[cod] Server linux map rotation

Geoff Goas gitman at gmail.com
Fri Oct 24 12:43:03 EDT 2008


probably won't fix it, but you need the "gametype sd" only once.

On Fri, Oct 24, 2008 at 9:51 AM, Matteo | Tecnoservizi | <cavi at tsnet.it>wrote:

> Heya all,
>
> I've putted on the config the map rotation but every times that the match
> cames at the end it just restart the same map, the strings that i run is:
>
> ./cod4_lnxded +set fs_game mods/promod +set dedicated 2 +exec eslconfig.cfg
> +map_rotate +promod_mode match_mr4
>
> and the string inside the config is;
>
> set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc
> gametype sd map mp_citystreets gametype sd map mp_crash gametype sd map
> mp_crossfire gametype sd map mp_pipeline gametype sd map mp_showdown
> gametype sd map mp_strike gametype sd map mp_vacant"
>
> any ideas?
>
> ty all
>
>
> /Kavi
>
> --
> _________________________________________________
> Matteo Cavicchioli
>
> Supporto Tecnico mailto:cavi at tsnet.it
>
> TECNOSERVIZI via chiesa sud 134 41030 Rovereto s/S (MO)
>
>
> Telefono. ++39 059672111
> Fax. ++39 0594909946
> _________________|TECNOSERVIZI|___________________
>
>
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
>


-- 
Geoff Goas
Network Engineer
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20081024/def9167b/attachment.htm>


More information about the Cod mailing list