already 
said :)

----- Original Message ----- 
From: "Llanos Martín" <MLlanos at coto.com.ar>
To: <cod at icculus.org>
Sent: Wednesday, October 29, 2008 7:00 PM
Subject: RE: [cod] Dedicated Server Problems



Have you tried cleaning the castle maps iwd?open it with winrar and delete 
everything exept the images and sound files.


Martín Llanos
JAVA II - Nuevos Proyectos
COTO CICSA
4586-7777 Int: 5638


-----Mensaje original-----
De: inx acount [mailto:games67 at ntlworld.com]
Enviado el: Miércoles, 29 de Octubre de 2008 12:31
Para: cod at icculus.org
Asunto: Re: [cod] Dedicated Server Problems

Have you tried cleaning the castle maps iwd?open it with winrar and delete 
everything exept the images and sound files
----- Original Message -----
From: "Andre Lorbach" <alorbach at ro1.adiscon.com>
To: <cod at icculus.org>
Sent: Wednesday, October 29, 2008 3:22 PM
Subject: RE: [cod] Dedicated Server Problems


I played with 16-32 Slots, no difference. The crashes are very random, 
server can run for 2 hours , or just 10 minutes.
I reordered the mapcycle, if this doesn't help I am going to remove the 
castle map for testing as well. Last time my servers crash, castle was 
running. So chances are good that something on this map is causing these 
crashes.

--
regards,
Andre

> -----Original Message-----
> From: Joker {eXtreme}+ [mailto:joker at mycallofduty.com]
> Sent: Mittwoch, 29. Oktober 2008 17:06
> To: cod at icculus.org
> Subject: Re: [cod] Dedicated Server Problems
>
> How many slots is your server?
>
> ~Joker
>
> ----- Original Message -----
> From: "Paris K." <paris.k at gmail.com>
> To: <cod at icculus.org>
> Sent: Wednesday, October 29, 2008 6:43 AM
> Subject: Re: [cod] Dedicated Server Problems
>
>
> > Hey there,
> >
> > The only temporary solution I've found for this issue, is enabling
> the
> > sv_privateclients and adding one or 2 private slots. It seems that
> > this issue is caused when the server is at its full capacity.
> >
> > On Wed, Oct 29, 2008 at 3:07 PM, Andre Lorbach
> <alorbach at ro1.adiscon.com>
> > wrote:
> >> As the list is already being (ab)used for codwwbeta windows
> dedicated
> >> server questions ;), has any of your guys experienced problems with
> >> dedicated servers?
> >> Mine are regularly hanging up on "ERROR: G_Spawn: no free
entities",
> I
> >> tried to change few configuration settings but it just keeps
> happening
> >> random during the game.
> >>
> >> When I manually perform a "map_rotate" command, the server keeps
> running.
> >>
> >> --
> >> regards,
> >> Andre
> >>
> >>
> >
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >
> >
>
>
>
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