[cod] CoD WaW Linux Files

rotahn rotahn.uk at googlemail.com
Sat Nov 15 13:14:53 EST 2008


What is the source for this quote?
> quote:
>
> Dear call of duty gamers,
> As all of you noticed, the main server is down. Because of the amount 
> of online players, the main server has crashed. The backups that we 
> created were corrupt and wouldnt be usefull.
> Its very shamefull that this is happening at the launch of the 
> greatest game of the year.
> The time estimating for back online will be between 6-10 days.
> We cannot garantee this will be the precise date of going online but 
> we make sure our gamers will be satisfied again.
>
> On behave on the treyach team,
>
> Regards
> Bernd van Luijtelaar
>
>
> ----- Original Message ----- From: "|T-OC|Morpheus|:.Web" 
> <morpheus at clantoc.org>
> To: <cod at icculus.org>
> Sent: Saturday, November 15, 2008 6:57 PM
> Subject: Re: [cod] CoD WaW Linux Files
>
>
>> Can you develop about "the next days" ? Players who have bought the 
>> game will be very happy to learn that the game they just bought is 
>> only for single player (complete shit) and coop (less horrific, 
>> quickly boring...)...
>>
>> stp at shooter-szene.de a écrit :
>>> well masterserver is down for the next days so let ryan this time to 
>>> do his job
>>>
>>> you can not do anything right now with the linux files without an 
>>> auth server :)
>>>
>>>
>>> ----- Original Message ----- From: "Terje Tjeldnes" <terje at tjeldnes.no>
>>> To: <cod at icculus.org>
>>> Sent: Saturday, November 15, 2008 6:49 PM
>>> Subject: Re: [cod] CoD WaW Linux Files
>>>
>>>
>>>> Other than Activision specifically stating on callofduty.com that  
>>>> Linux server binaries will be available for the retail game, 
>>>> you're  right...
>>>>
>>>> -- 
>>>> Terje
>>>>
>>>> On 15. nov.. 2008, at 18.39, "Tyson"  
>>>> <twisted at twistedgamingservice.com> wrote:
>>>>
>>>>> -----Original Message-----
>>>>> From: James Landi [mailto:jim at landi.net]
>>>>>
>>>>> There is nothing new in this release other then Treyarch seems to 
>>>>> be in
>>>>> touch with the PC community much better then IW has been in the past.
>>>>> --------------------------
>>>>>
>>>>> And what makes you think that? Have you looked at their games? 98% 
>>>>> are
>>>>> console games. So they had a patch on day one. That's because the  
>>>>> code they
>>>>> shipped to manufacture was the beta we played.
>>>>>
>>>>> If they were in touch with the PC gamers the beta would have 
>>>>> started 6
>>>>> months before intended release date, not a couple of weeks after  
>>>>> code was
>>>>> shipped. The beta was a "Cover our Asses" move because they would 
>>>>> have
>>>>> pissed off two user bases, the xbox and PC bases. That's not 
>>>>> being  in touch
>>>>> with the PC Community.
>>>>>
>>>>> As I stated earlier everything people on this list are finding and 
>>>>> quoting
>>>>> from other sites makes it hard to believe Ryan is even working on  
>>>>> bins for
>>>>> COD:WaW. Just take a look at his latest releases and his blog. 
>>>>> He's busy
>>>>> with Crysis Warhead and a Quake3 engine port.
>>>>>
>>>>> Simple proof someone is actually working on a Linux server is all 
>>>>> anyone
>>>>> here on this list is asking for. None has been provided yet.
>>>>>
>>>>> Tyson
>>>>> Twisted Gaming Service
>>>>> http://www.twistedgamingservice.com
>>>>>
>>>>>
>>>>> ---
>>>>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>>>>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>>>>
>>>>>
>>>>
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>>>>
>>>>
>>>>
>>>
>>>
>>> ---
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>>>
>>>
>>
>> ---
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>>
>>
>>
>
>
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>
>
>




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