[cod] GUID: 0

Geoff Goas gitman at gmail.com
Thu Oct 2 00:40:28 EDT 2008


Make sure that connections to and from cod01.activision.com are allowed and
successful... check the console log for errors pertaining to player
authorization.

On Wed, Oct 1, 2008 at 4:02 PM, Xavier Kerestesy <xavier at kerestesy.com>wrote:

>  Thank you, I didn't notice that.  I know they have COD UO, COD 2, and COD
> 4.  I believe the one they are complaining the most about is the COD UO
> server.
>
>
> Xavier
>
>
>
>
> Geoff Goas wrote:
>
> Actually, two players on the same IP usually generates a non-zero GUID but
> it is typically incorrect.
>
> Xavier, you failed to mention which version of CoD?
>
> On Wed, Oct 1, 2008 at 3:50 AM, sbellmann <sbellmann at freenet.de> wrote:
>
>> You can do nothing against it.
>>
>> Explaination:
>>
>> This is a real (old) bug. It seems like that the Masterserver caches guid
>> queries according to their IP. So if 2 players play from the same (ip)
>> location, only the first one gets a GUID. Second is zero.
>>
>>
>> Xavier Kerestesy schrieb:
>>
>>>  We are having an issue with clients getting GUID: 0 instead of their
>>> actual GUID number.  Which is causing issues with bans and other tools.
>>>  This seems to be more isolated to Linux servers then Windows servers.  Does
>>> anyone have a solution or a possible work around?
>>>
>>> Thank you in advance.
>>>
>>>
>>> Xavier
>>>
>>>
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>>>
>>>
>>>
>>>
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>>>
>>>
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>>
>>
>>
>
>
> --
> Geoff Goas
> Network Engineer
>
>  --- To unsubscribe, send a blank email to cod-unsubscribe at icculus.orgMailing list archives:
> http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38




-- 
Geoff Goas
Network Engineer
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