[cod] CoD:WW Mod Tools available

|T-OC|Morpheus|:.Web morpheus at clantoc.org
Sun Nov 23 17:21:09 EST 2008


They had to insert the "online service" code, you see how it is working, 
you see how well it's coded and integrated :D

If we had to accept widely this type of service, I should prefer "game 
for windows live" service, the xbox live twin for pc, or valve's steam, 
just because they said they could port it to linux when they feel market 
is ready :P

I don't think that each editor (EA, Activision...) keeping their own 
fully-closed DRM scheme will make them being well considered by 
customers. Let's see what's happening with online music market...
[/complains OFF]

I set the fs_localAppData after having discovered in the logfile that 
even in internet dedicated mode, the game was looking after some data in 
my profiles folders. Even with the 1.1 patch that must have fixed the 
"need cdkey to run dedicated" problem. As we have no "Documents and 
settings" under linux, I now see why it has taken some time to Ryan to 
just even leave a word on the list. You must be entirely focused on the 
code... It must have been frustrating when you see that even if you 
already have worked on the base (cod4), you have to learn from scratch 
because of the bugs ^^

John Kennington a écrit :
> I have never used fs_localAppData, and I have no idea why I should 
> even start to.  Treyarch borked the code.
>
> 2008/11/23 |T-OC|Morpheus|:.Web <morpheus at clantoc.org 
> <mailto:morpheus at clantoc.org>>
>
>     How do you run your dedicated (ie command line options) ? I have
>     read that if you really want to isolate your game folder, when
>     running dedicated it is advised to add "+set fs_localAppData
>     your_folder_path" to your commandline, because instead it uses the
>     "Documents and settings" (on XP, don't know on Vista) folder for
>     some reason I don't even know...
>
>     John Kennington a écrit :
>
>         running mods is pooched.  They have to run from /main.
>          Apparently, the only thing fs_game does is keep the log file.
>          Even the cfgs have to run from main.  Talking about taking a
>         game and borking it...wow!
>
>         On Sun, Nov 23, 2008 at 8:23 AM, c0m4r <c0m4r at tlen.pl> wrote:
>
>            Damn I thouht that binaries for linux are ready.
>
>            ---- Wiadomość Oryginalna ----
>            Od: "Matthew Simmons" <twinamds at gmail.com
>         <mailto:twinamds at gmail.com> <mailto:twinamds at gmail.com
>         <mailto:twinamds at gmail.com>>>
>            Do: cod at icculus.org <mailto:cod at icculus.org>
>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>
>            Data: 23 listopada 2008 14:22
>            Temat: [cod] CoD:WW Mod Tools available
>
>            > Hey everyone,
>            > The CoD:WW Mod Tools are available for the PC at the
>            followingwebsite:
>            > http://wiki.treyarch.com/
>            > Enjoy,
>            > Matthew Simmons
>
>
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>
>
>         -- 
>         "Some people are like a Slinky .. Not really good for
>         anything, but you still can't help but smile when you shove
>         them down the stairs."
>
>
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>
> -- 
> "Some people are like a Slinky .. Not really good for anything, but 
> you still can't help but smile when you shove them down the stairs."



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