[cod] Dedicated Server Problems

Andre Lorbach alorbach at ro1.adiscon.com
Wed Oct 29 11:22:56 EDT 2008


I played with 16-32 Slots, no difference. The crashes are very random,
server can run for 2 hours , or just 10 minutes. 
I reordered the mapcycle, if this doesn't help I am going to remove the
castle map for testing as well. Last time my servers crash, castle was
running. So chances are good that something on this map is causing these
crashes. 

--
regards,
Andre

> -----Original Message-----
> From: Joker {eXtreme}+ [mailto:joker at mycallofduty.com]
> Sent: Mittwoch, 29. Oktober 2008 17:06
> To: cod at icculus.org
> Subject: Re: [cod] Dedicated Server Problems
> 
> How many slots is your server?
> 
> ~Joker
> 
> ----- Original Message -----
> From: "Paris K." <paris.k at gmail.com>
> To: <cod at icculus.org>
> Sent: Wednesday, October 29, 2008 6:43 AM
> Subject: Re: [cod] Dedicated Server Problems
> 
> 
> > Hey there,
> >
> > The only temporary solution I've found for this issue, is enabling
> the
> > sv_privateclients and adding one or 2 private slots. It seems that
> > this issue is caused when the server is at its full capacity.
> >
> > On Wed, Oct 29, 2008 at 3:07 PM, Andre Lorbach
> <alorbach at ro1.adiscon.com>
> > wrote:
> >> As the list is already being (ab)used for codwwbeta windows
> dedicated
> >> server questions ;), has any of your guys experienced problems with
> >> dedicated servers?
> >> Mine are regularly hanging up on "ERROR: G_Spawn: no free
entities",
> I
> >> tried to change few configuration settings but it just keeps
> happening
> >> random during the game.
> >>
> >> When I manually perform a "map_rotate" command, the server keeps
> running.
> >>
> >> --
> >> regards,
> >> Andre
> >>
> >>
> >
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >
> >
> 
> 
>
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> 
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